when the user click on the btn_next it must go to the next node element, why is it give me "undefined" instead off the element content...?? This is a script from Darron Schall...
ActionScript Code:
playlist_arr = new Array();
playlist_xml = new XML();
playlist_xml.ignoreWhite = true;
I'm trying to close my swf after pressing a button. i've tried a few thing nothing seemed to work.The last thing i read was i had to use a javascript file for it.
I know this is not possible in Flash, but I thought maybe there is a roundabout to get this to work anyway..Is it maybe possible to load in the above mentioned bit of code with XML ?
At the moment I am working at a script that allows you to press a button and then go to a specified frame, on that frame there is also a button that goes to another frame and so on.Now I have a script that works at the first frame. But as soon as I come to frame 2 and I click on a button it doesn't do anything.Oh and also, at the moment I have 3 frames in the stage. The first button is a movie clip and goes to frame 2. The second button is just a button and is supposed to go to frame 3.[code]
What I'm trying to do is taking a XML file that have data that I put into a MovieClip call "field" that reside in my library and into that MC I have numerous text field to put my data into, in that XML file I have a field call <link> that I want to use as a URLRequest but I can't seem to be able to assign it.
I am creating a game in Flash 8 with AS 2 and i have few questions to ask.First of all, i am stuck for 2 days at creating a Laser Beam from tower to the target.I searched all internet for solutions but i can't really find one, so i'll try posting questions myself..First i tryed to create and effectHolder into which every laser beam was created, because it seems i can create only one line in each movieClip.[code]This was triggered eveytime it had a target.With every tower that fired a laser i created it was getting more lag, so i tryed selfdestructing after few time.[code]The problem is that i didn't know how to pass the coordonates of the tower and the target to the MovieClip so it knows where to create the line.[code]how to create that line ("laser beam") for each tower, without lagging so much.
on frame 1 : I define a function exemple : function exemple(){ a=1; }//end function on frame 2 : line0 :exemple() line1 : trace(a);
=> but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been calledis this normal ? how can I call and execute a function without calling it trough a button.
but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been called is this normal ? how can I call and execute a function without calling it trough a button.
So i have a register and a log in form with shared objects but iahve a problem. I have two input text fields named: textfield textfield2 The One is for username and the other one is for password. So when you tpye some text in it for saving it as SO i use this code: P.S The button is an MC
[Code]....
so untill this point it works fine but then when you go to log in i want when you press the log in button the text that you wrote for username and password to be checked trough the created shared objects this means mySO and mySO1 and if there is a match the movie to proceed to a designated frame if there is not to go again to a designated frame whare it will be the ACCESS DENIDE text.
I made a .as Class where some graphical elements are spawned into the stage. However, the Flash (.fla) have some internal graphics that are supposed to be over the graphical elements spawned from the custom class.I tried to make another layer over the layer where the as3 Class is being called, but unfortunately it doesn't do anything, the graphic from the .as still appearing over the internal .fla graphics.
I have created a swf (image1.swf) that has 2 "tweens" in it with a "stop" action at frame 20. I loaded the swf file correctly (into the current swf file "document 1") and it works the way I want it to by running and stopping at frame 20, code: on (release) {loadMovieNum("image1.swf",30);} The question I have is, is it possible to hit a button in my current swf file "document 1" and have it jump to a specific frame and play in my other swf file for instance jump to frame 21 and play to frame 40 in the image 1.swf. file?
I've got a slide show going on and the client wants it when it reaches the final slide, the next click of the right arrow button takes you to a URL. Thought I had it down in an if statement but it's not working.
var slides:Array=[slide1_mc,slide2_mc,slide3_mc,slide4_mc,slide5_mc, slide6_mc,slide7_mc,slide8_mc,slide9_mc,slide10_mc ,slide11_mc,slide12_mc,slide13_mc,slide14_mc,slide 15_mc,slide16_mc,slide17_mc,slide18_mc,slide19_mc, slide20_mc,slide21_mc,slide22_mc,slide23_mc,slide2 4_mc];[code].........
stop() var home_req:URLRequest = new URLRequest("home.html"); function home(event:MouseEvent):void[code].....
