ActionScript 3.0 :: Make The Tooltip Follow Mouse
Jun 14, 2009
i am trying to make the tooltip follow my mouse, i did the motion but i do not know if it is the correct way. the problem is when i rollover the movie or button and after the tooltip appears, the tooltip blinks when i move my mouse around the objects correct the code
[Code]...
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Jul 16, 2009
I'm using the code below to add a follow mouse tooltip effect. The resulting swf is working correctly. However when I load the swf into my main movie the tooltip is placed well away from the mouse???
PHP Code:
function syncCursor(evt:Event):void {
TweenMax.to(toolTip, 0.75,{x:stage.mouseX, y:stage.mouseY, roundProps:["x","y"], ease:Expo.easeOut});
function thumbOverHandler (e:Event):void {
addEventListener(Event.ENTER_FRAME, syncCursor);
}}
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Sep 21, 2006
I try to adapt something i had scripted on AS1 on AS2. Here's the code of my old stuff : PHP Code:
[Code]...
I'm not very very used to AS2 but i could create a tooltip. It works perfectly but now i don't know exactly how to make this tooltip follow my mouse like this code i had with a setProperty. For those who don't want to copy/paste this code, here's a sample fla.
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Nov 13, 2010
I am trying to create a tool tip for my app, that will be a simple text that contain information about the button I am over. I would like the text to start with animation, and after animation follow the mouse. Please enter this site, you can see here an example : [URL]. See that when you enter a country, it starts with a animation from the right, and then follows the user's mouse position until he exits the country. I am quite new to AS, I will be very glad if someone can explain what is the best approach for this. I am able to make the animation with the tween class, but was not able to make it follow the mouse after the animation ends. On the other hand I was also able making it follow my mouse but was not able to make it start with animation.
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Apr 21, 2004
make eyes move and follow a mouse on the _x and _y axis, but the eye needs constrained with in an eye socket.I have used two mc to constrain while mousedown.
// mc_1
onClipEvent (enterFrame) {
bounds = getBounds(this);
[code].....
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Oct 22, 2004
sorry for this dumb one i am having a blond day, how do i make a movie clilp follow the mouse at all times without ease or anything fancy, i found lots of documentation of fancy things and was unable to strip them down to just a simple follow,
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Feb 15, 2010
How can I make a MC to follow the mouse?
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Oct 22, 2004
how do i make a movie clilp follow the mouse at all times without ease or anything fancy, i found lots of documentation of fancy things and was unable to strip them down to just a simple follow,
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Jun 4, 2010
Is there anyway to make a movieclip follow the mouse. I have a menu, as a movieclip and when i roll over the menu i want something to pop up where the mouse is that says 'click & drag to scroll' my main menu is called: container_mc the movieclip i want to appear i have exported it for actionscript and is called mouseovermenu.This is the AS3 i have so far:
Code:
container_mc.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler);
container_mc.buttonMode = true;
container_mc.useHandCursor = true;
[code]....
At the moment the pop up appears when i roll over but it dosnt follow the mouse. Also, i am getting more than one instance of the rollover movieclip appearing.
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Apr 3, 2010
I need to know the action script to make a movie clip follow my mouse on the x axis only, you see it used a lot in banners.
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Apr 29, 2010
I have this code is AS3
Code:
var xMouse = mouseX;
var yMouse = mouseY;
[Code]...
But unfortunately, the ship does not follow mouse rotation. The ship only rotates with respect to the mouse when you move the ship, not when you move the mouse.
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Dec 28, 2010
Is there a way that I could make a symbol/button follow my mouse without having to drag it? for example, a car following the cursor.
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Sep 15, 2011
how to make the camera follow my hero (mc), I think the problems involve me using the mouse to move my player instead of the keyboard. This is my code:
var distx:Number;
var disty:Number;
var gravity = 0.6;
[code]....
The result is my Hero following my mouse and when I click it jumps. But the camera is not following it.
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Oct 8, 2009
How can i make a circle follow a mouse pointer?
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Jan 29, 2011
I am making my second flash game, I am still very much a beginner. This time i am trying to make a platformer in the style of fancy pants adventure. To do this i obviously need to make the camera follow my character. The problem is; i simply don't know how. I have yet to find a CS5 compatible solution with my less than good google skills, and so here I am.
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Dec 1, 2010
I have a mouse trailer which trails pixie dust and would like it to follow a movie clip instead of the mouse. Here is the script I have for the mouse trailer... the mc is named mc_fly.
[Code]...
