ActionScript 2.0 :: LoadVars On The Server Is Not Working?
Nov 18, 2002
I'm using the LoadVars object to read data from a textfile. Everything works fine when I play my movie locally or on another computer in the network, but when I play it on the server, it does not load any data at all
I have all the info in 1 txt file seperated appropriately with the &. As I said, all the chairs load up each part of the text file as it should but every other item comes up as undefined in the textbox. I tried giving each loaderTxt a number to differenciate as seperate variables, yet no avail.
I looked at the tutorial section to see how to get loadVars to load in data from PHP.
PHP code: //do league queries $query_mteam = "SELECT name FROM test ORDER BY name ASC";[code]......
Now I added the extra line in bold as I need to be able to use the variable I have grabbed from my PHP file using the above code (the var is called rows) and I need to be able to use this figuree to do some simple math.. but I can't seem to get it to do anything apart from appear in text fields....I want to be able to do:
row=row+5;
for example. In fact, I want to use the value of row to generate a certain number of buttons dynamically. This eventually will be a menu based on values from a database (mySQL and PHP) but I am stumbling at the first hurdle.
I have Domain1 that is hosting my flash .swf file, and Domain2 that is linking to that .swf file. In the flash file I have a;loadVars.send "POST");command. When the flash file is placed anywhere on a page on Domain1, this works perfectly fine. But when placed on Domain2 (and other domains), this loadVars statement does not work and does not forward to But when I change "_self" to "_blank" - the statement works fine on Domain2.
I have Domain1 that is hosting my flash .swf file, and Domain2 that is linking to that .swf file. In the flash file I have a; loadVars.send("another-[URL]", "_self", "POST"); command. When the flash file is placed anywhere on a page on Domain1, this works perfectly fine. But when placed on Domain2 (and other domains), this loadVars statement does not work and does not forward to another- [URL]. But when I change "_self" to "_blank" - the statement works fine on Domain2. Why doesn't "_self" work on external domains?
I'm having a bit of trouble with a Flash/PHP voting system. Basically, it's using a loadVars object to send a simple Number variable to a PHP file that connects with a database and returns.
But for some reason, I can only get the votes to count when I test locally with an absolute path to the PHP file on the server. When I put it live, it will read the PHP file but doesn't seem to be able to send the voting data to it. Here's my code:
ActionScript Code: //----- On load data function -----// var dataIn:LoadVars = new LoadVars(); var dataOut:LoadVars = new LoadVars();
[Code].....
Like I said, everything works fine in local testing, but when I put it live, the votes don't get counted, whether I use an absolute or a relative path to the PHP file on the server.
Working with loadvars can be frustrating if your calling vars from [URL]and testing them by navigating to "website.com/getVars.php". Flash will not load vars accross a domain (cause your missing the www) without adding a policy file. There are a couple ways around this:
1) Don't use absolute paths when working with loadvars.The issue here is testing locally and on the web, you can't load vars from getVars.php locally if you're web server is generating the file with a database...
2) Force your users to include www. before the domain name.I work for a tv network and I'm finishing up 4 flash sites that all use loadvars and I felt like writing a script that would work for all of them, instead of one for each site. The following is the result, and I thought I would share it with the faithful kirupa nerds.
<script language="javascript"> var thisURL = "" + window.location; var WWW = (thisURL.indexOf("www")); var dissect = thisURL.split("/");
[code]....
I compressed (and actually made the code more scalable) from 23 lines to 6
I'm writing a very simple flash app (AS 2) to sign users up to an email newsletter; the way it works is that it uses LoadVars to hit a (same-domain) PHP script via POST with the user's email address. The PHP script then passes the info through to another domain via curl to sign up the user.
So far, so good, and it works on roughly 70% of the computers on which it's been tested (it's being tested live from the website, not locally). However, on some computers, it doesn't appear that the LoadVars.sendAndLoad call is being made, as the email addresses sent from those computers aren't showing up on the subscriber list. I know that the PHP script still works on those computers as I've made a barebones HTML form that acts in exactly the way the Flash app does (POSTs to same PHP script with same variables, etc) and it works on all computers.
I'm having an issue with some AS3 Loadvars. This works fine when running as preview (^+Ent), however after publishing this doesn't work. I'm very new (this is my first 'dip' into the flash world!).
I need to send a image to PHP (server) and get it in my mail. Sending using LoadVars. Code: import flash.display.BitmapData; var bmd:BitmapData = new BitmapData(20,20,false,0x00ffff); var output:String = bmd.getPixel(1,1).toString(16); trace(output); while (output.length<6){ output = "0"+output; [Code] .....
I am using sendAndLoad heavily in my fms3.5.2 application because it accesses an API on the webserver to execute commands. It calls a PHP file on the webserver which connects to a database, does some processing and returns XML output. Now, LoadVars has been giving me problems for months now. I suspect it is the reason my application crashes intermittently.
