More Efficient Keyframe Animation In Flash CS4/5?
Dec 12, 2010
I'm doing a lot of keyframe masking of vines/flowers for a project I'm working on, and it looks really good but is, of course, very time consuming.I'm curious if there's any techniques/tools for making these animations faster, and more importantly making them more editable later. I'm afraid I'm going to keyframe out entire sections of animation only for the client to say "Looks great, but can you speed it up just a touch?" and I'll have to rebuilt it all from scratch again.
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Dec 20, 2010
I was wondering if there were any tips on the most efficient (least processor heavy) way to add some ambient animation to a set of sprites on the stage (possibly hundreds). i was thinking of just having them pulse or fade in and out a bit every so often just to show some movement.
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Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
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Aug 23, 2008
In my SWF I have two scenes. A preloader Scene and the actual scene where the magic happens...
I have made all the graphics for the preloader. It's my logo which is unmasking as the loading progress. The animated mask is keyframed, as the logo is abit complex.
After a several searches here, and on the net "outside"
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Oct 18, 2011
I have a VERY big animation, with a huge amount of keyframes, and I like to swap a symbol in this animation with another one. If I just use the swap button on the first frame, Flash only swaps the symbol for the first tween, whereas I have hundreds of tweens in my file... So how do I do this for every keyframe in every tween ?
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Oct 11, 2007
i'm looking for some class that does something similar to what mcTween2's method "frameTo" but with looping on the end of the movieClip.what i need is to control a 3d animation (frame by frame) with the mouse, - drag to rotate.
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Apr 3, 2011
I've created a movie clip and within that movie clip I've posted my animation, thus making an animation within one keyframe (this makes it easier to manage because instead of having to say "gotoAndPlay(70)" I can put "gotoAndPlay(1)" for the standing animation, "gotoAndPlay(2)" for the moving animation, etc.) But I don't know how to refer to the certain frames within that one keyframe via AS3.
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Apr 30, 2009
Basically all I am trying to do, is place a simple text animation on a separate layer and animate it. Every time I insert the first keyframe on the first character of the text I am animating, it turns the whole document white. When I preview it like this, the white "layer" pulses at the set frame rate I have applied. I have played around with moving the layers and what not and I cant get this problem to go away.
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Mar 16, 2005
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
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Apr 6, 2009
I have a simple text animation(revolving text) it works fine althought i would like ti to pause for 5 seconds at completion in the second to last keyframe i added the following:
stop();
pauseAnim,=setInterval(this,"nextframe",5000);
i added a final keyframe and added this to it:
clearInterval(pauseAnim);
play();
it does not re-start as expected instead it stops and thats it,,,,, i need it to restart after 5 seconds?
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Mar 29, 2006
i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..
frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play
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Mar 20, 2007
i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not
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Nov 4, 2009
I'm trying to setup VIM for editing Actionscript 3 for some upcoming Flash projects. I dislike working in an IDE and prefer VIM. Right now, I know that I want:[code]I've tried setting up Omnicomplete but was running into issues.How can I set up Omnicomplete with tab completion properly?Where can I find a good AS3 syntax file?What is a good AS3 compiler for terminal/bash?
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Jul 15, 2010
I have a bitmapdata object that is filled with n rectangles of a width of 1 pixel and of varying heights.
I want to run through a loop and remove the old rectangle and replace it with a different one.
Should I do something like reset the each bitmap column of pixels to a background color and then add the rect i want?
[Code]...
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Mar 18, 2010
What is the more efficient way to create a web video chat? What tecnologies? What server side and client side languages?
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Feb 15, 2012
I am making a game and was wondering whether scenes have any efficiency/performance purpose or if they're just there to make Flash more organized?
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Oct 14, 2010
I'm looking for the most efficient possible way of drawing an 8 x 4 grid (960x600 total size). Each square of the grid has a variable alpha and the grid is redrawn every enter frame. The problem is my application is doing a lot already and I'm looking for the most efficient way to execute this loop 32 times (possible more in fact) per frame without overloading processor.
Code:
private function init():void {
var dimensions : Array = [ 0, 0, 960, 600 ];
var gridRaw : Array = [ 8, 4 ];
var stageRect : Rectangle = new Rectangle( Number( dimensions[0] ), Number( dimensions[1] ), Number( dimensions[2] ), Number( dimensions[3] ) );
[Code] .....
I'm under the impression there could be better ways of drawing the shapes straight to BitmapData without using Sprites, or maybe I'm doing something wrong about memory usage as I can see memory going up and down in a cycle.
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Jul 12, 2011
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
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Jul 10, 2009
I need to put a key frame in an .flv file
More specifically, I'm just converting a video into FLV using the Adobe Media Encoder. I'm primarily a web designer, not a video guy, I've always just used the built in Insert FLV function in Dreamweaver to put Flash Video in. However, when autoplay is off I need to know how to control what frame shows up on the front of the video before it starts playing.
