ActionScript 2.0 :: Rotate Towards Mouse With Boundaries And Reflection?

Oct 20, 2003

I'm using the code 'rotate towards the mouse' from [URL]

It works fine to rotate the clip, but there's two things I'd like to have happen here:

1. At a certain angle of rotation, the MC that is following the mouse reflects horizontally. example: a profile of a head is following the mouse. i don't want the head to be upside down when the mouse reaches the back of the head, but rather the head flips over to watch the mouse.

2. Boundaries: is there some way to set up the code so that the MC stops following the mouse when it reaches a certain position on the Y-axis?

I'm using Flash MX or MX 2k4, whichever is more convenient for this project.

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ActionScript 2.0 :: Rotate Towards Mouse W/ Boundaries And Reflection?

Oct 20, 2003

I'm using the code 'rotate towards the mouse' from [URL].. It works fine to rotate the clip, but there's two things I'd like to have happen here: 1. At a certain angle of rotation, the MC that is following the mouse reflects horizontally. example: a profile of a head is following the mouse. i don't want the head to be upside down when the mouse reaches the back of the head, but rather the head flips over to watch the mouse.

2. Boundaries: is there some way to set up the code so that the MC stops following the mouse when it reaches a certain position on the Y-axis?

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