ActionScript 2.0 :: Remembering The Last Step And Going Back?
Jun 4, 2003
Basically say I have 4 areas in my website. There are 4 buttons that correspond to the four areas.
On the main screen are outlines of boxes. Each section will have a different sized rectangle so I want the boxes to transform to the new sized box.
So say you click on number 2 and you are on section 1. The main box will change size to the shape in number 2 from number 1. Then say you click on button 4. The box will then change to the shape of the box for section 4 from the size of the previous box.
How do you get it to remember where you are in order to transform to the area where you click the button?
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Mar 21, 2002
I would like to know if it is possible to control the property of movie clip with the enterframe event until it meets a particular condition then if it does another one.
1) My MC (this) of size 50% increases by 10% on enter frame until it reaches 150% of it's size
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I tried with the following similar code:
limitX=this._xscale;
limitY=this._yscale;
//define my variables
[Code].....
Don't worry about the synthax of gotoandplay is just to illustrate, basically this does nothing and I have been told that is is because I redefine limitX everytime I call the function, but how do you get around this?
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Load external swfs and play all step by step but loop
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Jun 4, 2009
I cann't find in all documentation just a simple thing how to publish a video on the web.What I did so far more or less successfull:
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May 2, 2010
I don't wanna force you to reading a long, boring text, so I'll simply show you my algorithm.
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Code:
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[code].......
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Nov 1, 2005
I need a flash program which can remember all the boxes that have been clicked on.
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Dec 6, 2006
i have like more than 5 movieclips on the stage .. and it is draggable and when you drag it and hit the target movieclip this movieclip set to _visible = false; i want to know how i can remember this movieclip so when a new movieclip is drag to the target the last movieclip that was set to _visible = false now can be true and the new movieclip is the one that would be set to false
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I've got a movieclip which I am tweening around the stage to various positions, depending on what buttons the user presses.My problem is, that currently each time the user presses a button, the movie clip shoots back to it's original position (placed on the time line), then tweens to the new position dictated by the button.
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here is my code for the tween..
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
ButtonOne.onRelease = function() {
[code]....
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Sep 7, 2009
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Code:
Mouse.show();
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exe now for debugging. The problem is I don't know how to do "step into" with that. There're two command for stepping, "step" and "next", but it all behaves similar to "step over" in a GUI debugger.So is there any good way? Maybe I need to set a break point in the beginning of the function i'm going to step into, continue the execution and finally remove the break point?
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Code:
if (_root.OuterClip.InnerClip1._x >= _root.OuterClip.InnerClip2._x){
_root.OuterClip.InnerClip1._x += Speed;
}else{
[code]...
But neither work.
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Jul 31, 2011
I'm trying to build a scrollbar object that needs to be able to dispatch the location of its dragbar on certain locations only. Additionally, and most importantly,I want the dragbar to "snap" to certain points along its path while dragged, dispatching an event only when the snap point is reached.
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Mar 20, 2011
I'm using CS4 and want to test the step() for fastforword control, but I was unable to call the step() function.
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Mar 28, 2012
I have seen InBufferSeek property of NetStream , useful for seeking or steping video from buffer.. Which I use with Step() method to forward and rewind functions for my Custom Player. When user select to make fastForward I set, below variables
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netStream.maxPauseBufferTime = 3600; // allow stream to buffer more data in pause Mode
After that I call a Function in Regular interval which steps vide
netStream.step(75);
This works fine.. but my vidoes PlayHeadtime not get updated with this.
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Sep 24, 2009
I am working with google map api ... http:[url]..What i want to do is to take up all the steps of direction, and place them in a datagrid.but the problem that the google map api provide description on in HTML format. and then i put this steps data in my flex datagrid, it shows up all the html tags in it too, including with the data.Can there be some way i can do this, without the html tags.My code for the google maps look like this :
private function processTurnByTurn():void {
var stepText:String;
var stepMarker:Marker;[code]....
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<mx:DataGrid width="100%" height="100%"
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Nov 19, 2011
I have a main fla file that loads a game (with a Loader) and adds it to the stage (addChild(myLoader)).Is there a way to step through/debug the loaded swf? If so, how? My game.swf breakpoints aren't hitting.
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Apr 21, 2011
When step1 finish, step1 call a content event. This event unload step1 and load step2. The play is not a problem and it works good.In the content I have a rewind button but it works bad. It go back 8 frames at time, but when I stay in the first frame of step2 I must to call step1 and go to last frame position (.totalFrames).I try with global variable MovieClip(root).var but not good. I try also with not unload step1 but not solve
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Jan 17, 2011
I have a <s:Scroller> surrounding a <s:Group>. The scroller works, but I want to increase the vertical step size on the scroller. I've tried everything, but am having no success. Modifying the scroller.verticalScrollBar.stepSize value in the init function seems logical; however, this approach fails.
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