ActionScript 2.0 :: Keyframe Animation As Preloader
Aug 23, 2008
In my SWF I have two scenes. A preloader Scene and the actual scene where the magic happens...
I have made all the graphics for the preloader. It's my logo which is unmasking as the loading progress. The animated mask is keyframed, as the logo is abit complex.
After a several searches here, and on the net "outside"
View 6 Replies
Similar Posts:
Dec 12, 2010
I'm doing a lot of keyframe masking of vines/flowers for a project I'm working on, and it looks really good but is, of course, very time consuming.I'm curious if there's any techniques/tools for making these animations faster, and more importantly making them more editable later. I'm afraid I'm going to keyframe out entire sections of animation only for the client to say "Looks great, but can you speed it up just a touch?" and I'll have to rebuilt it all from scratch again.
View 2 Replies
Oct 18, 2011
I have a VERY big animation, with a huge amount of keyframes, and I like to swap a symbol in this animation with another one. If I just use the swap button on the first frame, Flash only swaps the symbol for the first tween, whereas I have hundreds of tweens in my file... So how do I do this for every keyframe in every tween ?
View 1 Replies
Oct 11, 2007
i'm looking for some class that does something similar to what mcTween2's method "frameTo" but with looping on the end of the movieClip.what i need is to control a 3d animation (frame by frame) with the mouse, - drag to rotate.
View 1 Replies
Apr 3, 2011
I've created a movie clip and within that movie clip I've posted my animation, thus making an animation within one keyframe (this makes it easier to manage because instead of having to say "gotoAndPlay(70)" I can put "gotoAndPlay(1)" for the standing animation, "gotoAndPlay(2)" for the moving animation, etc.) But I don't know how to refer to the certain frames within that one keyframe via AS3.
View 12 Replies
Apr 30, 2009
Basically all I am trying to do, is place a simple text animation on a separate layer and animate it. Every time I insert the first keyframe on the first character of the text I am animating, it turns the whole document white. When I preview it like this, the white "layer" pulses at the set frame rate I have applied. I have played around with moving the layers and what not and I cant get this problem to go away.
View 1 Replies
Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
View 1 Replies
Apr 6, 2009
I have a simple text animation(revolving text) it works fine althought i would like ti to pause for 5 seconds at completion in the second to last keyframe i added the following:
stop();
pauseAnim,=setInterval(this,"nextframe",5000);
i added a final keyframe and added this to it:
clearInterval(pauseAnim);
play();
it does not re-start as expected instead it stops and thats it,,,,, i need it to restart after 5 seconds?
View 4 Replies
Mar 29, 2006
i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..
frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play
View 1 Replies
Mar 20, 2007
i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not
View 3 Replies
Mar 16, 2005
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
View 1 Replies
May 5, 2010
I have to create a website in flash for a project that requires me to use the following animation:
Code: Select allimport fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.Regular;
[Code]......
I would ideally like this to run during the preloader sequence, but when that didn't seem to work, I figured I would just have it run before the preloader. Unfortunately, even though it works fine on it's own, it will not work when I place it within my website file. I originally had it contianed within a movie clip, and again, it would work okay in a separate file, once I added it to my website file, it stopped working, but I'm still not getting any errors. how to get it to move somehow, even if it has to happen before or even after the preloader?
I have uploaded both the animation in it's separate file (preload play) and the website file (spsite_0046) here: [URL]
View 3 Replies
Feb 2, 2009
I wish to build a preloader with some percentage animated movieclips alongside a percentage text.I post an example of where I am so far. I made two movieclips with things happening every 20 frames up to 100 frames. I wish to turn this into a percentage logic so that the actionscript makes my MC moves to the next 20 frames every 20%. See what I mean?
View 1 Replies
Oct 23, 2009
I was wondering how are circular preloaders done? Not just a preloader with a circular animation but actually a circle that grows with the progress... I'm sure there's some complicated math behind it and honestly I'm not a dear friend of math
View 3 Replies
Nov 12, 2010
I'm a french Webdesigner and I've a little problem to make a website in Flash. First, I make a preloader "simple_preloader.swf" to load the website "Easy.swf" but in fact the preloader doesn't work. I use an URLloader because with this component the different Tween start when the website is completely loaded.
Here's the AS3 code:
import fl.transitions.*;
import fl.transitions.easing.*;
import flash.events.MouseEvent;
import flash.events.Event;
[Code] .....
View 1 Replies
Aug 11, 2004
I wanna know how do i insert an animation in a preloader.
View 1 Replies
Jun 8, 2003
let's see if I can make this comprehensible. I have a template with an xml dynamic menu. When a button is pushed two movie clips are loaded: 1) a main clip, which has a Kirupa designed preloader taking up the first two frames and 2) a movie clip that contains "controls" (interactivity or animation) for the main clip. All worked great until I added the preloader. Now both movie clips load but the controls no longer act correctly. Do I have to tell the controls to jump to the third frame of the main clip or something because the preloader takes up the first two frames?
