ActionScript 2.0 :: Mouse Picking Up Buttons Under Movieclip?
Sep 29, 2008
So I got my stage with a bunch of buttons in the middle of it. when you click one a little window pops up, alls good. Problem is that when my mouse is over that window it is still picking up the buttons underneath of it.
View 1 Replies
Similar Posts:
Mar 7, 2011
I have two mc's mc1 and mc2. on mouse click of mc3 i want a math random function and a logic argument of if math random =< 0.5 then play mc1, if mathrandom > 0.5 then play mc2. how would i right the AS3 for this?
View 4 Replies
Jul 28, 2009
Here're my 2 problems: 1-I did a menu moving in 3d following my mouse movement. But i would like it to have a limit of rotation on the left and on the right, cause i don't the user to see the back of the image (the image is rotating 360 right now, i would like it to rotate maybe like 90 or less). Here's the code i am using:
[Code]...
2-My second question is about my menu buttons. I want them to be on lower layer cause it help creating my 3d scene cause sometimes it is a part cover by my image on the top. But the buttons stop to be clickable when they are behind something (even a part behind). I want them to be clickable at all time. The strange thing is i checked out in the forum and a lot of people have the opposite problem... their buttons still work. How can i make mine clickable?
View 3 Replies
Oct 9, 2007
I have recently followed a tutorial to make a movieclip in flash that makes buttons spin around a point depending on the mouse position. I have made my own version off this and would like to use it in a full flash website that i am making at the moment.
The only problem that i am having is with aligning this clip and as it is made up of script i cant physicly drag it to were i want it. I understand how to alighn this with x/y positioning but when i preview the flash in a web browser it is positioned correctly but then when i 'full screen' the browser this clip jumps about 4 inches down the page.
View 1 Replies
Aug 26, 2011
The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!
View 9 Replies
Nov 24, 2009
I am using Flash CS4 with ActionScript 3 and I am fairly new at it. I am struggling with two things.
1. How can I start a movie clip while scrolling over a button? I know how to start a movie clip when a button is clicked.
2. How can I use multiple movie clips for seperate buttons?
[URL]
View 3 Replies
Nov 22, 2011
I have a flash container that calls other swf files and loads them and plays them one after the other.I upload/overwrite those files each month as new promos happen.the file names stay the same as they are defined in the container file.Im trying to find a way to add some kind of variable into the action script so it finds the file and adds the date in as well. This way when the browser looks at the files it will see new dates and then load the new file from the server as opposed to the local cache.Is there an elegant way to do this?Im using CS5, but it looks like the action scrip was written in an older version.[code]
View 3 Replies
Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
View 3 Replies
Sep 27, 2010
with attaching a sound to a movie using AS, in this case, it is a car tire that screeches when rolled over. I added a "tailpipe" idle sound when we roll over the tailpipe of the car. I have attached linking to the sound file named, "idle", and copied the "screech" AS code and edited, but now all the screeching tires have picked up the idle sound. All the movie mechanics work fine. Here's the AS Code:(T1 & T2 are the tires, tailpipe is the idle movie)
T1.stop();
T1.onRollOver = over;
T1.onRollOut = out;
[code]....
View 1 Replies
Nov 13, 2010
We're working to build the front-end of our application and struggling with selecting a good UI framework since we're not experienced UI people (we're mainly back-end developers). The central issue is that we don't know what we don't know and don't know how to best weigh our different options.At the moment, we're evaluating Flex, ExtJS, and Vaadin. Is there another option we should consider? What, are the major elements we should evalutate on?
View 8 Replies
Jul 23, 2008
I have one folder which contain few images. I want to pick RANDOM images from it through my code. How do i go in this.
View 1 Replies
Nov 4, 2010
I have a movie that loads content from an XML file. The path to the file is passed in using flashvars. I am using SWFObject to embed the Flash in a web page. I have a routine that checks for an XML attribute from flashvars and if available passes it to a variable; if no XML attribute then it uses a default. Because I'm having trouble with flashvars I'm also displaying the path in a text box. The code looks like this:
[Code]....
View 3 Replies
Oct 6, 2010
I have a script that when the use types in their name, it is to pick a random name from the list. Problem is, it isn't picking random exactly I get a lot of repeats and sometimes it just comes up undefined.Here is the script does any one have any ideas of what is wrong?
if (combobox.getSelectedIndex() == 0)
{
txt2.text = "Female Name";[code].....
View 2 Replies
Apr 5, 2011
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
View 1 Replies
Jul 30, 2010
I have a working AS3 project and it compiles fine to a SWF. I added a new file (via various means: import, drag-drop, new), but it doesn't compile this new file. I'm using Flex Builder 3. I've tried a clean an rebuild. I've tried renaming. It picks up the existing files fine, but not the new one. The project is set to use a HTML wrapper. I see some build files (I think). The new file is in an existing folder and package.
View 1 Replies
Sep 26, 2011
I am having an issue with picking up custom data types from a drop down lists. To make this as easy to understand as possible, I'll use a simple example of what I want to be able to doSo say I have a custom data type (Say of type Dog). Dog contains a name, breed and age. I store each instance of a dog in an ArrayCollection:[Bindable]private var dogData : ArrayCollection;This ArrayCollection holds 1..N Dog objects with the respective information. Now having a dropdown like so:<s:DropDownList x="81" y="178" id="dogSelected" prompt="Dog Selected:" dataProvider="{dogData}" labelField="dogNameData" />he dogNameData would hypothetically come from a custom ActionScript class that has the 'name' field of the Dog in that object.
