ActionScript 2.0 :: Looped Button Functions - Make A Tooltip On Each Thumb
Aug 11, 2007
I have a gallery that generates thumbs. I want to make a tooltip on each thumb. If i add this to one button in particular it works fine, but looping it screws it up, i know its a simple syntax issue but am just stupid.
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Mar 19, 2010
how to create dynamic button tooltip and get tooltip data from XML.
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May 29, 2010
I want to create a SWF with 10 embedded FLVs as they are smaller file sizes than embedding the video in the main FLA timeline. I have imported using Import Video>Load external video with playback component.
For each of these FLVs i have created separate Movie Clips and placed each Movie Clip in a scene with forward and back buttons.
I need the FLVs to loop when played so I used this code in frame 1 of the Movie Clip:
Code:
import fl.video.VideoEvent;
SWFfilm01.addEventListener(VideoEvent.COMPLETE, videoFinished);
function videoFinished(event:Event){
SWFfilm01.play();
};
The issue I'm having is that when the Next button is pressed and the playhead goes to the next scene, the sound from the previous scene pauses for a moment then continues to play through.
This is the code that I have at the moment in the first frame of the scene:
Code:
stop();
invis01.addEventListener(MouseEvent.CLICK,play_S2);
function play_S2(event:MouseEvent):void {
SoundMixer.stopAll();
[Code].....
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Mar 29, 2009
we need to make a variable out of i in order to choose the i of that moment during the loop... [URL]
I made an Actionscript together with PHP script which looks for files in a certain folder:
here is the php script:
[Code]....
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Nov 24, 2009
Using a bunch of the tutorials on this great site, I've been teaching myself AS, and inparticular the XML parse, etc. with the loop commands to load an ideterminate number of images, etc. attributed in an XML file.I've got the attached code to work before - and it works well here too, loading all the thumbnails in their correct location, and as per the XML file. BUT now it's part of this page, the 'current_thumb' seems stuck on the last thumbnail, and a rollOver of any thumbnail will cause only the last one to action. In addition, when I put the trace command in on the onRollOut function (trace(current_thumb_mc) I get "_level0.menu_mc.item3_mc" no matter which of the four tumbnails I rollOver.
//Initial P Value
p = 0;
//Project Information
//Assigning Information[code]..........
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Aug 19, 2010
can you make a button have multiple functions? as in if i click a button one and imahe will pop up and then click that same button and another different image will pop up??
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Jan 12, 2012
have a loop that creates buttons. Each button stays on the screen, but scrolls off, meaning there are at any one time upto 4 buttons on the screen. There are a total of 241 buttons.t is to my understanding that using an array will allow me to access these buttons later, and that is great, but I can not find a way for it to tell me exactly which button was clicked.Am I missing something very simple here?
if (canAdd == true)
{
canAdd = false;
[code].....
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Jun 29, 2009
I'm having an issue with using a hitTest to make a thumb menu from an image gallery I'm working with move up and down. Basically I need to use a hitTest because there is a conflict with the other rollover functions in the menu itself that prevents me from using a simple onRollOver function. All I want to do is hide the menu until the mouse rolls over it then I want it to pop up then on roll out hide itself again. The gallery is part of a larger site that loads the gallery into the index page and has a full screen function so it needs to stay at the absolute bottom of the page just above the footer at all times. Here is the code I'm working with but think I'm over complicating it.
[Code]....
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Sep 1, 2008
I really dont get whats going on here in the code.... It looks fine and even trace the values that i need but it just does not work. In overall, i have an Empty MC which is populated with 8 thumb via a for loop each time i click the next button. When i press next it must go forward and show the next set of thumb of the xml file which have been loaded into a variable at very first.
The previous button works opnly when i am on the 2 nd set of thumbs but as soon as i am on the 3 or 4rth set then its a mess. the function does populate my array but does not show them... it says undefined
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Feb 11, 2009
i have a gallery generated via xml - i have three text fields on the stage that display the title and description of the thumbnail item.