View 7 Replies
Aug 28, 2003
How do I create a preloader with my own animation?
I've already created the animation, so can I get it to play in rythm with % loaded?
View 5 Replies
Aug 11, 2004
how do i insert an animation in a preloader.......i dont want the clasical load bar progress.......when the page its being loading i need that a cube move .
View 1 Replies
Dec 7, 2009
I had to build a preloader for a fairly large swf and of course the design of the preloader is a bit complex - it's got to have two looping timeline animations running in it at the same time.I did my best to simplify these as much as possible, but they involve filters and pngs and... ugh.Needless to say, while flash is trying to do all the work of loading the movie AND running these two timelines over and over, it stutters. A lot. And looks bad, and all I can say is... well yeah.A preloader by definition has to be simple, doesn't it?
View 2 Replies
Oct 18, 2009
Here is my preloader code:
stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
[Code] .....
Why the animation [logoANIM] isnt going to the specified "loadedFrame" frame #... Additionally the
trace(loaded frame);
isnt outputting the loadedFrame #
View 4 Replies
Nov 18, 2011
I want to create a flash preloader effect in my flash animation. How should I do this?
View 1 Replies
Jan 26, 2006
i need a preloader to preload and external jpg. which i have pretty much working. however i need the following animation in the movie to wait until the jpg is loaed to play and i need the animation to play on top of the loaded .jpg
View 3 Replies
May 19, 2008
I'm making a portfolio site in Flash. It's my first complete Flash site, but I know the basic stuff and I'm trying out some actionscripting. So far I have the site itself, with working navigation and a preloader. But I want to have a animation of falling leaves in the preloader, so people have something to look at when the wait for the site to be loaded. It also fits with the general "feel" of the site. I've been trying to do this by using the Falling Snow v2 tutorial from Kirupa, but something is unclear to me. I inserted the movieclip snow_mc, made the leaf, converted it to another movieclip snow, gave the instance name for this clip snow(I'm just following the tutorial, that's why the leaf is called snow and all) copy-pasted the first actionscript part of the tutorial on the first frame in the snow-mc clip, but then I don't know where to put the rest of the AS. The tutorial says to select the snow clip and press F9 and paste, but to do mean on the first frame in the snow clip? Because I keep getting these errors:
**Error** Symbol=snow, layer=action, frame=1:Line 1: Clip events are permitted only for movie clip instances
onClipEvent (load) {
**Error** Symbol=snow, layer=action, frame=1:Line 16: Clip events are permitted only for movie clip instances
onClipEvent (enterFrame) {[code].....
View 1 Replies
Apr 13, 2004
I'm using the code below on preloaders
loadedbytes=getBytesLoaded();
totalbytes=getBytesTotal();
loadedkbytes=Math.ceil (loadedbytes/1000);[code].....
It doesn't always show all of my preloader, ie: by about 25% of the preloader animation it jumps to the movie. I still want the preloader to play all the frames before it goes to the movie regardless of download speed. Also sometimes it sticks on the final frame of the movie for a few seconds and then jumps to the main scene.
View 13 Replies
Sep 19, 2010
I am facing a very peculiar problem while creating a preloader in flash. I have created a flash image gallery entirely in flash as requested. And a preloader. Now when I test my movie in local machine using simulate download feature the preloader works just fine. However when I upload it on the server the first frame of the preloader can be seen and it freezes there nothing happens though after some time the movie loads and rest of the animation then plays fine. I have checked my code it doesn't give any error on compiling. The flash SWF is being inserted in a Joomla driven website. However, that will not be a cause of problem I guess as an old preloader seems to run fine. I am using Flash CS5 Demo. I also tried saving file in CS4 and then publishing it. Still no luck.
View 2 Replies
May 6, 2006
I have a dynamic xml gallery with a crossfade effect between images; works fine, but I want change the preloader (a satus bar) for a movie clip with an animation. The code of the gallery is:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
url = [];
[Code] .....
View 4 Replies
Jul 30, 2006
I don't get exactly how they do the whole preloader animation on: http://www.flashlevel.com/indexv4.html
every time i visit the page the whole preloader animation runs for 0 till 100. also if it is in your cache.
they use 20 stripes to load so (5 percent means 1 stripe!) but how can you animate your preloader if youre preloader does'nt always runs smoothly from 1 till 100?
View 1 Replies
Jul 30, 2007
im just wondering on how can i create a preloader based on a certain keyframe animation.
View 2 Replies
Jul 18, 2008
I was just wondering if its possible to load multiple external clips using one MovieClipLoader instance and object and one animation to accompany that. How could I write the code for this?
View 6 Replies