Also, lately.. it takes about 2 minutes just for the sendAndLoad to reach the onData stage. I have no idea why. This is not a problem of the PHP taking long to display the XML because if I access the PHP directly using `links` linux command, then it returns practically immediately.
when i trace the loaded content, it shows html part too. has anyone encountered the same problem? How i can prevent html part being sent to flash? trace result:
I am using FMS 4.5 and have a simple application which I want to use to send two strings to a php file. But I get a compilation error whenever I try to assign any value to these objects:
Here is main.asc:
<code> var variables = new LoadVars(); variables.username = "uname"; variables.send(http://url.abc.com/test.php,POST) </code>
I can't compile with the second line. FMS just says: Sending error message: Compilation error
I am trying to obtain the variables/contents of a php or a text file from my server using loadVars(), and the problem is that flash can get data from almost every server but from mine. (some shared hosting service) I just tried the code provided in the help files:
Code:
var my_lv:LoadVars = new LoadVars(); my_lv.onLoad = function(success:Boolean) { if (success) {
[code]....
I'm sure that I did no mistake in typing the URL, for it works fine in the browser (also no spaces, no freaky chars), and when i change the URL to another domain (and put the txt file on that server) everything works fine. I tried both possibilities "network access" and "local access" as well as running from an exe projector. But no chance.
One of the moderators, could you've a look at this tutorial: [URL] it doesn't works with me, maybe because I've 2004 so if you change loadVars() into LoadVars() it should work
i have a "swf" file which is picking url from xml & displaying the image, when i tested it locally it works fine, which means it picks up URL from XML & displaying corresponding image. After i uploaded it on server, it doesn't show anything.
I'm doing a test install before we update our old server to 4.03.I've got the server software installed and configured (4.03 server, using iis for web).All the test stuff on the sample index page works, except for the dynamic stream tab.I've eyeballed the .f4m file, and tried putting in a complete url to the samples...but no luck.i just keep getting the stock connection timed out message.
Where do i need to look to start confiriming where this issue may be coming from?I've made made sure I can reach all the test videos by making flash players for them, calling them via rtmp... no problems.It's got to be something dumb with either the f4m file, or the way it's being served (btw, i have added all the mime types to iis , including .f4m as video/mp4....which is one of two ways I've seen it added).
I installed the FMS 4.5 on a debian system already running an apache web server. I configured the httpd.conf as mentioned in d6093a7e2f8312a374a1bde-8000.html but when i call a streaming url e.g. http://<IP>/hls-live/livepkgr/_definst_/liveevent/livestream.m3u8 the request is still handled by the old apache, not by the FMS
I have a FMS and HTTP server on one machine A and all my swf's were kept there. I had one more machine B in a network, from which I was testing the swf's on Machine A.Everything was running fine, until suddenly I could not access the swfs from Machine B.Moreover, when i checked the Admin console in machine A, there was no cent (referring Machine B) was connected to the FM Development Server.hat could have happened sosuddenly. In the swf that i tried connecting from Machine B, I debugged and found out that the swf was not able to connect to the FMS. (NetConnection.Connect.Failure)
I was making live streaming using FMLE and FMS but inside a local network, now my server is using a public ip, and now the FMLE cant connect to the server, im sure i have to change something in the FMS but i dont know where, if i try to work inside my network works, but if i try to do it by my public ip launch an error eerytime i try to connect.for example: inside my network my server ip was 192.168.1.200, so everytime my FMLE needed the url to stream was something like.. rtmp://192.168.1.200/live.
lets pretend that my new server ip is 190.15.15.103 so im trying to connect with FMLE to rtmp://1990.15.15.103/live.. and nothing happend, i also tryed using some ports.. like 1935.80.8888.1111 and nothing happened.
I just created a flash audio player.. It running properly in localhost, But if i host it into the server, Its not running when i play MP3s but some of the mp3s running well.
I am trying to migrate some classes to a new project and I am running into a problem. I have a class that loads up XML and is suppose to just present the raw data in a textfield. This works fine on my local machine but when I upload it I get this error:
Code: [HTTPStatusEvent type="httpStatus" bubbles=false cancelable=false eventPhase=2 status=404] XML: ioErrorHandler: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2032"] LoadXML class (called from the constructor of my document class): ActionScript Code:
why doesn't loadMovie("folder\file.jp",this); work? Could it be something with folder/file permissions on the server? It works in my computer but when I upload it to the server..it doesn't!I have the folder and the needed file already in the server.
If I run the site locally on a web server, it works fine. BUT, when I upload to my hosted server, it stops working.I have an SWF that loads another SWF, using a relative path and as I said, this works perfectly well until I upload it.Any ideas anyone.. has anyone had a similar problem. Am using Actionscript 3 and publishing to Flash Player 10. Just so you know
I have a HD Camera streaming a live feed through FME 2.5 to FMS 3.0 using the VP6 codec and it works fine. I have now been trying to get the same stream running via H.264 and althogh FME 2.5 connects to the FMS 3.0 server and the stream starts with FMS 3.0 reporting the stream no problem. The Client application crerated with Captivate 3 using Flash Player 9 for publishing no longer dispays the video. Switching back to VP6 works again.