ActionScript 2.0 :: Labels/ Buttons Not Working
Jan 1, 2010
I've got a movieclip which contains 4 buttons and 4 labels.
The buttons work but once you've been past a label it won't go back to a previous label so it's just linear.
I'm using the following coding:
Buttons: arrow1, arrow2, arrow3, arrow4. And the labels are the same for each.
ActionScript Code:
PHP Code:
arrow1.onPress = function() {
gotoAndStop("arrow1");
};
arrow2.onPress = function() {
[Code]......
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Similar Posts:
Jan 2, 2010
I've got a movieclip which contains 4 buttons and 4 labels.
The buttons work but once you've been past a label it won't go back to a previous label so it's just linear.
I'm using the following coding:
Buttons: arrow1, arrow2, arrow3, arrow4. And the labels are the same for each.
ActionScript Code:
arrow1.onRelease = function() {
gotoAndStop("arrow1");
[Code].....
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Nov 30, 2009
How do I add a label to a button? Using a component button, in CS3 it seemed quite straightforward however CS4 has me stumped. I am trying to make up a website with a row of buttons across the top to appear in all the pages. I have a controling page names portfolio.fla and several other pages to link in with this one. I have placed a button in the library from the components tab in the windows tab. Then dragged out 5 buttons and have them all working properly and linking up to the other pages, but when I went to place labels on them found myself having problems. Clearly not a good day for me.
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May 19, 2010
I have Scene 1 and in it, I have 20 frames all labeled with their unique names.I have 20 buttons to click that takes me to different labeled frames. So far so good..... until..... the moment when some of the buttons don't work. I can't repeat the same code e.g.
en_top_entert.addEventListener(MouseEvent.CLICK, myEntert);
function myEntert(curEvt:MouseEvent) {
gotoAndStop("enEntert");
[code].....
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Apr 6, 2011
My flash files is designed like this:
Layer 1 Pages with labels and actionscript for that specific layer (stop, gotoandplay, and Uiloader source)
Layer 2 is a Movieclip with a navbar
Layer 3 Dropdown menu where buttons are placed inside a movieclip
Layer 4 Actionscript
My problem is finding the correct way to link from a button inside a movieclip to a label inside another movieclip.
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Feb 10, 2009
The lineholder code below draws tickers on an axis for every 12th data point. It should also attach a year label every 12th data point. For this I have tried to use attachMovie. I've used it before and it's worked fine, but this code draws the line and omits the label (gives no error).
Code:
for (var a:Number = startPoint; a<_root.dataPoints[0].length; a++) {
if (b==12) {
//should attach date label
var myYear:MovieClip = _root.attachMovie("mc_dateLabel","mc_"+a,_root.getNextHighestDepth(),{_x:500, _y:300});
[Code] .....
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Dec 6, 2008
i have all my buttons on frame 2. im creating a real estate site and i have to have a couple links like HOME ABOUT BUYING SELLING CONTACT, the thing though is that in the BUYING and SELLING frames i want to add more sections and links but only on these 2 other parts of my site. when i code it and add new buttons to these sections though my movie plays over and over and over non stop. heres my coding...
FRAME 1 preloader
Frame 2 has a frame label of home and all the buttons on a diff layer, and AS3 on a different layer
Frame 3 has a frame label for about section
Frame 4 is my contact for example
so if i create a new button in the about frame label and just add the code to the working as3 code on frame 2 my movie just plays over and over and over again, and all i want it do do is act like the other buttons and go to a different frame label down in the time line. the only way i get it to work is if i have ALL my buttons on frame 2.
frame 1
my preloader
frame2
home_btn.addEventListener(MouseEvent.CLICK, onHome)
function onHome(event.MouseEvent):void
[Code]....
i enter my btn code just like this and the buttons on frame 2 work but any new buttons i try and creat and put into different frames othere then frame label "home" aka frame 2 wont work
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May 16, 2011
I am trying to use buttons to jump to frame labels. They jump to the label just fine, but they won't stop when pressed again. Below is the code I am using to have the button rest when pressed again.
getting_btn.addEventListener(MouseEvent.CLICK, gettingStarted);
function gettingStarted(evt:MouseEvent):void {
gotoAndPlay("ipad_in");
[code]...
