ActionScript 2.0 :: Random Array And Comparison

Jan 21, 2008

Pattern_Array (created by a random function that pulls from Words_Array and stores the index)Now I want to create another array called Choices_Array that will compare Pattern_ Array to Words_Array and not repeat any of the Pattern_Array index's in the new array.

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I try to compare two array

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I'm looking for a good method to compare a single bitmap data instance against an array of stored bitmap data objects. I need to figure out how I can compare and arrive at the conclusion that the result either means that the images are of the same object/aka similar or if they are two totally different images. I tried checking threshold of the result of the compare() function but my efforts have failed so far.

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

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ActionScript 1/2 :: Something Wrong With Comparison Result?

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I have a problem that bugging me and hindering me from advancing to next part of the game. I'm very much behind schedule because of these weird behavior. (Well I blame my ignorance for not properly coding them)
 
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Flash :: Comparison Of Authoring Tools?

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Are there a good overview/comparison of Flash-authoring tools somewhere online?

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Actionscript 3 - Comparison Of Flash 3D Engines?

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I am currently digging into the whole Flash 3D stuff and I am quite unsure which engine I should use. I really prefer haXe for development but ActionScript 3 is also fine.My current candidates are:

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Flex :: Comparison Unable To Compare?

Jan 26, 2011

Unable to get ll = -15 even when the Flex builder console show correct result. Which part could I go wrong?

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ActionScript 3.0 :: Warning: 1098: Illogical Comparison With NaN

Aug 18, 2010

I have a puzzle game, in which the user can define how many pieces will the puzzle have. There are some problems in the entry validation. I pass the data in a custom event, and then check if they are numbers, if they're not, then go with the default values.
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Code:
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[code]....

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Actionscript 2.0 :: Input Text String Comparison

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I've been trying to compare two strings. One from an input text field, input_txt, and the other a variable. For some reason, even though both trace out exactly the same, it's not seeing a match.

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ActionScript 3.0 :: Numeric Comparison In Switch Statement

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First time working with numeric comparison,[code]But, the code is not functioning. I don't want to use if .. else construct.

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Javascript :: Any Recent Performance Comparison Among Silverlight And Flash

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I googled it and found some old results like bubblemark.com, link text and link text. But is there any recent benchmarks as all the platforms have been updated. I like to measure the speed of silverlight 4 against the modern and faster javascript engines.

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Actionscript 3.0 :: Optimization Of HUGE List Comparison: Dictionary?

Apr 8, 2010

I'm on the brink of finishing the first iteration of my first game ever o/ and of course the last item I need to complete is the hardest. I am making a simple word game, and all details aside, the task at hand is a conditional block to determine whether the word the user has entered is real, and in order to do this I need to somehow compare it to a dictionary list.

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ActionScript 2.0 :: Date Comparison - Different Format In XML And Flash File

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I'm loading data from XML file, and in XML file Date will format like YYYY-MM-DD, e.g. 2008-05-05. So in flash when I'm using getDate() it will display date like 2008-5-5 so that in comparison of date it will not compare.... I'm not able to check 2008-05-05 to 2008-5-5.

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ActionScript 3.0 :: Open-source Flash 3D Engine Comparison?

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For some reason, I'm having a hard time finding a recent, side-by-side comparison of the various pros and cons of the different open-source flash 3D engines, such as Papervision3D, Away3D, and Sandy3D. Specifically, I'm looking for comparisons in the areas of

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i've been using different loaders in the past, here are the most popular:.

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which one is the best one and for which challenges?

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I'm having difficulties with my switch script. Below is the code:

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ActionScript 3.0 :: Random Sound With An Array?

Dec 23, 2009

I would like to use an array to play 5 sound files randomly.Here's the code I've got so far! Can anyone tell me what code I'm missing?

var my_sounds:Array = [Sound1, Sound2, Sound3, Sound4, Sound5];
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[code]......

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Arrays :: Array Random Selection?

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How can I make an array in flash as2 and from there select 12 values assigning them to twelve different variables?So far I got this:

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[code]....

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ActionScript 3.0 :: Loop A Random MC From An Array?

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I've got the following script that loops an array of movieclips at random positions in and out of the stage using Tweener. My problem is that the loop uses all the movieclips (WELCOME00, WELCOME01, etc.) at once. What I'd like is for the loop to only use one of the movieclips, chosen at random, for the loop instead of all of the movieclips listed in the array at one time.

Code:
import caurina.transitions.*;
var mcArray:Array = [WELCOME00, WELCOME01, WELCOME02, WELCOME03];
var init:Boolean = true;

[Code].....

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ActionScript 3.0 :: Array With 9 Different Random Numbers

Jan 8, 2011

I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]

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ActionScript 2.0 :: How To Get Random Content From Array

Mar 6, 2005

I have 12 empty Movie clips on stage. I want to get the content (jpg's or swf's) for these containers from an array. This is all fine, but I would like the contents to be loaded randomly into one of the 12 containers. The containers load the jpg's, which are preview thumbnails that need to link to the actual larger image plus some text. Loading eveything is OK, but I haven't figured out how to load the content into a random MC...
I attached the fla and images.

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ActionScript 2.0 :: How To Create Random Array

Jan 15, 2006

I'm creating a series of banners for a website. There are 3 so far with more to be made. I have made each banner as a separate swf file.The thing I would like it to do it create a randomly ordered array of the banner swf names and then load the banners in that order. Once the banners have been played or loaded through, I would l simply like it repeat that same order again.I have managed to create an array and play through that array in an ordered loop, but how do I create a random array that will do the same thing?[code]

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ActionScript 2.0 :: Random Word From An Array?

Aug 25, 2006

I have problem with getting a random word from an array and the putting that word to a text field.

I setup the array for my words like this:

Code:
// a string of words
this.somewords = "wind breeze storm stormy tornado text space";
// convert the string of words into an array of words
this.wordList = new Array();
this.wordList = this.somewords.split(" ");

And I want to put randomly these words to a movieclip that I'm attaching to the stage about 50 times.

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ActionScript 2.0 :: Random Numbers From 0-9 In Array?

Feb 10, 2007

What should I do so I end up with an array of random numbers like

[2, 6, 4, 9, 0, 3, 7, 8, 1, 5]
[3, 5, 8, 1, 9, 0, 6, 7, 2, 4]
I'm thinking like starting with an ordered array

[code]......

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ActionScript 2.0 :: Creating A Random Map Into An Array

Aug 1, 2007

I'm trying to create a program that creates a random map for a side scrolling cave. So I need to store the roof and the grounds y coordinate into a big array, like 10 000 pieces of wall.

The only way I've gotten it to accept some data into the array is like this but I want something cleaner and something that can go on forever.

How should I format the first 4 lines of code so that the array accepts commands like this and expands for the for loop as needed?

[Code]....

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ActionScript 2.0 :: Random Array Loader?

Aug 7, 2008

I have an Array Randomly loading images on to the stage, there is a 'splice'so no 2 images repeat. the problem is - once the images all get 'deleted' there are no more images the array can pull. I want the images to be recreated in the array.That way It will load the 29 images I have Randomly, with out repeating them and after all 29 appear it will start over again.If I remove the 'splice' I can load as many images as I want however some load twice or more before the batch is complete.

Code:
var images:Array = new Array();
for (var i:Number = 0; i < 29; i++) {
images.push("image" + i + ".jpg");[code].....

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