Code:
tn_title.text = "";
tn_desc.text = "";
tn_url.text = "";
I want to make the textfields into a 'tooltip' as opposed to appearing in the same place everytime - ideally within a few pixels of the thumbnail or the mouse. the latter might be the easier.
so i have put the three text fields into an MC and called it tip.
Code:
tip.tn_title.text = "";
tip.tn_desc.text = "";
tip.tn_url.text = "";
this works ok when the MC 'tip' is sitting on the stage. But the question is how do i get the MC to appear next to the thumbnail/mouse when a thumbnail is moused over?
here is the full shabang i highlighted the rows that i think are the relevant ones...
Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
[Code].....
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Jun 6, 2010
I've got a project thats getting a bit big, so Im taking the actionscript out into separate as files. I want all the basic functions to be in BasicFunctions.as and the make a library for more specific functions. I find that a lot of people use the import statement but I cant get that to work with a simple Hello World trace, yet the include statement works fine (see attached). I understand that import/include work differently, but which is the better method? If import, then is that heavier to work with. Any rate, what's the best way to organise code when it gets to the 1000+ lines?
[Code]....
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Mar 8, 2009
We have an mp3 player that is based on multiple thumbnails. The file is built in AS2, pure OOP. On rollover the thumbs move up, on roll out they move back down. The issue is that the button inside the thumb also moves up/down, so the thumb ends flickering. You can see it in action here: [URL] (keep the mouse at the bottom of the thumbnail, when you roll over the thumb)
What's the best way against this bug? Should we increase the button size, detect the mouse position, add an interval or how would you go about this one? It's kind of tricky as we're trying to keep the same look and functionality of the mp3 player.
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Jun 14, 2009
i am trying to make the tooltip follow my mouse, i did the motion but i do not know if it is the correct way. the problem is when i rollover the movie or button and after the tooltip appears, the tooltip blinks when i move my mouse around the objects correct the code
[Code]...
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Jun 17, 2004
I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:
Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
}
the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,
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May 24, 2010
I have a buttonbar that has 3 buttons. I'm trying to set a tooltip for each of the buttons, but not sure where. The ButtonBar itself has a skin, which in turn includes a skin for each of the buttons.
<s:ButtonBar id="bb" selectedIndex="0" skinClass="skins.bbSkin">
<s:dataProvider>
<s:ArrayList>
[code].....
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Jan 20, 2011
I am trying to add tooltip in the skin of button bar button but not able to do that, what to do?
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Feb 10, 2011
I have a nice looking fxg button, to which I want to attach a tooltip- how do I achieve that without much hassle? (the spark button does this out-of-box, but is not very visually pleasing)The examples I have seen on search is reverse- using fxg effects in the tooltip.
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May 13, 2003
how to make button 88x31 with tooltip? (big tooltip - more then button) ?
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Oct 8, 2009
sorting out an XML file, what I have is a tooltip that loads in via XML and exported from flash. the XML loads in 2 text fields, field and field2. what I am trying to do is add a button also to the tooltip so that you can click and go to a url.
[Code]....
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Jul 28, 2011
I have tooltips in flex but when a component is clicked the tooltip disappears and the user has to move mouse out of the control and then back into the control to display the tooltip.
Is there a way to prevent the tooltip from getting destroyed on mouse click. I tried calling e.stopImmediatePropagation(); e.preventDefault(); on mouse click event of button. also tried handling and preventing tooltipEnd and tooltipHide events but they are not fire when the button is clicked.
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Nov 8, 2009
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop();
story_btn.addEventListener(MouseEvent.CLICK,story);
function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
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Oct 1, 2009
I am making a website in Flash CS4 and wanted to do a background of images that fade in and out from each other on loop and that would not get interrupted by clicking a button. Here's an example of what I am trying to explain:n this website you can click any button (except the Projects button), bringing up that information in a text box and the images continue to loop in the background without looking like it jumps to a different scene
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Oct 7, 2010
I have a very simple flash movie. It has 6 images that fade in and out in a loop. I created the movie and when I play it in Flash using Control > Play (with loop playback) it all works perfectly, but when I publish it there is a blank space at the end of the movie before it loops through again. It only lasts a fraction of a second but it breaks up the smooth image transitions. I have checked and there are no layers that go past the last image, and there is a keyframe on the last frame of the last image.
