ActionScript 2.0 :: Rotate MC Based On Mouse Y Value?

Sep 27, 2010

I'm trying to achieve the effect found on this site:As you can see, the cursor (the marker) slowly rotates, based on the Y value of the mouse

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What I really want to know is how to rotate the symbol based on direction of mouse movement

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Nov 13, 2010

currently I have a movieclip that follows my mouse cursor simply using

char.x = mouseX
char.y = mouseY

the movie clip is always upright, how do i add rotation so the char will rotate slowly based on the direction hes moving?

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ActionScript 2.0 :: Rotate A Movie Clip Based On Time?

Feb 11, 2010

Basically what I'm trying to do is make a sundial-style clock animation. I'm using AS2 in Flash CS4. I'm still quite new to Flash so my AS know-how is slightly limited...

I want to get the time from the user's computer (I'm using getHours) and make a line (movie clip) rotate to a certain angle based on the hour. Eg. 1pm = 13 degrees, 2pm = 26 degrees and so on. This is the script I have so far and all it seems to do is rotate the movie clip to 90 degrees.

[Code]...

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Rotate With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in

function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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I am wondering how I can make a top viewed char, that is rotating after my mouse. With an enter frame function or something?

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I am having problems finding a way to rotate an object with mouse movement when the mouse is down, and stop the rotation when the mouse is released.

I can do drag and drop ok but this doesn't help at all.

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ActionScript 3.0 :: Rotate MovieClip Towards Mouse

Nov 26, 2010

I made a game in AS2 where the player rotates towards the mouse, then discovered you need AS3 for 3D things(which I plan to add later) so I re-made the game in AS3. I think I can more or less do the rest of it but the rotation is driving me crazy. This code works fine in AS2 but when I try it in AS3 it completely fails. The player just wobbles about a 90 degree radius.

[Code]....

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ActionScript 3.0 :: Rotate MC Relative To Mouse?

Oct 29, 2009

I'm using the following code to rotate a MC on the Y axis that stops at a certain point. Is there any way to do the same using the tween class so it has a softer finish.

addEventListener(Event.ENTER_FRAME, mcRotation);
function mcRotation(event:Event):void
{
var controller:Number = mouseX - stage.stageWidth * 0.5

[Code].....

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ActionScript 3.0 :: Rotate In The Direction Of The Mouse?

Feb 11, 2012

I am horrible at maths and I would like to ask how to make an object ex. an arrow turn into direction of the mouse?ENTER_FRAME and some mathematical functions, but I cant tell which and how to use them.

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ActionScript 2.0 :: Rotate Mc By Mouse Movement?

Apr 12, 2006

i'm trying to build a "circular" menu that rotate on rollover and mouse move but with no good results. Just something like the yugo sliding menu but with buttons placed around a circonference.I don't need a dinamic menuI need a function that let the menu rotate up when cursor is below the half of the circle and viceversa.I've done a search and found a compass example but i really can't edit it. I'm a newbee and can't really figure out how to rotate a movie clip around its own axes on mouse move..

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ActionScript 3.0 :: Rotate A Sphere With The Mouse On The X And Y Axis?

Nov 6, 2009

I am trying to rotate a sphere with the mouse on the x and y axis but the sphere keeps 'roll'ing and flipping it all around.

package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;

[code]....

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ActionScript 2.0 :: Rotate Movie Clip With Mouse

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I want to rotate a movie clip with the mouse and I have this code:[code]Neither looks like what I want. The first image is okay until its rotated, and the second is blurry but looks better than the first when its rotating.So I have two questions.Is there a way to get better image quality when my image is rotating with out using a bitmap?Can some one give me a code example that changes the frame in the symbol based on the position of the cursor to the symbol?

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ActionScript 2.0 :: Rotate Circle With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help. in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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ActionScript 2.0 :: Rotate Towards Mouse W/ Boundaries And Reflection?

Oct 20, 2003

I'm using the code 'rotate towards the mouse' from [URL].. It works fine to rotate the clip, but there's two things I'd like to have happen here: 1. At a certain angle of rotation, the MC that is following the mouse reflects horizontally. example: a profile of a head is following the mouse. i don't want the head to be upside down when the mouse reaches the back of the head, but rather the head flips over to watch the mouse.

2. Boundaries: is there some way to set up the code so that the MC stops following the mouse when it reaches a certain position on the Y-axis?

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ActionScript 2.0 :: Trigonometry - Rotate Slowly To The Mouse?

Dec 20, 2005

i know how to check the angle between my object and the mouse, but i dont know how to make it rotate slowly to it...

i tried this codes:

Code:
//first method:
onClipEvent (enterFrame) {
this._rotation = (Math.atan2(_root._ymouse-this._y, _root._xmouse-

[Code]....

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ActionScript 2.0 :: Rotate On Axis With Mouse Easing?

Apr 20, 2006

I have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script

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ActionScript 2.0 :: Object Rotate With Mouse On Stage

Apr 29, 2003

I want a ship or something in the center of the stage and to be able to click and the thing will shoot at the mouse. I know how to get it to shoot at the angle. I just don't know how to get the rotation with the mouse. I can do it with keys but not with the mouse. What I need object rotates pointing to mouse...

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ActionScript 2.0 :: Rotate Movieclip On Mouse Press?

