ActionScript 2.0 :: Load Movie Independently?

Jun 27, 2004

I am new in Flash actionscript, and I have a very simple request. I have a Flash file with one button on it. When I click on the button, it will play a small clip. Now what I want to do is to have that small clip as a separate Flash movie; so it will load only if I click on the button. How do you do that

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Play Movie Clips Independently?

Jan 17, 2009

I have two movie clips embedded on my timeline each with a button that on release plays the clip. I want them to play independently so that when i click on the first video it just plays that video and not both. The same for the second video for it to just play the second video.

View 5 Replies

ActionScript 3.0 :: Get An Attached Movie To Drag With Its Parent & Not Move Independently?

Oct 15, 2009

I would like to attach (using A3) a movie clip to a draggable movie clip. I has set up a movie clip using startDrag() all works fine. But I would like to be able to dynamically place a movie clip inside it so that it too drags. Ive got it to partly work you can drag the original movie clip around and the attached movie clip (using aadChild) moves too. But if I grab the attached movie clip instead of the original clip it moves independently.

Is there a way of getting a movie clip inside the draggable movie clip and have it fixed in place and not move if you happen to attempt to drag it.

View 6 Replies

ActionScript 2.0 :: Duplicate Movie Clip And Apply Function Independently To Each?

Feb 22, 2006

I am trying to draw circles dynamically with actionscript, duplicate/create multiples, have them move randomly around the stage independently of each other, and have them bounce off each other if they come in contact. The hit test for the latter has not been written yet. I can't get the circles to move independently of each other. My code is below.

** CHANGE STAGE COLOR TO SOMETHING OTHER THAN WHITE

Here I try to make 9 movie clips, draw circles inside of them, and apply the moveRandom function to one movie clip.

[Code].....

View 6 Replies

Professional :: How To Control Movieclips Independently

Jun 6, 2010

I'm new to flash, so I am sure I am missing something basic, but I have not been able to reference movie clips independently in code.  I have set an instance name on each symbol, but when I reference in code it is undefined.
 
If it matters my project is set up this way:Using Flash 4 Pro. Layer one: Static Background Layers two-five: individual movie clips Layer six: transparent buttons over the movieclips.The buttons work fine, but I wanto to play the movieclips on mouse over.

View 4 Replies

ActionScript 3.0 :: Resize All The Elements Independently?

Mar 8, 2011

I am currently working on a project that needs to be resized depending on the size of the browser. I do not have much trouble in terms of coding it, but I have some 'good practice'

I cannot just resize the background of my swf et change the position of the elements on the scene; I need to resize all the elements. So I'm wondering about the text... My main swf is contained in a loader, so I could simply resize it ( the main swf) and all the elements would follow. The problem is I will end up dealing with half pixels and I guess my swf will look filthy...especially the text! Do you think it would be better ( but a lot more fastidious) to resize all the elements independently?

View 1 Replies

ActionScript 2.0 :: Preloading Then Showing Mcs Independently?

Jul 13, 2007

I have 5 or so mcs on the same layer. I would like each one to preload, and then show when they have loaded - so you might see each mc appearing in cannon, or staggered. All five will not show at once.However, it doesnt seem like the preload code is working for each mc, everything just appears. I have simulated download when I view the mc. Is my problem with the code or how I am testing the movie?Within each mc i have this code on frame one :

Code:
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;

[code]....

View 1 Replies

ActionScript 3.0 :: Can't Get The Timer To Work Independently

Aug 2, 2011

I am (trying) to build a Banner for my companies website in AS3. I am currently using CS5 with the Greensock TweenLite package.

I want product images to slide in from the right of the screen, pause for 5 seconds, and then reverse() out of view.

The 11 different product images are assigned to variables a - j .

I also have an independent timer function that I would like to fire 5 seconds after the image has been on screen.

My problem is that I cant get the Timer to work independently with each function without writing a function for each variable (which pretty much defies the point of functions and variables...amirite?)

Does anyone know the best way to have Flash cycle through each image 1 at a time?

a.reverse() works...but is there anyway to say, like...currentMc.reverse instead?

I've been told a "Loop" may be necessary.

View 6 Replies

ActionScript 3.0 :: Traffic Control Game - Set The Car Run Independently?

Aug 25, 2010

I want to make these kind of game [URL] but in more compleks route, and i want to make the car can choose direction (straigt, turn left of turn right) but 1st thing 1st. i need a logical state for the timeline how the car works? how can i set the car run independently? because it can't be done in the main timeline. i'm guessing it has something to do the the action script, but i have no idea. i'm kinnda new to flash, this is the 1st time i want to create a AI-like programing with flash.

