ActionScript 2.0 :: Load Only First 5 Frames Then Kill Download
Jan 15, 2006
I am building a video wall sort of thing. I am wondering whether to use a jpg to preview content of each video or load the video's directly with only loading the first 5 frames running a loop then killing the download on the rest of the movie till requested to start again by the user. Is this possible?
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Jan 28, 2010
i have a weird issue....the flash file plays properly when i test it like enter+shift then all images load correctly.but same file if i stimulate download then it doesnt load the images.
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May 27, 2011
if you can do with the files that were loaded through the Loader class (or another class) remain permanently on the computer of who uploaded the application. That is, even if the person closes the browser or shut down the computer, the files remain on your computer. So when the person is running the same application will not need to wait until the files have been loaded (via download).
The person will enter in the browser page where the application is already included and you can use this application, without waiting any time since the necessary files are not on the computer. If any new files later arose in the application, this would be the only file to be loaded (downloadable) for the computer, which already found the other files that have already been loaded at another time. I can do this in actionscript 3.0? Note: Do not bother with my English because I'm using the google translator.
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Mar 2, 2011
I'd like to write a simple flex app that works like the [URL] service. (you can try it without registering at [URL]
Here the steps I need to implement
1) User upload a pdf form
2) The form is converted in a a flash form
3) User fill the form (using a flash app)
4) User download the filled form as pdf document
Does anybody have some advices to start ? For step 2 I have found many pdf to flash converter but I need to leave the form editable.
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Aug 10, 2011
I am trying to load video in to flash. using progressive download... From what i googled It was said to follow the below procedure Import video -> select already deployed on a web server -> add video url it creates a FLVPlayback component Is this the right way? I have done video loading using NetStream a lot of time considering this method as streaming, though i am not sure if what this type of loading is called..
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May 13, 2010
I have set the Progressive-Download video instead of Streaming-Video (because my webserver provider "aruba.it" doesn't offer streaming videos), in Flash CS4 Professional, and exported to Dreamweaver CS4. I have also inserted the HTML code in Dreamweaver CS4 to enable FullScreen Playback of Flash .flv Videos.Now I have a problem:
- When the webpage loads into Internet Explorer 7, it take much time to load all the videos at same time!
Thus I want this:
- I want that the videos start to load just when I press the Play button, individually, not at same time.- I don't not want that start the load immediately when the webpage opens in IE7. - I want that the videos start to load content in the same manner of YouTube videos, just when I press play.
How can I do? What is the HTML code that I should insert into DreamweaverCS4? I have seen this help page: [URL]
At Chapter "Public Methods" I have seen this "load" function:"Begins loading the FLV file and provides a shortcut for setting the autoPlay property to false and setting the source, totalTime, and isLive properties, if given..."
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Jan 22, 2012
I'm new to Flex. Let's say we have a web application that needs to download several series of data (several thousand numbers) used by one screen.When the user leaves that screen and later returns to it (in the same session; that is, the user hasn't logged out then logged back in), should the application fetch the original downloaded data from cache or simply download it again? What are pros and cons of each and are there any general rules of thumb to follow when it comes to re-downloading data (e.g. again) versus simply getting it from cache? The goal would be to minimize user's wait time as long as there's no drawback.
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Apr 13, 2009
i have imported a flv file into my library and placed a instance of it on the time line but It asks me if I want to add the amount of keyframes to show the movie which I would rather not as it slows down every think, is it possible to start the movie from actionscript command in a named frame and not have to add a load of frames?
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Nov 23, 2011
I want disable IDM(internet download manager)'s download video option from my youtube videos.
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Jul 1, 2010
So I basically have used the fileReference class to allow the user to download a determined file if he wants to.
I use the file.download(URL) function and it works well.
However, the file is downloaded and saved to the hard drive using only the flash player. The browser is not aware of the download, and thus, if I want to show the progress of the download I'd have to make some progress bar myself. I know how to do it, but it would become really tedious and take too much UI space.
Isn't there a damn way in Flash to "send" a determined file to the browser so that it prompts the user to download it? It's an image file, so navigateToURL doesn't cut it since it will just display the image, both if I use a new tab or the current one.
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Jun 16, 2010
I'm working at a company which has high security environment.Akamai Download Manager starts to download a trial Flash CS5. However, it stops quickly and downloads nothing (zero byte).I want to download a trial Flash CS5 without Akamai Download Manager!
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Feb 22, 2011
I generate a HTML page with VB.Net which stores several pinks to files. These links are formatted with JavaScript looking like the Windows-Explorer with folders and files. The problem: There are only download links for the files, not for Folders. A folder can contain Subfolders ,a List of Files or a combination of both. So if I want to download a folder, I have to click manually on every file-link. I have not the possibility to insert PHP or another Server-side language. my question now is: Is there a client side way to Download them by click on a Folder? I prefer Javascript but If it isn't possible Flash will be ok also.
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Feb 7, 2009
i have an example fla i made of my real project..a nd basically i need a diffrent sound on all 3 frames so i put my sounds in my library and the sound works when i first start up but if i sitch to a diffrent frame it stops and willnt start the next one
fla attatched at the folowing link... (flash cs3/cs4 compatible) [URL]
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Dec 14, 2010
my varloader.fla sample will load up a couple of variables from a .txt file (numbers.txt) and it will display them just fine in the dynamic text boxes on the layer below the actionscript layer. but if I move one of the dynamic text fields to another frame, lots of errors happen.
i gather this is because when the movie moves to the next frame, it 'forgets' all of the definitions in the actionscript of frame 1, but certainly there must be a way to do one load of the variables from the text file and use them project wide? please tell me i don't need to write a loader to parse my .txt file in ever frame I want to use the .txt variables?? how can i make these variables global? all i want to do is be able to display first_txt and second_txt on subsequent frames from the frame with the AS...
