ActionScript 2.0 :: LoadMovieNum - Possible To Disable Entire Level?

Mar 19, 2009

There is an enabled function.. Now, when I load in a new level over an existing one, by using loadMovieNum, I call
Code:
_level0.enabled = false;
One would expect all buttons/rollovers NOT to work anymore .. Alas I just can't get that shiv to work. Does it do that - Or will it only work on individual MC's? Which brings up the problem that all 'buried' buttons are still operative. Ok, so I can call a for loop to disable all of those buttons - but that could get tricky. So, can an entire _level be disabled?

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