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May 24, 2010
I created a picture gallery in it's own file called slide, and i've made an mc in another file so i could embed the gallery in it. The images are enlarged on Scene 1 and the small image icons are in there own mc. The buttons work fine when testing the movie from the picture gallery's own file, each button has the following code.
on (rollOver) {
_root.gotoAndPlay ("framelabelname");
}
But when i test movie in the second file where the photo gallery is embeded, the gallery pops up, the bottom arrow buttons work to toggle between the image icon buttons but when you roll over the image icons to call a certain frame label, nothing happens, it just stays on frame 1. So frustrating because i'm doing this for a client who is paying for it to be done and I don't understand why it doesn't work right when embedded into a different file..
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Mar 31, 2009
I'm creating website that I want to put my resume and portfolio on as different Flash applications. For my resume it would be like a mini-web site that has various linking buttons to different pages. I tried to use scenes b/c I had a professor who told us to use scenes to create our pages/animations, and the scenes concept did not work with the actionscripting.
I then read online that scenes were not the way to go. So I'm trying to use Frame Labels to create this - right now I made a menu movie clip that I have my actionscript in for each button - the buttons have the correct instance names and I have my frames properly labeled with their movie clips attached to each for each part of the resume/page portion.
This is the code I'm using in the Menu movie clip. The problem I'm having is that when I click on each button - nothing happens! I tried this one, and nothing happened:
education.addEventListener(MouseEvent.CLICK, educationCLICK);
function educationCLICK(event:MouseEvent):void{
gotoAndPlay('education');
};
And then I tried to re-order it and nothing happened:
function educationCLICK(event:MouseEvent):void{
gotoAndPlay('education');
};
education.addEventListener(MouseEvent.CLICK, educationCLICK);
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Sep 13, 2009
I'm working on AS3 on main timeline. I have 20 frame labels parte1 to parte20. On parte1 I have a preloader and SharedOject code. The preloader works fine. On parte8 I have a movie clip (whole_master), which contains three frame levels (g_level_1, g_level_22, and g_level_33). Each frame contains a level of a game. My sharedObject doesn't work.
Code:
//Saving data
var so=SharedObject.getLocal("learningGames", "/");
so.data.whole_master=whole_master;so.data.g_level_1=whole_master.g_level_1; so.data.g_level_22 =whole_master.g_level_22;so.data.g_level_33 =whole_master.g_level_33;
//testing if shared object exists
[Code] .....
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May 9, 2010
have 1 button inbeded in a movie clip named mcintroclp that is on frame 1 of my main timeline, Frame 2 is labeled port_btn on the main timeline. In the timeline of the movie clip mcintroclp I've put the code:
stop();
function buttonClick(event:MouseEvent):void
{
[code]......
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Mar 19, 2011
I'm fairly new to flash so please excuse my lack of knowledge...using AS3 basically I had a situation arranged where when a button was clicked and flash would then display a certain image by jumping to a label on the timeline, and by clicking a different button a different image would be shown. this was working pretty well but for layout reasons I had to split these buttons and the timeline that they relate to up into separate movie clips. obviously the buttons dont do anything now, but what i'm hoping to find out is how I can link these items back up despite them being in separate movie clips. is this possible? i'm just wanting them to do the same thing they did when they were both in the same movieclip.
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Feb 23, 2012
I have 5 overlapping tab buttons and when each is clicked, it calls to a specific frame. The tabs are assigned to a specific frame so that when the timeline jumps to the assigned frame, the tab clicked appears on top of the other tabs. My code below works, but only once. If I click a tab and then try to click a previous tab, nothing happens.