ActionScript Code:
here is my actionscript:[code]......
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Aug 4, 2010
I'm interested in having my flash movie play at say, frame 50 and then if you refresh - it will again select a predefined (but randomly selected) frame to play from.So, the order could be as follows:
Refresh - frame 50
Refresh - frame 150
Refresh - frame 150
[code]....
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Sep 18, 2009
I am new to AS3 and was doing a little bit of research before diving in. I wish I could just create external swfs to load with each button, but the CMS system that I am uploading to won't allow it~ so I HAVE to make the thing into one swf, but the file size is too large. Is it possible to make a button that loads only a few frames within the timelime? and the next button will load another few? this is what i found and it says i can't:[URL]
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Dec 20, 2010
Im trying to create a motion where as when you select a object from the home page all the objects slide out and off screen before the new content loads.
Ive got it set up so that it all loads into a swfLOADER. Is their a way that i can make it gotoAndPlay an out phrase before loading in the next content on the swfLOADER. I dont even know if what im trying to do is possible?
Have not sucseeded so far as it just wipes the page before playing the out phase. Is their any way that i can make this work??
currently got it saying on release gotoAndPlay "out" and then on the next line loadMovie "about"
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Mar 24, 2011
I want to be able to load external images into different frames in a movieclip and then control it from inside the code. For this, I need to know how to create a blank movieclip with an ammount of frames that I can specify inside the code and how to put different images on different frames of the movieclip. How can I do this?
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Feb 12, 2011
I have a question about flash is it possible to load first 2-3 frames of a a clip and while those are playing to load the rest?
Also if the answer is affirmative at the first question id it possible to change the loading order considering what happened in the first part?
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Dec 3, 2003
I am trying to load a movie without using a frame script. Basically I have the below AS to load the movie (which works fine)
However I want to play frames "40-47" then load home.swf.
I understand I could have it just goto and play frame 40 with a load home.swf frame script on frame 47. But this does not work for what I am trying.
on (release) {
this._parent.content.loadMovie("home.swf");
}
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Feb 19, 2003
I know this can be done in html but flash I don't know. I want to stay on the same url page and load another url in my flash movie. You can do this with SWF's, you have a main movie and then you can load a second swf into the main movie. Can this be done with a main swf and load in a url page into the swf?
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Feb 9, 2010
I have seen flash sites that wait to load different parts of the flash file until you click on a link, thereby starting a loading graphic that then loads the content you're looking for. I can't find any information on how to do this, and I'm guessing I just can't find the right terminology.
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May 4, 2008
The three text fields below (txt1, txt2, txt3) are in three different frames (1, 2, 3)... With my current code, text data from my xml file seems to be uploaded only in the textfield in the first frame. How do I load the other items from my xml file into the other textfields?
Code:
var myXML:XML = new XML;
var myXML:XML = new XML;
myXML.load("file.xml");
myXML.ignoreWhite = true;
[Code]...
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Apr 27, 2011
I have a main.swf file and it will load an external swf file.I have this code in the external swf file:[code]So when the external swf file loaded in the main.swf, the color_picker is visible in the main.swf.Everything works just fine but I just need to know how to remove (Kill the onEnterFrame) when the external swf file has been unloaded or replaced with another external swf file?
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Dec 21, 2004
Sometimes it is necessary just to kill focus (e.g. from the TextField instance). But I found no ways to do that. The only solutions is to set focus on another instance that handles mouse events.
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Mar 6, 2010
My 1 frame load screen zips by and the next frame plays right away. When I click on a button that goes to another frame, it only goes to the last loaded frame, which is the wrong place. This happens for a few seconds until all the frames are loaded. In the meantime, it looks like my buttons are broken.Here's the code I'm using:
if (this.getBytesLoaded()=this.getBytesTotal()) {
this.gotoAndPlay(2);
}
This is the error I get in the compiler:
Left side of assignment operator must be variable or property.
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Jun 21, 2010
I have a loop
[Code]...
This if statement is checked by compiler 10 times but I only need once(i.e. when i==0).So once it has been executed or say the statement condition is true,can I kill it. Meaning that this statement won't read by compiler or ignored.
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Aug 3, 2010
I need to add several copies of a movieclip at random times. When each clip plays out I need it to be removed. What I'm trying is the following:
var list:Array = []
addEventListener(Event.ENTER_FRAME,
function(e:Event){[code]............
The first script is working but the last one is not. How should a movie clip instance remove itself?I'm used to AS2 where it just requires this.removeMovieClip(). I've tried to search for an equivalent in AS3 but can't find
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Feb 20, 2012
I have figured out how to use loader to bring external .swf files into my project, but I have lots of buttons bringing lots of different swf files in and I want to have a home button that will kill them all no matter what order they have been loaded in. Here is my code so far.... returns errors (but it still works) and will cause trouble as I get more .swf's loading. I would really like to keep track of the last loader loaded and be able to move forward and backward through the order and also kill them all at once?
sub
var Gstar1:Boolean = false;
var Gload1:Boolean = false;
var gs_ProLoader:ProLoader;
var gl_ProLoader:ProLoader;
[Code] .....
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Feb 3, 2010
I use the setTimeout() function through my application but when its time to garbage collect. the method still runs and calls on a function. How do I stop it from calling on a certain function. I tried setting it to null but it doesnt work
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