ActionScript 3.0 :: Can't Get The Timer To Work Independently

Aug 2, 2011

I am (trying) to build a Banner for my companies website in AS3. I am currently using CS5 with the Greensock TweenLite package.

I want product images to slide in from the right of the screen, pause for 5 seconds, and then reverse() out of view.

The 11 different product images are assigned to variables a - j .

I also have an independent timer function that I would like to fire 5 seconds after the image has been on screen.

My problem is that I cant get the Timer to work independently with each function without writing a function for each variable (which pretty much defies the point of functions and variables...amirite?)

Does anyone know the best way to have Flash cycle through each image 1 at a time?

a.reverse() works...but is there anyway to say, like...currentMc.reverse instead?

I've been told a "Loop" may be necessary.

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