ActionScript 2.0 :: Load Library Directly Into Movie?
Nov 3, 2006
I would like to load a skin directly into my main movie so that I can attach it's pieces to create pages and such. But the problem is once you load a movie It doesn't let you access the objects in the library.
View 2 Replies
Similar Posts:
Sep 13, 2010
Is it best to load the preloader from external file or place it directly into an already existing movie?
View 3 Replies
May 25, 2009
On my PC at work, I can drag a file from Windows Explorer directy into my Flash movie's library. I can't seem to figure out how to do this on a Mac. I tried selecting my file and dragging it to the Dock over the Flash icon, where I hit space bar to pull up the entire Flash program and can see the library, but when I drag my file into the library, nothing happens. Please tell me there's a way to do this - without saying something like "just import it from the menu" - if there is another way.
View 1 Replies
Dec 7, 2009
I am a flash developer and I've got some experience in games and applications, but there is a problem that always comes back and that I solve in sometimes discussing manners, but I've decided to find the "good way" of doing it.Ok, here's my problem :I have a game where I set the publish setting to export in Frame 10. Most of the graphic content is already on the stage on the frame 10, but there are a few MovieClips that I add and remove using AS from the stage (a "How To Play" movieclip, for example).All the movieclips I want to use with AS are set to export in Frame 10 and are used in different custom classes.Everything works just fine if I set everything to export on Frame 1 and all my graphics are on frame 10, but not if I export in any other frame than 1.The workaround I've found is to create an instance of the objects I want to load outside of the stage, but I hate that way of doing things :I get no error if I create an instance of my movieclips through AS, but they won't show up when added to the display list (yes, I know how to use addChild )
View 5 Replies
May 30, 2009
is it possible to load a mc from the library on to the stage with specific coordinates, without uning a mc to load it in to? Simply something like this:
load the menuMc on the stage at x = 200 and y = 300;
i called the identifier menuMcAs
View 28 Replies
Dec 13, 2009
I am trying to load a movieclip from the library to another movie clip( when the first movieclip is loaded), I have written this code, but for one part I am stuck
I don't know what type of event should I use?by the way I am pretty new to action script , so it even maybe a totally wrong way of doing so
stop();
var holder:MovieClip = new MovieClip();
stage.addChild( holder );
if(currentFrame == totalFrames)
[Code].....
View 2 Replies
Mar 1, 2010
So the question is - can I use loadMovie(); to load movie clip in a container from library not external swf? If I can, how should I do it, but if not - how can I still load it then?
View 7 Replies
Aug 3, 2009
I have a Movieclip with a base name called 'movie_main' and class name as 'Main_mc'I am trying to load the movie from the library into a contanier that also loads in a tooltip.The container is called 'holder'this is the script I am working withvar movie_main:Main_mc = Main_mc();holder.addChild(movie_main);problem is when it loads in other parts of my menu are missed placed.Question:is this the correct script I should use?? Is there issues with loading in more than 1 movieclip into one contanier?
View 7 Replies
Jun 7, 2010
I'm creating a site and when a particular button in the navigation is clicked I want to load the corresponding "page" movie clip onto the stage and remove any other "page" that is currently loaded. I would also like to have a nice alpha fade between them. I've been searching around and can't find anything. I know this is simple like I need a loader container and I need to export for ActionScript the movie clips I want to load into the container.
View 8 Replies
Nov 28, 2010
I know that to add a blue circle movie clip from the library the code would be:
var newCircle:BlueCircle = new BlueCircle(); this.addChild(newCircle); In my application I have several different movie clips (circles, squares, rectangles etc). Is there any way to make the "BlueCircle" part a variable? For example...
var theShape= BlueCircle;
var newShape:theShape = new theShape();
this.addChild(newShape);
haha. Even as I write that I know it's really wrong.
View 2 Replies
Feb 11, 2010
How would i go about loading a variable into a movie clip and have it pull different graphics from my library at different spots in the main timeline?
View 12 Replies
Apr 12, 2007
I have 5 different MovieClips in the library, and a main movieclip on stage.
I must load the MCS from the library randonly on the main MC from time to time. How can I do it?
View 1 Replies
Jun 13, 2004
Lets say I have a picture that I want to load directly in to a movieclip.
Movieclip name = picture
Image name = image.jpg
I tried something like this
loadMovie("image.jpg", picture);
but didnt work
View 11 Replies
Feb 17, 2009
I have a question about shapes (i mean the flash.display.Shape class). Is it possible to import Shapes directly from the library as Shapes and not as Sprites/MovieClips? Shapes are supposed to be faster than MovieClips/Sprites, right? So why is it only possible to import MCs/Sprites from the library? I understand that generally shapes could be created solely by actionscript, but in my case the shape comprises of many points and is curved - so it's quite infeasible.