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Jun 13, 2011
I'm not sure what to call this particular way of making the movieclip follow the mouse.When the mouse moves up, the movieclip plays through the frame. If the mouse moves down, the movieclip plays in reverse? I think that's how it works.
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Oct 26, 2009
I found this tutorial [URL] and is wondering if I could limit the area where the clip can follow? I'm planning to have my cartoon's EYEBALLS follow the mouse move.
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Sep 30, 2005
i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
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Nov 11, 2010
I am on a tight deadline and looking for the AS3 code of how to do what this company does on their site:URL...However, I don't know AS3.Literally my project requires I recreate the what is shown with the hand holding the sharpie and moving only back and forth restricted to a centered rectangular area at the bottom of the screen.I know how to import the image that follows the mouse to the stage, and to make it a movieclip. Let's say I have named the instance "Image_mc".Does anyone have the actionscript for how to do this? Do you attach it to the object or to a keyframe on a separate actions layer?
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Jun 23, 2010
I am looking for a quick and simple way of having a movieclip follow the mouse with easing, until it reaches the mouse, at which point I want it to stop. It needs to ease out, so the standard cursorMC.x = mouseX will not do (also because it doesn't update the position of the mouse.
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Feb 24, 2011
Within my component, I'm drawing some rectangles as below:
[Code]...
I need to display a custom tooltip for each rectange when the mouse cursor is hovering over it.
How can I do this? I'm using the MouseMove event to track when the cursor moves over these coordinates (that part is working), but when I change the tooltip text it's not refreshing
private function this_MOUSE_MOVE(event:MouseEvent):void
[code]...
EDIT: The problem seems to be with the following line:
ToolTipManager.destroyToolTip(_myToolTip);
If I comment out the preceding line, it will display the new tooltip, but it will keep creating new ones and the old ones never get removed. But if I add that line, it doesn't add any tooltips! Is the code not being executed sequentially, i.e., is the code to remove the tooltip somehow getting executed after the code to add the tooltip?
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Dec 29, 2009
I have create a simple tooltip movieclip that follows the mouse. the tooltip will popup when I hover over another movieclip, but when the tooltip is visible and I move the mouse onto the tooltip it disappears, because I have a mouse out event on the second movieclip to remove the tooltip. Is there a way to make the tooltip visible but not affect anything, such as mouse over and mouse out?
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Sep 6, 2007
I want to display a tooltip whenever the mouse is over the flash movie, when the mouse leaves the movie I want the tooltip to disappear. So how do I tell when the mouse enters and leaves the movie?
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Aug 27, 2009
I have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?
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Dec 26, 2009
I am using CS3 and trying to get an object to follow the mouse and having a hard time finding a tutorial on this, because all of the ones i have found want me to add the actionscript to the MC, and my version of flash won't let me do that. Flash expects me to attach it to the frame and so the code doesn't work.
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Feb 24, 2010
...without using the startDrag method. I know I can use code like this inside of a mouse event listener/function:
Code:
objectMC.x=mouseX;
objectMC.y=mouseY;
This code makes the object move with the mouse, but only if I move the mouse very slowly. When I move the mouse quickly, the mouse leaves the area of the object and thus the MOUSE_OVER listener stops listening, causing the object to stop.
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Jun 1, 2010
I can't find any info on this so I guess I'll just ask. I'm trying to make moveclips that will follow the mouse pointer on MOUSE_OVER but only up to a certain distance then tween back to its original coordinates (preferably with a bounce or elastic ease).I tried startDrag(); on mouse over and that works quit cool but the problem is stopping the drag...
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Jan 4, 2011
I'm trying to get a little mc to follow my mouse but stop when it gets to the "walls" (borders).
I first tried to test when the mc itself hit that _x value:
Code:
if (this._x <= 88){
_root.mc_go = false;
} else {
[Code]....
but when the mouse leaves the area, the mc does not continue to follow it all the way to the border, it just stops immediately.
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Feb 11, 2009
i have a gallery generated via xml - i have three text fields on the stage that display the title and description of the thumbnail item.
Code:
tn_title.text = "";
tn_desc.text = "";
tn_url.text = "";
I want to make the textfields into a 'tooltip' as opposed to appearing in the same place everytime - ideally within a few pixels of the thumbnail or the mouse. the latter might be the easier.
so i have put the three text fields into an MC and called it tip.
Code:
tip.tn_title.text = "";
tip.tn_desc.text = "";
tip.tn_url.text = "";
this works ok when the MC 'tip' is sitting on the stage. But the question is how do i get the MC to appear next to the thumbnail/mouse when a thumbnail is moused over?
here is the full shabang i highlighted the rows that i think are the relevant ones...
Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
[Code].....
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