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Sep 15, 2011
I'd like to be able to navigate forward and backward through my keyframes using the keyboard. The code to do this for individual (non-key) frames is simple enough. The following is straight from Flash's "Simple Presentation" template:
stage.addEventListener(KeyboardEvent.KEY_DOWN, fl_changeSlide);
function fl_changeSlide(evt:KeyboardEvent):void
{
if(evt.keyCode == 37) // LEFT
{
[Code]...
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Jan 19, 2012
I want to get information of an object from a previous keyframe. _root. works only for objects on the same keyframe as the code right?
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Feb 29, 2012
How do i know if keyframe is blank or not with actionscript 3
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Aug 13, 2008
I have 2 'getURL' functions on one keyframe, one a text (converted) button, the other an image. They are both next to one-another however only the text (converted) one works. The top bit of code is the text (converted) button:
bt_url.onRelease = function (){
getURL("[URL]","_blank");};
bt_ethicaltrading = function (){
getURL("[URL]","_blank");
};
The code for each is exactly the same, I have checked instance names, tried different url's and even created an invisible button for the image based one. I have also tried putting the buttons on the same layer.
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Aug 28, 2009
what are some tricks and tips for making editing across frames quicker and more consistent? For example, if I have an animation with many frames and/or multiple scenes is there a way to add or move an element so that it appears the same way across all of the frames?
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May 18, 2009
I can make a slideshow by importing 30 or so images and using the timeline. I can make a slideshow by importing 30 or so images and using actionscript so that the timeline is realtively short.
What is the best way? I discovered how to do it by loading a movieclip with the image, but that is risky because depending on the connection, it sometimes loads too late.
What is the most streamlined, small filesize way to make a long slideshow? Can you point me to posts that talk about this or tutorials?
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Aug 15, 2011
interested (or proficient) in multitouch technology with AS3I'm currently doing a multitouch project (ya!), in which touch point and gesture detection is required, using the beta multitouch API in flash, the program does compile but there're some deadly issues about it:
1. The program(in swf form or windows projector form) lag frequently (about 1-3 times in 10sec) when I'm doing gestures, but it runs withno lagging when I open it by dragging the swf file to IE(and other browsers too), wield. (I'm using win7)2. Swipe gesture is not supported, which makes me really isappointed,by the way, touchEvents and gestureEvents can not be used at the sametime, but I've ever seen some smooth flash programs which apparently allowtouch and gestures, how do they do that?Well, the program is very simple but laggy(except swf in IE, of course), so I don't think the main problem for lagging is my code, I wonder if it's just me or it's the problem of the beta API or Flash player, but it's still not comprehensible
[Code]...
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Jan 13, 2009
Why did Adobe decide to drastically change the language this much?The only reason I can think to revamp something that before was quite simple to something that is more complex is for efficiency. From what I've seen the listeners help reduce filesize by having you only include functions you need, but it also seems like they're trying to become like larger languages such as java and c++.
While I'm sure it's good code ethics to separate code from movieClips and buttons, it's damn frustrating, coming from the 2.0 background. The only reason I can fathom as to why they did this was because there HAS to be some crazy performance boost or something.
Otherwise it just doesn't make sense to axe it altogether.Maybe I'm just complaining about losing novelties but so far I don't like the changes Adobe has brought to Flash.
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Jul 9, 2009
I understand that motion tween is a new form of tween in CS 4 however I am unable to move a keyframe within the time line? am I missing something? I would hope I could select the keyframe (diamond shape) and move it around the timeline but apprently Im missing something.. I am not able to do a cut and copy either... is this normal behavior?
Attachments:
key.jpg
(17.3 K)
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Dec 15, 2011
I use RTMFP with NetGroup and Adobe Cirrus. Broadcasting settings are 320x240 with 5 fps.
However, in some cases it takes a long time for the webcam stream to appear (10-20 seconds, even if having a 1:1 connection). If the stream appears eventually, it looks like this:
I think this comes from a high keyframe interval and the subscribers needs to wait for the next keyframe, so that the stream appears properly. This happens in contrast to streaming servers, where the server caches the last keyframes from the publisher stream.
how I am able to tune the broadcasting, e.g. set the keyframe interval and other settings. Can you recommend a good setup? And, why is this issue not popular (I haven't found much information about it)?
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Mar 5, 2010
for (var k in dictionary)
{
var key:KeyType = KeyType(k);
var value:ValType = ValType(dictionary[k]); // <-- lookup
// do stuff
}
This is what I use to loop through the entries in a dictionary. As you can see in every iteration I perform a lookup in the dictionary. Is there a more efficient way of iterating the dictionary (while keeping access to the key)?
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