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Apr 30, 2010
I have been pulling my hair out on this one for too long. I have a web banner that uses Erik Hallander's Pixelator Class. Everything works fine when the timeline plays just once, but as soon as it loops I get error:
ArgumentError: Error #2015: Invalid BitmapData.
I have tried removeChild, removeEventListener, nulling the variables involved, disposing of the BitmapData. I also tried some conditional statements depending on the loop but no success.
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Sep 7, 2006
I need to add inertia (gradual slowing down of the clip before it comes to a stop) to the following code :
up.onRollOver = function () {
_parent.pages.onEnterFrame = function(){
_parent.pages._y -= 3;[code]....
This code is a looped onRollOver, sa long as the mouse cursor is within "up", the movieClip moves up 3 pix at a time. I need it to slow down simulating inertia when the cursor is removed.I know a code that usually works.
f=0.3;
xdest = 300;
onEnterFrame = function () {[code].....
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Apr 20, 2010
Is it possible to alpha tween (or any tween) the end of an animation with the start?For example, here we have a simple animation that alpha tweens three images with looped playback (keyframes capitalized):
IMAGE X: xxxxxxxxxxxxX--->X
IMAGE Y: Y--->YyyyyyyyyY--->Y
IMAGE Z: Z--->Zzzzzzzzzzzzz
(loop)
Image X alpha tweens with Y, and Y alpha tweens with Z.Is it possible to alpha tween image Z with image X when the playback loops?
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Aug 24, 2010
I downloaded a flash app the other day. I can't put links since I don't have 50 posts, but if you type Dj Mixer on ActiveDen, it should come up.Basicly, it allows you to put sounds in a folder, add them to an XML file and the flash application acts as a mixer with a timeline. You can select which loop you want at what time and create your own track.There's one thing though, it doesn't allow you to export the sound. I have no experience in that area so I was wondering 2 things:- What would exporting the sound in an .mp3 format from the compiled sound loops involve in terms of complexity? Can this be done in a short time frame or is this something that requires a lot of knowledge and ressources?- Once the exporting to .mp3 part is done, I wanted to able to take that .mp3 and send it to my phone. Do you guys know of any Websites that offer a suitable solution for this?
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Mar 23, 2010
I have a banner (160x600) and want to have 2 images (one at a time) slide into place and then fade out (alpha=0). Image1 should slide in and then fade to alpha=0, whiling fading out, Image2 should begin to slide in and then fade out as Image1 begins to slide in... this all needs to loop.
So this is the code I have which slides in the image and fades it out but I need for the fade out to overlap the next image sliding in and loop it all.
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
function finishHandler(event:TweenEvent):void[code]........
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Nov 23, 2010
I've got a problem with an if/else statement within a function which checks to see which 'drop area' one of ten items should to snap to.. the problem is I can only set the start location of each item to work on the first hitTest, otherwise after clicking another item or positioning any item in one of the drop areas, the drop area becomes it's start location due to startDrag() and stopDrag() been called again to move the object..
What I've tried to do here is to create a variable (which does trace the correct (currentTargetHome) movieclip reference, but as a string) but it doesn't work when I try to access it's attributes using [currentTargetHome]. The item exists within the movieclip "gamePage" and the rest of the function works !
[Code].....
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Aug 19, 2010
I am starting simply (or so I thought) by pulling an object from my library (libraryButton) with a unique identifier btn[i] and placing a dynamic text field within it. thus;
var numberOfButtons:Number = 5;
var btn:Array = new Array();
for(var i = 0; i < numberOfButtons; i++) {
[Code]....
would work, and Im simply trying to target a child item within btn[i]
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