I have loaded a jpg into the target, but I would like it to be centered. I will be switching out the image frequently and I want the jpg to always be centered. But when loading it into the target it loads from the top left corner as most of you probably know. I have also loaded the jpg into an empty movie clip but I'm not sure what AS needs to be there to center that either. Here is my as for both of those:
I've been able to find how to load external .swf's into a target but how do I load a regular MovieClip from my Library? Can you do that with loadMovie?
I've got a question about the path of the txt fileI can easily load a txt file in a movie if the txt is in the same folder as de .swf, but when i try to load a txt file from a different levelfor Example projects/com/1.txt i dīn't see any txtthe code is:loadVariablesNum(projects/com/1.txt,0) i know the code is wrong, but can somebody tell me what i have to do to get a txt form a different level.
I am in the process of creating a VS Card game in Flash. It is basically a game where you can choose either one card or another, each randomly pulled from one of the eight different sets. The first card (or swf) can be pulled from any of the 8 sets (out of a total of 12 cards in each set))..and will load into a targetMC, and the second must be pulled randomly from any of the 8 sets except from the folder where the first card was chosen and load onto the second targetMC.
I have 3 movie clips. I want to load these mc (a simbol, Not xx.swf file) to 3 specific places in my frame by default by clicking a button at the same frame. How to load these mcs to these places?
I want to know if and how I can use a movie clip to give the coordinates to load an external swf in an exact location, through an xml file?What I have is an xml menu and instead of opening web pages, I want to load external swf files in the same swf, where the menu is located, the thing is I don't know how to give the coordinates in the target of the xml file, and I want to know if and how I can use a movieclip to do this, such as _parent.mc.loader.
I'm just learning to load a swf into location/target and on my swf to be loaded in i made a preloader bar. It works in test but when it is loaded through the original swf file the bar doesnt move, though the swf loads ok. I've looked at this a lot but cant see what's up...so
I want to load a movie loadMovie ("target", _root....) and so on. My question is can you target a specific scene in the load movie command?? I have a movie with a button that loads a new movie into level 0 so it replaces the first movie. Now in the new movie I have a button that unloads the new movie and loads the previous one. But it starts it off at the veru beginning of the movie. I want it to pick up where the first button click took place.
What is the difference between target and currenttarget in flex?What is the difference between Target and Current Target in Flex especially in mouse events.
var profileholder:profileHolder=new profileHolder ;
inside of profileholder is another movieclip(infoBtn) that acts as a button.when the mouse is over profileholder i want to do something with infoBtn like:
//profOver is the over state of profileholder function profOver(e:Event) { e.target.infoBtn.alpha=1; }
this doesn't work and brings up this error:ReferenceError: Error #1069: Property infoBtn not found on flash.display.Loader and there is no default value. at main_fla::MainTimeline/profOver()
i also tried: function profOver(e:Event) { var item:profileHolder=e.target as profileHolder; item.infoBtn.alpha=1; }
and get this error:TypeError: Error #1009: Cannot access a property or method of a null object reference.
i don't know why this isn't working.i got a button. and when it's pressed, i need it to go and play a frame in a movie clip. i'll test it and then when i click on it, i get this:
Target not found: Target="whoweare" Base="_level0.instance20.instance48.instance49"
this is the code that i am using:
on (press) { tellTarget ("whoweare") { gotoAndPlay (51); } }
Through attachMovie I have loaded an mc from the library onto the stage into "holder_mc".
myButton.onRelease = function () { if (currentWork != "holder_mc.myWork1_mc") { holder_mc.attachMovie("myWork_mc","myWork1_mc", getNextHighestDepth()); currentWork = "holder_mc.myWork1_mc"; } }
This works.
However, there are a couple of buttons (mc) inside "myWork1_mc" which skips through a few slides in the myWork1_mc clip that I cannot target. I thought using:
holder_mc.myWork1_mc.buttonName_mc.onRelease = function () { trace("MC_pressed"); }
... would work. My curser doesn't even change to the hand symbol. How do I target an dymanically loaded MC from the library which is inside an empty holder MC on the stage via attachMovie? What am i missing? Believe me, I have spent hours trying to google it.
Note: at this stage there is no other script on "holder_mc", but there will be at a later date, but I'll cross that bridge when I get to it. Also, the buttons work when I place the MC onto the stage and not use attachMovie.
I have a simple button that goes to a URL when clicked, but it's opening a new window. I want it to target "_self"-- but I'm getting errors. How do I properly target the same window?
Instead in AS3 I have to do this for a button action:
Code:
myButton.addEventListener(MouseEvent.CLICK, myButtonFunction); function myButtonFunction(event: MouseEvent) { var request:URLRequest = new URLRequest("http://www.sample.com"); navigateToURL(request); }
How do I add the _blank target function to this AS3 code. I am still trying to get use to this AS3 concept.
I have a flash template that I added a flash and xml driven component to. The component is a carousel menu with a lightbox that displays images. The lightbox part of it keeps loading behind my flash page, no matter what I set the z-index to on the lightbox.css. Is there a way to control the z-index of the flash file in the website's style.css? I tried adding it to the Body of the css but that doesn't work. How do I target the swf? I've never used css before. How to get it to load the lightbox above the flash.
does anyone know how i can matching random value. what kind algorithm that i need to use? the value is no always close to the first value. ex : array 6 x 6. location first value is in 1.1 and the second value is in 3.4. the question is what algorithm i have to use to get value from target value?
I have a monster_mc that shoots a bullet_mc at a target_mc.When I click the Keyboard.RIGHT the bullet jumps once then hesitates or pauses then continues -=25 pixels, instead of shooting smoothly.Am I missing something here?, can I make it perform better?
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); target_mc.stop(); function keyPressed(event:KeyboardEvent):void[code].....
I am using AS3 and PHP. I have created a flash animation and and it put in a index.php file. Its a web site, some pages are in flash and some pages are (like shopping cart) not in flash. My problem is when i am in pure php page (cart page) when i click the link about us, it should go a particular frame or particular content in the flash, instead of running from the beginning.
I have a simple event listener which calls a functions which first uses a switch case statement to determine what evt.target was pressed by name so I can assign info there--presently I just have trace statements--the problem is that it only works once and then I just get instance29 and the switch case evaluates to the default.
Code: lifering1.addEventListener(MouseEvent.MOUSE_OVER, playSplash,false,0,true); function playSplash(evt:MouseEvent):void {