View 21 Replies

ActionScript 2.0 :: Adjust The Volume Of Two Sounds Independently

Mar 12, 2007

I'm working on a project in which sound plays an important part. I want to be able to adjust the volume of two sounds independently, �nd have access to the position in the soundfile. The code below plays 2 soundfiles ("L36 Bass.wav" & "L36 Perc.wav"). The sounds are declared as 'new Sound' with qualifiers("L36Bass" and "L36Perc" recpectively) in line 03 & 04 within empty movieclips, to allow individual volume-adjustments. The volume-mix between the 2 is then governed by the x-mouse position (line 10 - 16):

[Code]...

This works just fine (as long as the WAV-files are in the library and the option 'Export for Actionscript' is selected). However, when I try to access the position within a soundfile with the statement SndBass.position; this results in an 'undefined-error'. When I remove the qualifier in line 03, and go for 'SndBass = new Sound()' in stead of 'SndBass = new Sound("L36Bass")', the property SndBass.position is available, but, as expected, the individual volume-control is lost.

View 4 Replies

ActionScript 3.0 :: Movieclip To Act Independently Of The Main Timeline FPS Change?

Jun 19, 2009

My question. How do I control a movie clips FPS independently of the main time line. I believe in the previous version of Flash this was not possible but I think it can be done with CS4 with AS3.
 
I have five images with motion add to them. One fades out while the next fades in. To get this to work slower then the main time line I would have to add a lot of frame for that movie clip to not run so fast. Which this will make the file size larger.
 
I need this movie clip to run at say 12 FPS instead of the 24 the main timeline is running at.

View 1 Replies

Flash :: Apply Texture To Each Side Of Cube Independently?

Dec 31, 2011

Using Away3D, I've successfully displayed a cube. So far, if I want to display a texture on each side of the cube independently (different textures on each side), I'd have to put them all in one texture, kind of like a sprite map. Is there a way I can do this so I can apply a different bitmap to each side of the cube? Here's my code so far:

[Embed(source = "texture.png")] private static var _texture:Class;
var texture:Bitmap = new _texture();
cube = new Cube(new BitmapMaterial(texture.bitmapData),240,240,240);
cube.material.smooth = true;
cube.material.mipmap = (texture.width == texture.height);

View 1 Replies

ActionScript 3.0 :: Dynamically Change Pitch And Tempo Independently

May 15, 2010

I'm finding lots of ways to change the "speed" of a loaded mp3 file. However, is it possible to only change the pitch or tempo (and not both at the same time)?

View 1 Replies

ActionScript 2.0 :: Drag To Rotate Circle And Ring Independently?

Jun 5, 2005

I have this problem...no worries it is only about ActionScript! I have created two movieclips: one is called "sun_mc" (with a nice smile) and a ring of sunrays (short and long ones) called "ring_mc".the ring is situated around the sun.

The user clicks the sun and drags to rotate it.The user can click the ring to rotate that too.When the sun is rotating...the ring should not be...and vice versa.

I have three problems...

1) I can't get the two mc's to move independently 2) When rotating the mouse position always jumps to a certain point on the movieclip...not the point where you clicked it first 3) The ring is also rotating when the mouse is outside the ring...

What should I do?I tried to obscure a part of the ring_mc with some masking...That didn't work.Should I try hitTest? And how should I do that? That only works with squares doesn't it?

[Code]...

View 2 Replies

ActionScript 2.0 :: Stopping All Including Nested Movieclips From Playing Independently?

Jun 18, 2010

I've had to work on a god-awful Flash movie with lots of nested hand animated movieclips and sub-clips, all with their own timeline.Every time I'm asked to update it, I wince trying to test it and spot details for tweaking.Does anyone know of a way to stop playback of every movieclip? irrespective of how its nested and without addressing them all using dot notation.

There are loads of movieclips you see, and I want a pause control to freeze everything, I've tried this with onEnterFrame events on each movieclip looking at a _root variable called "playState", but some movie clips ignore this, and keep playing.Is there an easy way to do this other than pasting my code into everything? Is there a way of making code affect all movieclips simultaneously - halting their own timelines? Then resuming?

View 5 Replies

Flash :: IDE - Cs3 Independently Upload Photos To Server Without Serverside Script?

Aug 12, 2009

I need to develop small flash aplication which will upload photos, videos and other files to server. But is it possible to upload these assets without serverside scripting like php or coldfusion? I mean that flash should independently upload images to server. Is it possible?

View 2 Replies

Professional :: Object Movement - Drag Up And Down Independently With The Mouse (vertically Only) Between Set Limits

Jul 11, 2011

I would like 2 objects that I can drag up and down indipendantly with the mouse (vertically only) between set limits. I would also like a line between the two objects that stretches like a piece of elastic.

View 9 Replies

ActionScript 3.0 :: TweenMax/Lite - Animating Color Of Stroke And Fill Independently?

Oct 7, 2009

When I animate the color of any shape that has a stroke, the whole thing changes color. I'm using "tint" and "removeTint" for that. I'd like to animate either the stroke or the fill independently.I'm using TweenMax.

View 3 Replies

ActionScript 2.0 :: Load A Movie From A Movie But The 2nd Movie Load A Variable?

