ActionScript 2.0 :: Possible To Duplicate Movie From One Path To Another?

Dec 25, 2007

Is there a way to use the duplicateMovieclip function to dusplicate a movie from one path to another? So say I want to make a copy of a movieclip which is in MC A, and put it into MC B . Is that possible?

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[Code]....

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[Code]...

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[Code]...

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[Code]...

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[URL]

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[Code]....

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[Code]....

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ActionScript Code:
function makeTab() {
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[Code]....

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I wanted to post this here, in case someone more AS oriented should see it... I don't think it's getting much attention in the other thread... My problem is with creating duplicate movie clips, and then being able to access them again, to move them, or whatever.... you can see more details HERE

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When using 'duplicateMovieClip()' is it possible to specify a path and x and y values on which the clip to be duplicated ? I have searched for the duplicateMovieClip syntax and this is what I found: duplicateMovieClip (target, new name, depth).

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ActionScript 2.0 :: Duplicate Movie But With Dynamic Clips?

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I'm using this code to create a row of movies:

Code:
var xPos:Number = 0;
for (y=0; y<5; y++) {
var emptycontainer:MovieClip = _root.holder.createEmptyMovieClip("empcontainer"+y,

[Code].....

Is there a way I can easily create an identical row of moviclips with button functionality easily (i.e holder2)? I have a feeling duplicateMovieClip doesn't support dynamically loaded content. I intend to switch the attachMovie command with a loadMovie to load Jpegs instead of movieclips.

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ActionScript 2.0 :: Duplicate Movie Clip After Loading?

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I am "trying" to experiment on have one movie clip load an external image and then telling it duplicate the movie clip with the loaded contents... is this possible? Here is what I have on the "loader" movie clip:

[Code]...

But this doesn't seem to be working as planned.

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ActionScript 2.0 :: Dd A Duplicate Movie Clip, For MMOG?

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i am trying to add a duplicate movie clip, for my MMOG, when another player enters the room. I am using this code:

[Code]...

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