ActionScript 3.0 :: Load Movie Clips In Library Onto Stage?

Jun 7, 2010

I'm creating a site and when a particular button in the navigation is clicked I want to load the corresponding "page" movie clip onto the stage and remove any other "page" that is currently loaded. I would also like to have a nice alpha fade between them. I've been searching around and can't find anything. I know this is simple like I need a loader container and I need to export for ActionScript the movie clips I want to load into the container.

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How to add random movie clip onMouse Move to stage from many (lets say 50) different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:

ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();

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ActionScript 2.0 :: Loading Movie Clips From Library?

Jan 30, 2009

I'm new to AS but have some coding background (php, sql, vba) and some basic (non-AS) Flash skills.I want to create a bar chart a bit like this: http:[url].....Really would like some sample code if poss. This is my thinking:

1) Each section of the bar chart will be a movie clip, mc_2, mc_3 etc.

2) There will be an array with Qty, Type, Desc and Name of movie clip (e.g. mc_3).

3) There is a generic bar chart "block" movie clip in the library ("Block")

4) So I plan to loop through the array, attachMovie for each iteration, resize the Movie proportionate to Qty, and colour it by Type.

Problem is: (1) I don't know the right functions to use; (2) Are mc_2, mc_3 INSTANCES of my generic movieclip, "Block" ? (3) should the code sit on the timeline? (4) do i need an empty movie clip to attach the library item to?

Code:
Pseudo code:
n=length of array
for (var i:Number = 0; i < n; i++) {[code]....

The final thing would be a bit more complex with frames etc, but generating the movies would be a start.

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Mar 6, 2007

If i want to open a movie clip from the library using actionscript - would i use attachMovie or LoadMovie??? I will be opening it with a button.

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Jul 22, 2008

how to replace a MC by another one placed in the library.

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Aug 12, 2010

Ok, I'm using actionscript 2.0, and I am trying to make a scrolling image gallery. I have a movie clip with three layers. the first contains a movie clip used as a scroll bar. The second is a mask used to hide the overflow content, and the third contains movie clip thumbnails. when I click one of the thumbnails, it loads a symbol containing a larger version of the picture over top of the thumbnails on the same layer. My problem is, the large image is added at the very top of the movie clip, even when it is scrolled out of sight. I want it to appear in sight, so the user doesn't have to scroll all the way back up to the top to see it. This is annoying and confusing. Is there a way to do this?

Here is the code I used to create the scroll effect (there is actually a whole lot more to the code but it is very long, so I am not adding it now. I will if it is needed though)(Oh, and there is no text involved in this. I just got this code off a tutorial and I haven't changed the variable names yet)
 
var scrollUpper:Number = 58; var scrollLower:Number = 309;
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[code].....

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ActionScript 3.0 :: How Many Small Movie Clips Can I Store In The Library ?

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How many small size movie clips can I store in the library. On the stage I randomly use 6 of them but this random clips will come from an array full of 3500 m.clips. Is it reasonable , or should I use another way like using xml files.

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I'm trying to display random movie clips within the library (See attached fla)
each movie clip needs to display (fade in/fade out) and then proceed to display another movie clip from the library

You'll see how i have tried to do this is by creating a random number

Code:
var myImageSequence = 6;
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this code works, as it always selects a random frame and plays the movie clip within but then stops.

I need to then select another mc after this animation has finished and so on within a loop

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ActionScript 3.0 :: Loading Random Movie Clips From The Library?

Mar 19, 2009

(****another title for this could be "how to create a MovieClip variable")
basically, im trying to load random movie clips from the library when i run the function "TRO1".. the logic behind what im trying to do is to to first create an array containing the class names (name given in the "linkage" option) of the movie clips in the library... then randomly select an item from that array... then bring it to the stage.. Here is the code I typed:

var characterArray:Array = ["truck", "car", "boat", "train", "helicopter"]
function TRO1(event:Event):void
{

[Code].....

When i try to run the function, i get the error message "Instantiation attempted on a non-constructor..."

I think the problem is that flash doesn't understand what "randomCharacter" is in the line "var character:MovieClip = new randomCharacter();"... I assume there is a proper way of writing the "randomCharacter" variable so that i can use it in the succeeding line...

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I have code like this:
 
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car_mc3[code].....

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[Code]...

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Code:
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Code:
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i = 0;
a = 0;
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[Code] .....

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[Code]...

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[Code]...

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Im having trouble centering my movie clips on the stage.

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[Code]...

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