FYI: My 5 tab names are: rotating_globe, company_tab_mc, newproducts_tab_mc, applications_tab_mc and tradeshows_tab_mc
There's also a 'back_home_btn' that appears on the stage when user is not clicked on the 'rotating_globe' tab (the 'rotating_globe' tab is my default home button)
stop();
import flash.events.MouseEvent;
rotating_globe.addEventListener(MouseEvent.CLICK, rotatingGlobeBtnHandler2);
company_tab_mc.addEventListener(MouseEvent.CLICK, companyBtnHandler2);
newproducts_tab_mc.addEventListener(MouseEvent.CLI CK, newproductsBtnHandler2);
[Code]....
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Feb 17, 2009
I've been working on a new issue while giving a break on cracking the other one.I have a movie clip acting as a button with rollover/rollout animation- we'll call it menu_mc for simple reference.I'm basically creating a rollover submenu. I've set it up a few different ways but the most user friendly has been hiding the submenu_mc (which has 4 linked buttons to root frame inside) by doing:
_root.sub5_mc._visible = false;
then inside the menu_mc with the rollover I have the submenu trigger set to show:
_root.sub5_mc._visible = true;
[code]........
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Jul 6, 2009
I created a menu of invisible movieclips (from a library item with the class name Invis) with buttonmode set to true so that I can have them send the playhead to different labels on the main timeline. I could use some help with determining which button is clicked and then placing code that executes depending on which button is clicked.
Here is what I have so far on frame 1 of my timeline:
This works - I get [object Invis]0,or [object Invis]1...etc in my output //window depending on which one I clicked. Just not sure what to do next
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Mar 8, 2011
I have a long timeline with a series of slides arranged along it with a labeled frame at the beginning of each slide.These slides do not have any standardized length so instead of counting out frames and jumping a set number I am trying to navigate with my previous and next buttons to frame labels stored in an array.
This works GREAT!Or rather...it works great if you're rapidly hitting the Next and Previous buttons to step through the area.The problem comes when you sit and try to watch the whole thing play out and then try to use the next button.If you have passed framelabel2 and hit the next button it returns you to framelabel2.If you have passed framelabel3 and hit the next button it returns you to framelabel2. Clearly the problem is that it does not know it has gone past framelabel1 and is thus gotoandplay-ing the next frame in the array...which is 2.I need to make it check its current position in the array before adding 1 and advancing the playhead.
var fLabels:Array = new Array("start1", "start2", "start3", "start4", "start5", "start6", "start7");
var cLabel:Number = 1;
function nextPlayClick(evt:MouseEvent):void {[code].....
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Jul 13, 2004
I have three animated buttonMc's with code like this on them..
on (rollOver) {gotoAndPlay(2);
}
on (rollOut) {gotoAndPlay(8);
}
on (release) {gotoAndStop(16);
_root.mtClip.play();
[Code]...
Currently If I want to add five more buttons the code must be duplicated for each buttonMC and this seems really inefficient. This is the only way I have been able to make everything work though.
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Sep 13, 2010
I have a flash site that has a presentation page it has a menu of two buttons (1) to take you to a slide show and (2) that takes you to the gallery. These are the only two buttons that seem to work in control test movie, I get no errors. The only button that is connected is the slideshow button (I haven't done the gallery yet). This button takes you to frame two. Where I have the main website. It has its own menu that spans across the entire website which is 25 frames.
Each frame represents a new page. I have mini menus at frames 3, 5, and ten. That are supposed to just advance the user to correct frame labels and stop. The only buttons that work are the ones in the first frames. The rollovers appear to work on all the pages when I advance the movie using the [ . ] key but I get no trace statement which means that it is not being acknowledged, all my buttons are named properly I believe so here is the code as well, all is in frame one:
stop();
//handle events for buttons...
Gallery.addEventListener(MouseEvent.CLICK, clickSection);
Home.addEventListener(MouseEvent.CLICK, clickSection);
Location.addEventListener(MouseEvent.CLICK, clickSection);
Guest.addEventListener(MouseEvent.CLICK, clickSection);
Lodging.addEventListener(MouseEvent.CLICK, clickSection);
[Code] .....
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Oct 5, 2011
I am using Flash CS5 on an iMAC, running OSX 10.6. I created a file that uses a Combobox on the first frame, and I would like to connect the buttons to go to and stop/play on multiple labels.