Feb 25, 2004

i'm having this weird pb i don't understand, could someone help me? i'm driving crazy here..what i do is load a movie from a movie but the 2nd movie load a variable. when i test the 2nd movie, it loads its variable and displays it as wanted, but when i load it from the 1st movie, the 2nd movie loads but seem not to load anymore its variable..

[Code]...

View 11 Replies

ActionScript 3.0 :: Load Movie - The Last Frame Of The Movie Code Execute And Second Movie File Open Up And Start

Dec 3, 2009

I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.

View 1 Replies

ActionScript 2.0 :: Unload/Load Movie Clips In Parent Movie From Buttons In Child Movie?

Feb 12, 2009

I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.

View 6 Replies

ActionScript 2.0 :: F8 - Attach Sound Object To A Separate Mc To Control Independently From All Other Sound / Root Volumes

Mar 15, 2008

I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:

[Code]...

View 2 Replies

ActionScript 1/2 :: Load Movie - Randomly Load Other Swf's (individual Ads) Into Main Swf After

Apr 2, 2009

I am pulling double duty with this question as it serves two purposes. I am developing a total flash controlled ad system for myself, but also need to use the same theory for a project for work.

Concept: I have a main movie (ad rotator system) that I then want to randomly load other swf's (individual ads) into this main swf after a set period of time. The random load I got set no problem. The problem I am having is to get it to move to the new Frame label of the main movie which then loads the smaller swfs. I am using the LoadMovie with nInterval time delay command in flash to load the movies.

[Code]....

View 5 Replies

ActionScript 2.0 :: Load A Movie From A Specific Frame And Unload A Previously Loaded Movie?

Mar 28, 2010

I am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine

Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}

[Code].....

View 0 Replies

ActionScript 3.0 :: Load External Movie And Zoom / Pan To Specific Location Of This Movie?

Sep 20, 2009

Does someone have a working fla to illustrate how to load an external movie and zoom and pan to specific location of this movie (with easing)? With actionscript, not necessarily with a control for the user. I am looking for it for some time and unfortunately my programming abilities are not yet sufficient to find it out from scratch (but I am working on it).

View 2 Replies

ActionScript 2.0 :: Load Movie And Pass The Variables Needed From The Main Movie

May 28, 2002

I'm trying to do a demo with a fastforward button and a rewind button that will go to the next scene and previous scene...however, due to the format that my predecessor created used...I'm stuck with alot of scenes. The navbar (ff and rewind buttons) is in a .swf file called main. The actual demo is in demo3.swf. I created a loader scene to redirect to the correct scene (when ff and rewind are hit), but I'm not sure how to pass the variables needed from the main movie.

View 4 Replies

ActionScript 2.0 :: Targetting - Use LoadMovie() To Load Movie Into Main Movie - Buttons No Longer Work

Oct 1, 2003

I have a movie. In it are some buttons and a dynamic text field. When I press the buttons is should load text from a database into the dynamic text field. If I run the movie by itself (ie. not by LoadMovie()-ing it into a different movie) the dynamic text field gets filled with text and all is well and good. However, when I use LoadMovie() to load this very same movie into my main movie, the buttons no longer work; the text field stays empty.

[Code]...

View 9 Replies

ActionScript 2.0 :: Level - Movie Is Not Working Anymore After Load It Into Other Movie

Aug 23, 2004

Let say A is the main movie and B will be a external swf file that i'm going to load into A movie. The problems is that, some actionscript(AS) in my B movie is not working anymore after i load it into A movie. I believe that the AS in my B movie is not working anymore because it is refer to A as the _root instead of B movie as _root. This can be a common problem. So, i wonder what should i change in the B movie AS in order to make it work in A movie.

View 3 Replies

ActionScript 2.0 :: Load Movie And Change Color Movie Clip?

Dec 30, 2005

i wanna change color of mc. I have buttom Test and Parametri. In Test is movie testing.swf in Parametri you can change color of movie clips. in file starttesting is make like this:

in layer1 is mcPlayer. In this mcPlayer are three layers, action, container and buttoms. in action layer is this code:

Code:
mcButtonParametri.onRelease = function():Void{
addWindow("mcPar");
}

[Code]....

How can I change color of mcOksid(testing.fla), but color will be change when i push a upload buttom? WHen i push reset buttom, the color will come back to default.

Second problem, in testing.fla in layer OKSID, i have mcOksid and mcOksid2. Know if i change color of mcOksid to blue, mcOksid2 has to be blue too.

View 1 Replies

ActionScript 2.0 :: Checkbox - Load A Movie Into An Empty Movie Clip?

Jun 24, 2008

What I'd like to do is have a checkbox, that when it is checked it loads a movie into an empty movie clip, and when it is unchecked, it loads a different movie into the empty movie clip.Also if possible I'd like to find a way to output to a variable whether the same checkbox is checked or not. And send the info from the variable in an email.

View 11 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved