ActionScript 2.0 :: How To Get Random Content From Array

Mar 6, 2005

I have 12 empty Movie clips on stage. I want to get the content (jpg's or swf's) for these containers from an array. This is all fine, but I would like the contents to be loaded randomly into one of the 12 containers. The containers load the jpg's, which are preview thumbnails that need to link to the actual larger image plus some text. Loading eveything is OK, but I haven't figured out how to load the content into a random MC...
I attached the fla and images.

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ActionScript 2.0 :: Random Content From Array?

Mar 6, 2005

I have 12 empty Movie clips on stage. I want to get the content (jpg's or swf's) for these containers from an array. This is all fine, but I would like the contents to be loaded randomly into one of the 12 containers.The containers load the jpg's, which are preview thumbnails that need to link to the actual larger image plus some text. Loading eveything is OK, but I haven't figured out how to load the content into a random MC

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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Actionscript 3 :: Dynamically Add Content From An Array And A Multidimensional Array To A Textfield?

Feb 15, 2012

I am working on an interactive quiz type game using arrays and multidimensional arrays.

I am trying to make a dynamic textfield say "the current question" + "Sorry, the correct answer is..." + "the second answer in the first string of answers in the array".

I think I am pretty close, but there is an error in the syntax.

Here is the line of code where I try to do this:

questionHolder.question.text=(String (cat4Questions[0]) + "Sorry, the correct answer is "+ String (cat4Answers[0,2]));

I am getting this error:

VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0.

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Professional ::building A Random XML Content Area?

Feb 18, 2010

I'm trying to build a "product spotlight" area on my site's homepage. There are a lot of products, so I want to display them randomly, and I want to specify an image, link and text in the XML file.
 
I've started by using the XML gallery on kirupa.com, but that didn't quite do what I wanted. I found a little workaround when I found a random XML image loader on another site, and used that.. all it would load was an image, so to make the product photos be links and have special text I made each photo a .swf instead of .jpg file and added a button link over the whole image. This way works, but we are adding more and more products and it's becoming cumbersome. There will be about 50 different products randomly changing.
 
It would be perfect if we could just set up the xml like
 
<list>  <product>    <image>whatever.com/product1.jpg</image>    <url>whatever.com/product.2htm</url>    <title>Buy this now for $3.50</title>  </product>  <product>    <image>whatever.com/product2.jpg</image>    <url>whatever.com/product2.htm</url>    <title>Buy this now for $4.50</title>  </product></list>
 
And then the flash file would have the link on the top layer and pull the url from the xml file, bottom layer would load in the image, and in the middle we'd have the title, maybe I'd have it slide in with a basic tween or something like that. And then, there could be like 50 different images listed in the xml, and it would display one randomly for like 10 seconds, then fade into a new one, and just keep swapping it out forever and ever. I really want to do it this way because I can update the text or images without having to build a new .swf file every time something changes.I know how to do some regular basic flash stuff, but I never got into the hardcore actionscripting, so I'm kinda stumped. Anyone know how I can pull something like this off or know of freeware example that I can use and build off of?

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Professional :: Portion Of Page Needs To Have Random Content?

May 27, 2011

I have a page with a "Tip of the day" section.I have at present about 30 different tips.I would like to set that section up so that every time the page loads a different tip appears, in random order.

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Professional :: Building A Random XML Content Area?

Nov 11, 2010

I'm trying to build a "product spotlight" area on my site's homepage. There are a lot of products, so I want to display them randomly, and I want to specify an image, link and text in the XML file.I've started by using the XML gallery onbut that didn't quite do what I wanted. I found a little workaround when I found a random XML image loader on another site, and used that.. all it would load was an image, so to make the product photos be links and have special text I made each photo a .swf instead of .jpg file and added a button link over the whole image. This way works, but we are adding more and more products and it's becoming cumbersome. There will be about 50 different products randomly changing.

<list>  <product>  <image>whatever.com/product1.jpg</image> <url>whatever.com/product.2htm</url>  <title>Buy this now for $3.50</title>  </product>  <product>  <image>whatever.com/product2.jpg</image> 

[code].....

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ActionScript 2.0 :: Load Random Content From XML File?

Feb 23, 2009

I'm completely new to loading XML into Flash . I'm not very good with actionscript either, but I've managed to get pretty close to what I need to achieve via tutorials.[code]...

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ActionScript 3.0 :: Random Scrolling Content In Flash

Apr 4, 2011

I'm working on a banner advertisement but I've hit a bit of a snag. First, here's what I'm trying to do.