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Sep 8, 2010
im trying to navigate through a movie clip and stop at frame labels using individual buttons to call to individual labels while being able to see the on the way to the frame(for a blurred effect).my goal is to jump from point A to point F to point Z and see all the frames in between and visa versa.
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Aug 12, 2009
im working on a zoom/pan gallery and i have a problem that i can't solve.URL...the pan buttons are not working but the zoom and reset buttons works. im working on movie the image using the mouse now, if you will hold the image and move it it will drag it on stage.the image is a loader the loads and image and placed on screen.there is a mask on top of it and a frame that indicates the size of the gallery.when the user pan the image loader content i want it to stop as soon as it gets to the gallery frame,but i cant seem to find the best way to do it.so basicly when the image is in 100% i dont want the user to be able to drag it but after you zoom the user will be able to drag it but only to the edge of the frame so there wont be any white spaces.i tried a lot of different ways to do it but all of them are complicated and not working the way that i want them to work.
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Sep 14, 2009
I have three buttons and when I click the second one, the first stops working (e.g. no trace event and it won't go back to the frame "tab1") but the third still works. Then when I press the third button both the first and second no longer work. If I take out the gotoAndStop lines, the buttons work fine. The subsequent frames simply have stops on them.
b1.addEventListener(MouseEvent.MOUSE_UP,b1Pressed);b2.addEventListener(MouseEvent.MOUSE_UP,b2Pressed);b3.addEventListener(MouseEvent.MOUSE_UP,b3Pressed);
function b1Pressed(event:MouseEvent){ trace("b1 pressed");
[Code]....
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Aug 15, 2009
K so i started this flash site and made buttons that open little sliders underneath them that load subcategory's. the problem is i cant get the buttons on the little slider to load a external swf file in a loader on my flash .
// sub bar button functions
}
recon.onRelease = function () {
main.contentPath = "Recon.swf,";
}
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Oct 22, 2010
I've created a movieclip of a trashcan, which falls over and 6 items fall out of it. I want each of these items to become a button, which will jump to a different point on the timeline.
The movieclip is all working fine, and the buttons appear to be fine. The problem is when I publish the flash, the movieclip resets each time I hover over one of the buttons, so i get an endless loop of this trashcan falling over and the items falling out.
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Apr 29, 2010
the buttons within my submenue movie clip don't work. the one's not within a submenu work fine. my code validates and i'm not getting any errors what else i should be checking?
[Code]...
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Oct 13, 2009
I am having problems with buttons stopping to work after i have added some actionscript elsewhere in my timeline. I have a buttons layer which runs across the entire timeline which consists of a Next, Back, Menu and Support button, which all work fine as long as i dont go through the following script on one of the frames.[code]The Submit button has a different instance name than all my other buttons so i am at a loss as to why this has any effect on them.
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Dec 5, 2008
I have some buttons in a movie clip, and while they work when previewing flash, they don't work in the browser. I am using geturl on the buttons, and I'm thinking they are not functioning because they are within movie clips.
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Aug 28, 2009
CS3 flash buttons are not working....i've tried so many times, but its not working at all, code is simple:
on (release) {
getURL("home.html", "_self");
}
i'm using Dreamviwer CS3, XP-SP3, IE7. attaching the zip file having the site, fla, HTML, swf file...
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Sep 30, 2009
I am migrating from AS2 to AS3 and realize the button functionality is totally different. I have a website with buttons that have submenus. I have the first layer of buttons working. They have eventListeners attached that take them to a labeled frame on the timeline. When you get to that labeled frame there is a submenu of buttons there. I tried putting the code for those buttons in the same script on frame 1 but it messes up the movie.
I think it has something to do with the buttons not actually being there on frame 1 when the script is read. I cannot figure out where to put the script for the submenu buttons to make them work. I think I have to put a parent type script in there. Sorry I dont even know what to look up.
Here is the link to the site: [URL]
Here is the code on frame 1:
Code:
stop();
function goCollections(e:MouseEvent):void {
gotoAndStop("collections");
[Code]....
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