I created this flash intro (CS3) and after this flash intro, I want the home page to come up. It's not doing it. What am I doing wrong in this code? I want it to open in the same page.After my into, it's just a blank web page.
Im having trouble navigating from one point in a movie clip to another.My structure is looking like this:root > Products(mc) > Bracelet(mc)i have a button in the Bracelet Movieclip, which i want to navigate to frame 70 in the Products movie clip. Framelables dont work.
I'm trying to make a menu with a text that you can click on, and an animation will start - expanding a new three-button menu beneath it.These three seperate buttons were supposed to have their own menus expanding to the right of it when they are clicked.[code]the button is named "effekt" and the movieclip that is supposed to start is called "elforbrukning" of course. Why won't it work? I have tried _global and _parent._parent instead of _root with no success. I'm running out of ideas."kvadratmeter" and "effekt" lies in the same movieclip, is that the problem?
I have used flash in the head of my pages and have added navigation bar within that header I have attached code to the message so you are able to see the actionscript I have used to control said navigation. The problem is this does not seem to be working as I cannot navigate from one page to another
I have put 2 days into this simple problem now and I'm ready to give up and go back to AS2.I'm using CS4; publish settings AS3, 10.0. I have a button on frame 2 that should take me to frame 3 when clicked.(So far I've tried a hundred different ways but I don't get to frame 3...)Different things I tried...
> Creating the button dynamically from the library...
> Inserting it statically from the library on frame 2...
> referencing the mainTimeline through a variable...
> wrapping the gotoAndStop action in another function...(if placed directly on the timeLine the movie correctly goes straight to frame 3)
> naming frame 3...
> using 'nextFrame' instead of 'gotoAndStop'...etc..
In most cases I don't get an error in the output panel and no compiler error either; it just doesn't work!!!(Just stays on the same frame after I click the button)Here's the code I think should work; but doesn't.
Long time flash "dabbler" who has avoided using scripts as long as possible. But now finds himself having to use CS4 and AS3.
I have a situation that would have been easy to handle in older version of Flash or Swish. Previousely if I had an imported FLV or SWF that was 7 seconds long at 20 FPS I would have gone to frame 140 and set a getURL action to redirect to a webpage at the end of the movie.
But with CS4 & AS3, this is not so simple anymore.
I have a button that when pressed successfully invokes the navigateToURL parameter when pressed. But at the same time I am playing an FLV in the background that is 7 seconds long.
What I need to do is have a timed event that at the end of 7 seconds (7000 milliseconds) then invokes the navigateToURL function.
how to accomplish this? I have looked all over and have not seen anything that accomplishes this.
Here is what i have as my script on frame 1 in my actions layer including some timed event scripting
stop(); // We need to import the utils packageimport flash.utils.*; // Create a new Timer object with a delay of 7000 msvar introTimer:Timer = new Timer(7000);introTimer.addEventListener("timer", timedFunction);
I use scrollbar at the bottom of the timeline to go to different frames. This is slow if I have thousands of frames. I wonder if there is a similar interface like the Actions window for labels on timeline. I mean you can see all the scripts at left pane and be able to go there directly by clicking on anyone on the list. I would be nice if you can see all your labels in a menu and click to go there directly (I believe Director has that). Maybe I can put some dummy script in different label and then I can use Action window to travel to there.
I was wondering is there a way to have an embedded swf navigate to different pages of a pdf?
Example:my swf is on page one. There are mulitple buttons in the swf, when clicked it will take you to page 3, or 5, or 7, etc.
Currently, when I click on a button, it DOES take me to say page 4, but the content on page is the SWF file from page 1, and not the content that is suppose to be on page 4.[code]...
I just wanna create my own website using actionscript 3. I. I have 4 buttons, each links to a specific page but instead of using frames for each page. I just want a whole movieclip wherin the target page moves to its target loation. Here's the attached image[code]...