1 - Eight MovieClips are added to the timeline. They are based on a MovieClip in the library which contains 1 dynamic text field.

2 - Content is to scroll on screen(from right-to-left), then off in a cyclic pattern. Once an item is scrolled off-screen, it's position is reset it's original position (slightly off-screen on the right side) effectively preparing them for more scrolling.

3 - The same MovieClip can't scroll in if it was the last one to be on-screen.

That's it really. When the clips are created, the dynamic text field for each is set to a counter value which basically gives each a number from 1 to 9, letting me differentiate each clip from the one other. As it is right now, it 'sort of' works which well, just doesn't cut it which is why I'm here. Content merrily scrolls maybe 3 or 4 times on average, then nothing happens. I'm sure my logic is wrong somehow (obviously) but I'm going cross-eyed trying to figure it out.

Here's a link to the source .FLA. I'm using CS4 but I saved it as CS3 to cater to the largest group possible.

Source .FLA

Oh, and I'm using the caurina Tweener package for the scrolling of MovieClips. use any tweening package, native or otherwise..

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ActionScript 2.0 :: Extract Bounding Area Of MC With Random Content

Jul 1, 2008

I have a main movieclip with a bunch of 'flies'-MCs flying around randomly in it. If the main mc is placed in main timeline, is there a way to retrieve the actually covered area of the main mc at a certain moment... imagine a snapshot bounding box of all flies at that specific moment.

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ActionScript 2.0 :: Get Array Number From Its Content?

Jul 17, 2009

I would like to find out the index in the array from a string in the array. E.G[code]...

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ActionScript 3.0 :: How To Compare Array Content

Oct 16, 2009

Why code below traces "False". I am nearly sure that it has to be "True".
Code:
var a1:Array = new Array(1,2,3);
var a2:Array = new Array(1,2,3);
trace(a1 == a2);

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ActionScript 3.0 :: Access Each Content In Array?

Jan 24, 2010

this is my code:
var arr:Array = new Array("ABCD","BCDA");
for(var i:int =0; i < arr.length; i++)

[code].....

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ActionScript 3.0 :: Compare Value With Content In Array?

Sep 3, 2010

Is this the best way to compare a value with the content of an array?

for (var p:Number = 0; p < minaMaxAntal; p++) {
if (minaStatus[p]==1) {
code...
}

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ActionScript 2.0 :: Array - Add Different Content Into The Sections

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I have taken this script from a tutorial which uses a scrollbar and buttons to control a number of sections created by an array. I have an empty movie clip called 'content_mc' on the main stage, linked to which is a movie clip with the identifier 'section'. The tutorial doesn't explain and I can't figure out how to actually add different content into the 5 sections.

[Code]...

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ActionScript 3.0 :: Passing Content Of Array As Arguments

Jul 14, 2009

You can do this:
PHP Code:
public function (args ...)

To take in any number of arguments. Is it possible to then give the content of that args array to a new function:

PHP Code:
public function bla (args ...){
pleh( changeArrayIntoArgs(args) );
}

So that that would be the same as just passing arguments manually. lets say bla got 3 arguments:
PHP Code:
bla(v,vv,vvv);

So that bla then executes:
PHP Code:
pleh(v,vv,vvv);

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ActionScript 3.0 :: Comparing TextField With Array Content

Jan 27, 2009

I'm having some trouble with arrays, especially comparing a keyword which the user writes in to a TextField with a word placed in my Array.[code]

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ActionScript 3.0 :: Output The Content Of An Array Into A Textfield?

Dec 6, 2011

i am trying to output the content of an array into a textfield.

For instance this is my array:

var MyArray:Array = ["item 1","item 2","item 3","item 4","item 5"];

And trying to output to textfield via a for loop and a textfield with an instance name "products".

for(var i:Number=0; i<MyArray.length; i++){
products.text = MyArray[i];
}

My problem is that this only outputs the last item in my array into the textfield. But not all of the items..

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ActionScript 3.0 :: Copy Multiple Array Content Onto Clipboard?

Nov 30, 2010

I'm trying to write a script that can copy multiple inputs that i've stored inside my array to the clipboard. Is it possible for me to get all my data inside "storage" array to the clipboard? All it seems to do is copy the last input given.[code]...

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ActionScript 2.0 :: Array Content 'undefined' In Simulate Download

Sep 6, 2007

One last time and then I abandon this idea of importing XML files forever

I have attached a sample .fla file plus folders with the other files in the Variables not found only on "simulate download" post if you want to try running it.