Now I want to select a certain dog from the dropdown. I tried to just do it this way:var theDog : Dog;theDog = dogSelected.selectedItem;However, ActionScript does not seem to like this. Now, I read around and found out that using the label field is the way to be able to select this. I have been unable to select the dog item, so I can then bind it to:
var selectedDogBreed : String;
//var theDog : Dog = the selected object from my drop down
selectedDogBreed = theDog.breed
[code].....
View 2 Replies
Sep 27, 2009
Needed to place objects on the stage in random order, but only place each object twice. [code]...
View 0 Replies
May 23, 2005
I have a normaly created dynamic textfield to which i put something like "_root.MC_container.anyVar" on the variable field.
This textfield is part of a button, so, what i need to do is to redraw the button when the contents of the textfield changes. I have the whole redraw function working ok. But what i cant seem to achieve is to detect the change on the variable i've assigned to the textfield. The content changes, but no redraw function gets called.
I've tried with TextField.onChanged and adding a listener object to the textfield, but none of them seemed to work.
View 1 Replies
Dec 12, 2009
I am running flash through an xml page. The page is a xml generated photo gallery per-say, and I can make it work for the 1st page, but not the sub menus.
XML PAGE
Code:
<title_submenu><![CDATA[APPETIZERS]]></title_submenu>
<content_submenu>dyn_xml_gallery.swf</content_submenu>
In the dyn_xml_gallery .fla file, I have it picking it up from
ActionScript Code:
xmlCategory.load ("dyn_xml_gallery_xml/categories.xml");
The main page picks this up just fine, and shows the pictures as I have listed. But on the submenus, I have the same thing but just different names. So instead of being dyn_xml_gallery.swf, it's now dyn_xml_gallery2.swf.
And in the actionscript, it's picking it up from dyn_xml_gallery_xml2.
With everything renamed and linked to the right object.. any ideas as to why my submenus are still picking up the original file, and not (in this case) my dyn_xml_gallery_xml2.
View 2 Replies
Mar 15, 2011
I have 16 instances of the same movie clip. The movie clip is made up of 16 frames, each with the picture of a face on it. I want it to work such that when I click my button, each face only appears once, so that all 16 different faces are on the screen. I have been trying to use an array containing the numbers 1-16, and removing them as they are randomly selected. However, with the splice function, I can't pick and choose which number is removed.
How to I pick a random number from an array of 16 numbers, and then remove that specific number from the array so it can't be selected again?
View 1 Replies
Nov 17, 2003
i'm trying to display text from a textfile in a dynamic textfield, i have a text file called "quotes.txt" wich has variables set like this:q0=text&q1=text2&q3=text3 etc.so how can i pick these q's at random and place it in my textbox?i've tried this:
loadText = new loadVars();
loadText.load("quotes.txt");
quotes="q"+Math.round(random(10))
[code]....
View 14 Replies
Mar 12, 2006
I am really new with flash and yet I needed to construct a simple one level game. What I have now is kinda similar to pacman but a bit different.
1) Lets say, like pacman, the user's character need to pick up things in the maze. but instead of the items are already there, i would like to have some already there and then when the user pass the path, some will randomly appear in the maze. e.g : like the fruits that will randomly appear in pacman.
2) How to make the bad character constantly chase the user's character throughout the game. only one bad character in this game chasing.
View 2 Replies
Mar 12, 2010
Let's say a user can pick fifty different hat colors and styles to put on an avatar. The avatar can move his head around, so we'd need the same types of movements in the symbol for when that happens. Additionally, it gets which hat should be on the 'avatar' from a database. The problem is that we can't just make 50 different frames with a different hat on each. And each hat symbol will have the same movements, it'll just be different styles, colors and sizes. So how can I make one variable that is the HAT, that way we can just put the appropriate hat symbol into the variable and always be able to call Hat.gotoAndplay('tip_hat') or any other generic functions.... Does that make sense?
View 2 Replies
Aug 11, 2009
I have a horizontal scrolling movieclip that scrolls when the mouse is left or right of a certain point of that movieclip. However, it only moves slightly then stops when the cursor goes over it, it doesnt actually scroll normally...
[Code]...
View 1 Replies
Apr 17, 2010
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
View 8 Replies
Oct 2, 2009
i have 2 intersecting movieclips.
is there a way to hit test point NOT detecting a bottom movieclip if the mouse is over the top movieclip?
View 3 Replies
Mar 4, 2009
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
View 5 Replies
Jan 26, 2011
Okay I have a script in which I have added an image to the stage. It is absolute centered. I then have another with is on top but much bigger. I would like the big image to move opposite of my mouse position on the smaller image. ie: cursor is on bottom left corner the bottom left corner of the larger image is in the same spot. And the same thing for any other area.
I have tried many different ways but to no avail. I have done research but no one has been able to give me a solid answer. Anyone know of a way to accomplish this. Keep in mind this it needs to work regardless of the image size.
View 1 Replies
Feb 9, 2006
I have a movie clip that scrolls side to side when you rollover it but when the mouse is off it continues to scroll - I need the movieclip to slow to a stop when the mouse rolls of the movieclip. I've have been playing arounds with the hitest code (red) but this does not fix it... Its prolly a simple problem - I am not much of a coder....
[Code]...
View 3 Replies
Oct 21, 2005
I'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
On the last frame i have the 'stop;' code
On the first frame I have this code:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[code]....
View 2 Replies