Jan 22, 2008

I have attached my fla. I want rotate the mc by Mouse drag. But its get some of the jerk.

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ActionScript 3.0 :: Rotate On Drag Not Mouse Position?

Feb 24, 2009

i have some script that creates a rotating video wall/carousel effect that rotates left and right depending on where the mouse is.I want the carousel to only rotate when the mouse is down and dragging - but just can't seem to work out what i need to change.how do I define the drag action instead of the current +x & -x co-ordinates?here is the full script for the entire carousel

Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;

[code]....

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ActionScript 3.0 :: Mouse Drag Frame Rotate?

Apr 2, 2009

I have a 40 frame animation that in sequence rotates an image. That I need to add a mouse drag function so I can scrub through the images like here

http:[url].....

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ActionScript 2.0 :: Rotate Circle With Mouse Movement

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn. Currently using CS3 and AS2, downloading the FLA.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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ActionScript 3.0 :: MC Rotate And Face Mouse With Tween

Oct 24, 2010

I'm trying to get a MC to rotate to face the mouse using tween:
Code:
import flash.events.MouseEvent;
import fl.transitions.Tween;
stage.addEventListener(MouseEvent.CLICK,clicks);
var tween:Tween;
function clicks(e:MouseEvent):void {
var dx:Number = mouseX-mc.x;
var dy:Number = mouseY-mc.y;
var angle:Number = Math.atan2(dy,dx)*180/Math.PI+90;
tween = new Tween(mc,"rotation",null,mc.rotation,angle,5);
}
While this works fine, there are certain clicks which make the MC pick the longer route to rotate.

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ActionScript 2.0 :: Rotate Towards Mouse With Boundaries And Reflection?

Oct 20, 2003

I'm using the code 'rotate towards the mouse' from [URL]

It works fine to rotate the clip, but there's two things I'd like to have happen here:

1. At a certain angle of rotation, the MC that is following the mouse reflects horizontally. example: a profile of a head is following the mouse. i don't want the head to be upside down when the mouse reaches the back of the head, but rather the head flips over to watch the mouse.

2. Boundaries: is there some way to set up the code so that the MC stops following the mouse when it reaches a certain position on the Y-axis?

I'm using Flash MX or MX 2k4, whichever is more convenient for this project.

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ActionScript 3.0 :: F10 - Rotate Arrows On 3D Plane Towards Mouse Cursor

Nov 24, 2009

I'm trying to figure out how to rotate arrows on a 3D plane towards the mouse cursor using rotationY in Flash 10. Using the same technique as rotating towards the cursor on a 2D plane produces less than desirable results as you can see in the image below.

Code:
root.transform.perspectiveProjection.projectionCenter = new Point(stage.stageWidth/2, 0);
floor.rotationX = -90; // just a rectangle so we can see our plane
arrow1.rotationX = -90;
arrow2.rotationX = -90;
arrow3.rotationX = -90;
addEventListener(Event.ENTER_FRAME,pointToMouse);
[Code] .....

The arrows seems to be focusing in on a point offset from the mouse, but I'm not sure how to compensate to get it to line up.

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Professional :: How To Create Mouse Rollover/rotate Actions

May 10, 2010

I'm interested in learning how to create a "3d" object that a user can interact with using their mouse. I've taken 60+ pictures of a camera rotating by 5 degree increments and I'm trying to put together something similar to what Verizon has on their website for phones -  Where your mouse rolls over an object and rotates it.
 
I've seen this done with Java as well, but I'm interested in how flash does it.

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Flex :: Rotate / Scale Display Object With Mouse

Aug 5, 2010

I am basically trying to create a display object transformation manager which will allow me to scale/rotate objects. I am currently trying to figure out how to rotate an object so its corner follows the current x and y of the mouse. I always get confused on the math of things like this. I know how to listen for the events and everything, I just am unsure of how to calculate the amount of rotation to apply. I will probably be rotating via a Matrix so I can rotate the object around its center, rather than the upper-left corner of it. My question here is: how do I get values when I don't want them constrained, like scaleX and scaleY?

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Actionscript 3 :: Rotate Movieclip On Different Axis On Mouse Position?

Mar 27, 2011

I am looking for direction to this old UFC effect - [URL] that appears on the main page. It is movieclips rotating on different axis based on the mouse position. So far I have found this script:

stage.addEventListener(MouseEvent.MOUSE_MOVE,EnterFrame);
function EnterFrame(e:Event)
{
mc.rotation = (180*Math.atan2(mouseY-mc.y,mouseX-mc.x))/Math.PI + 90;
}

But this only rotates on x and y. What's a way to approach this effect?

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ActionScript 2.0 :: Rotate A Movieclip To Face The Mouse Location

Feb 12, 2005

rotate a movieclip to face the mouse location

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ActionScript 2.0 :: Rotate Movieclip According To Mouse Direction, Drag

Nov 8, 2007

Is it possible to rotate movieclip, while dragging, according to mouse direction and mouse x, y on that clip.

on the picture the 0, 0 of the mc containing red box is where the lines cross, the mouse point is indicated with cursor and around it is the circle where clip's x and y should be constrained and movieclip should rotate according to mouse movement direction for example: when mouse is moving straight down then the clip's x, y rotates up and stops when its 12 o'clock...

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