Is there maybe some sort of plugin to generate code that would draw the desired shape from a drawn shape in CS4? And a last one: Are there any benchmarks out there for performance comparison between sprites/mcs/shapes? How much performance do i loose by using a sprite instead of a shape?
View 2 Replies
Jun 13, 2004
I have a picture that I want to load directly in to a movieclip.
Movieclip name = picture
Image name = image.jpg
I tried something like this
loadMovie("image.jpg", picture);
but didnt work
View 11 Replies
Jan 8, 2010
Is there a way to save a file directly from a movie? The one way involves php. The other way is to use FileReference save(), but this one opens a dialog box.
Is there a workaround to save the file directly from a movie with no php involved and no dialog boxes pop up?
View 2 Replies
Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
View 5 Replies
Jul 15, 2004
I have one timeline with two labels; "Sound" & "Mute". Is it possible to get the labels framenumber without setting variables as the movie plays? I need to "get" the framenumber directly when the movie is loaded.
In words if that makes it easier:
When movie is loaded
get framenumber for label "Sound"
get framenumber for label "Mute"
done
View 4 Replies
Jul 13, 2009
I am trying to load, unload and load again the same movie clip from library.
View 7 Replies
Jul 13, 2009
I am trying to load, unload and load again the same movie clip from library. How could i do it?
View 2 Replies
Aug 3, 2009
I have a Movieclip with a base name called 'movie_main' and class name as 'Main_mc'
I am trying to load the movie from the library into a contanier that also loads in a tooltip. The container is called 'holder'
View 1 Replies
Aug 3, 2009
I have a Movieclip with a base name called 'movie_main' and class name as 'Main_mc' I am trying to load the movie from the library into a contanier that also loads in a tooltip. The container is called 'holder' this is the script I am working with
[Code]...
View 3 Replies
Jul 6, 2009
i am trying to load a swf from my library... i already gave it the linkage name of:"1". But still cant load it to my moviclip container called:mc_area_1 This same container is inside another movie clip called: mc_movies_areas
here is the code that i am using:
Code:
_root.mc_movies_area.mc_area_1.attachMovie("1","n1",_root.mc_movies_area.getNextHighestDepth());
View 9 Replies
Feb 25, 2004
i'm having this weird pb i don't understand, could someone help me? i'm driving crazy here..what i do is load a movie from a movie but the 2nd movie load a variable. when i test the 2nd movie, it loads its variable and displays it as wanted, but when i load it from the 1st movie, the 2nd movie loads but seem not to load anymore its variable..
[Code]...
View 11 Replies
Feb 20, 2009
Im trying to load random from the library 10 mc's. Which is not a problem.
But once the loaded movie finishes playing would like to unload it and to load another random another movie and so on.
View 4 Replies
May 10, 2009
I'm trying to load png images from library. My code is:
Code:
var deactiveShow_mc:deactiveShow_id = new deactiveShow_id(0,0);
trace(deactiveShow_mc);
addChild(deactiveShow_mc);
deactiveShow_mc.x=goster_btn.x;
[code]....
this code gives following error:
Code:
1067: Implicit coercion of a value of type deactiveShow_id to an unrelated type flash.display:DisplayObject.
I tried this.addChild(deactiveShow_mc) and addChild(MovieClip(deactiveShow_mc) and addChild(BitmapData(deactiveShow_mc) but it gives various errors. How can I fix this?
View 6 Replies
May 30, 2009
can load an external jpg into a movie clip which is in the library?The reason I am asking is because I have a transition between loading images and the transition has several instances of one movie clip being used for different tweens.
The problem is that when the image loads, all instances have to be in frame 1 otherwise the jpg won't load into them and because I am using tweens the instances are on all different frame numbers.
I want to be able to load the jpg into this movie clip but in the library so it updates all of the instances of this movie clip on the stage and further down the timeline.
View 1 Replies
Dec 20, 2010
Can i load an external swf to the library?
I do not want to load the swf to a movieclip that is on the stage.
I would like to load a bunch of swf files to the library and later on bring them to the stage.
View 3 Replies
Apr 21, 2009
Im trying to figure out how to load an mc from the library with a button. the button is working but not the ease..[code]
View 2 Replies
May 10, 2010
I've figured out dynamically loading an external FLV, but I'd like to be able to do it from my library.
View 1 Replies