ActionScript 2.0 :: Resize MC When OnRollOver - Flash8?
Dec 16, 2007
I want to make three MC and when onRollOver I want to scale each one of them to 120% and when onRollOut to go back to 100%. If I write the entire code it works, but when I try to make a function it doesn`t. I�m a complete newbie with flash so I apollogize for asking for help with this.
im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.
I have a movieClip, which in turn has a nested movieClip. I need each of these to have thier own onRollOver events, the parent movieClip is OK, but the event never fires for the nested movieClip. My code goes something like this:
[Code]...
is output when mcOne is rolled over, as it should, but nothing is output when mcTwo is moused over.
resizing movieclip using action script. I doing a resize on the width of the moviclip. What i got is the movieclip resize on center, but i want is on left. the code i use as below:
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
I've got mc which onRollOver goes up and onRollOut it goes down.The problem is when I test the movie and move over the movieclip it works fine, but when I am doing it fast over it, it goes up and doesn't go down even I rollOut.
I have a simple enough Q.. I am trying to ignite an onMouseMove function with an nEnterFrame event ONLY when I rollOver a certain hotspot..Ok,Starting with:..
Code: My_mc.onRollOver = function(){ var mouse:Object = new Object();
I'm dynamically creating movieclips and using loadMovie to load jpg images from an xml file. But I cannot get the onRollOver, or any other event handler to work. Here is my code:
Code: var images:XML = new XML(); images.ignoreWhite = true;
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.
Code: // Instantiate MovieClipLoader Class var thumbloader:MovieClipLoader = new MovieClipLoader(); case_btn_1.onRollOut = function() {
The goal is to have a link to a url, that changes colour when you roll the mouse over it. I'd rather it wasn't a btn as there are a lot of links similar and it would be very time consuming to change them all to symbols and stuff. I'm using flash CS4 [AS2]. Currently, I have a dynamic text box on the stage and a link in the link box. ***please see attatched screenshot*** Please can someone send over some AS2 script that I can use to change the colour of the text on mouseover?
I have a movie which is serving as a button. When you rollover the image, it grows, and stops. When you rollOut, it shrinks, and stops. This code works fine.The Problem: When you scroll the mouse over quickly, the animation get stuck and doesn't execute the rollOut code.Here's my code:
I have a slideshow made up of about 21 photos and each one is on a different layer and each has a fade in and out transition applied to them. I want to be able to stop the slideshow when a rollover occurs. I've tried various types of code and none of them get close.
FLA in CS3 attached.Simple MC with over/out and onPress.All silhouettes have over/out. Silhouette on left initiates the animation.Black box in top left corner resets it.When a silhouette has been rolled over/out it does not follow timeline animation.{Rollover a single person then click left person to see issue.)I originally had the motion done in AS, but switched to timeline for trouble shooting.I'm trying to use more AS than timeline lately, so i hope someone can point me in the right direction. Also any tips in easier ways to do what i'm doing would be great... sometimes i feel like i'm taking the extended route.[code]
I currently have this button set to change the color of little dots on it to black onRollover. However, in the photoshop button sent by the client, the dots look much better. How do i use actionscript to swap one movie clip for another in a smooth fade, like it's currently being told now?
I'm "attempting" to create a tab-like login form that animates with the tweener when rolled over and rolled out. My problem is the textinput component fields can't be accessed inside the movie clip button?
I need an animation to begin playing when another button is rolled over, if the button is still rolled over, the animation will finish it's loop. If it the button is rolled out, the animation is played backwards.
I've a little problem with some movement on a onRollOver action I created a mc(should act as a button) with dynamic txt on it When i move my mous over it, the txt should move from the left side of the mc to the right side. I'm very new to AS but this is what i have.
[Code]....
This is what happens When i move my mouse over the button dyntxt._x increases by 10 and then stops. When i move my mous over it again, it increases again by 10. That until 170 is reached. But what i want is, when i move my mouse over the button dyntxt._x should increase by 10 until 170 is reached.