There are 42 XML text files and 42 buttons on stage. In 'Test Movie' all 42 external XML files load perfectly every time - switch to 'Simulate Download' and keep clicking. It won't take long to "break it" and an 'undefined' will appear. But if you keep clicking, the same text will be defined on the next time around - so this isn't simply a case of the array not being created properly.

This is the frame in the preloader that creates the array that holds the XML files - it loops until they are all loaded - the counter is set and incremented in the other preloader frames:

Code:
function loadXML(loaded) {
if (loaded) {
//loops back to load all text

[Code].....

'textNum' will never fail to show the number clicked when 'undefined' appears - but 'textForStage' which is the actual text in the array will show 'undefined' in the output window.

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ActionScript 2.0 :: Cycle Through The Content Of An Array By The Push Of A Button?

Dec 17, 2010

I obviously don't understand arrays very well. I want to cycle through the content of an array by the push of a button. The dynamic text field registers the variable "aar", because when I preview this it displays "item1". When I then hit the button, the variable "i" is increased by 1, the dynamic field with the variable "i" shows this, but the dynamic field with the variable "aar" is not updated to the next array-item. This code is in the first frame, with no stop(); code in the file at all.. Why doesnt this code work?

Code:
aar = new Array();
aar[0]="item1"
aar[1]="item2"
aar[2]="item3"

[code]....

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ActionScript 3.0 :: Random Sound With An Array?

Dec 23, 2009

I would like to use an array to play 5 sound files randomly.Here's the code I've got so far! Can anyone tell me what code I'm missing?

var my_sounds:Array = [Sound1, Sound2, Sound3, Sound4, Sound5];
var s1:Sound = new Sound(new URLRequest("GentleSeaOnFlatBeach.wav"));var s2:Sound = new Sound(new URLRequest("SPLASH.wav"));var s3:Sound = new Sound(new

[code]......

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Arrays :: Array Random Selection?

Dec 22, 2010

How can I make an array in flash as2 and from there select 12 values assigning them to twelve different variables?So far I got this:

quotes = new Array();
quotes[0] = "one";
quotes[1] = "two";

[code]....

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ActionScript 3.0 :: Loop A Random MC From An Array?

Aug 27, 2010

I've got the following script that loops an array of movieclips at random positions in and out of the stage using Tweener. My problem is that the loop uses all the movieclips (WELCOME00, WELCOME01, etc.) at once. What I'd like is for the loop to only use one of the movieclips, chosen at random, for the loop instead of all of the movieclips listed in the array at one time.

Code:
import caurina.transitions.*;
var mcArray:Array = [WELCOME00, WELCOME01, WELCOME02, WELCOME03];
var init:Boolean = true;

[Code].....

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ActionScript 3.0 :: Array With 9 Different Random Numbers

Jan 8, 2011

I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]

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ActionScript 2.0 :: How To Create Random Array

Jan 15, 2006

I'm creating a series of banners for a website. There are 3 so far with more to be made. I have made each banner as a separate swf file.The thing I would like it to do it create a randomly ordered array of the banner swf names and then load the banners in that order. Once the banners have been played or loaded through, I would l simply like it repeat that same order again.I have managed to create an array and play through that array in an ordered loop, but how do I create a random array that will do the same thing?[code]

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ActionScript 2.0 :: Random Word From An Array?

Aug 25, 2006

I have problem with getting a random word from an array and the putting that word to a text field.

I setup the array for my words like this:

Code:
// a string of words
this.somewords = "wind breeze storm stormy tornado text space";
// convert the string of words into an array of words
this.wordList = new Array();
this.wordList = this.somewords.split(" ");

And I want to put randomly these words to a movieclip that I'm attaching to the stage about 50 times.

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ActionScript 2.0 :: Random Numbers From 0-9 In Array?

Feb 10, 2007

What should I do so I end up with an array of random numbers like

[2, 6, 4, 9, 0, 3, 7, 8, 1, 5]
[3, 5, 8, 1, 9, 0, 6, 7, 2, 4]
I'm thinking like starting with an ordered array

[code]......

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ActionScript 2.0 :: Creating A Random Map Into An Array

Aug 1, 2007

I'm trying to create a program that creates a random map for a side scrolling cave. So I need to store the roof and the grounds y coordinate into a big array, like 10 000 pieces of wall.

The only way I've gotten it to accept some data into the array is like this but I want something cleaner and something that can go on forever.

How should I format the first 4 lines of code so that the array accepts commands like this and expands for the for loop as needed?

[Code]....

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