I dynamicly create MCs and give them names and URL's through the XML i load, but how can I scroll them? I can display 10per page, but I want a scroller so I can view the rest for instance.
I've made xml gallery which has simple slideshow in starting and after clicking on that its takes to the xml loaded scrolling mc which is not scrolling properly like the tuts here in Kirupa. I've following code for that
function ScrollingCollectionTimeLine(target:MovieClip, speed:Number, dir:Number) { var mousePercent:Number = page_collections._xmouse/725; //trace(mousePercent);
Any examples on creating the horizontal scrolling menu with dynamically attached clips? the style where if the user mouses over the right hand side of the menu it slides left, etc? There's lots of tutes out there for simple scrolling but not much that take a dynamically sized clip into consideration!
The menu items are created dynamic out of empty movieclips and have the name movie + x. Now I'm trying to create a method that resets al the other movieclips to their original size and colour when one is pressed. The first problem is to adress the other ones. Even if I try to put the following in the script: movie[x]._alpha = 0; nothing happens..
for (x=1; x<=11; x++) { eval("movie" + x).onRelease = function() { var my_strNr:String = this._name
I create a mc on the root level from the library by attachMovie (box1).box1 creates a second mc from the library by attachMovie (box2).On the root level I have a button who change the color of both mcs by new Color / setRGB.But box2 will have the same color than box1, regardless which color I set to box2.Button-AS (FLA is attached):
Code: this.onPress = function () { // set box1 to green
i created an MC that is made of dynamic mc clips that include a textfield named combo_txt, it is the same clip that i put on stage with add child and i dont knowhow to refer to them i, think i gave them different named but still cant reach them:
[Code]...
when i click on each of them i get the name i gave it but i want each clip to have a different text. this doesnt work:
I'm trying to create a simple scrolling text box for a web site and am following this web tutorialI'm using flash cs4 ad this relates to cs3. I seem unable to locate the instance name box anywhere.
I've created a XML-dynamic news box which uses a external .CSS Since my hosting is slow, when I load my movie of the news box, some of the times CSS doesn't seem to do its work -- All I see is the html code that I created in the XML file.
I was wondering how I preload the css and xml before executing/using it.
I was wondering if there was a way of drawing different shapes dyamically, and then somehow "join" them so that the resulting shape has only one outline, and not an outline for each shape.For examples making a random cloud with circles, and only have the outline on the cloud, and not each circle.
What I want is the following. Based on an XML file and one empty movie clip, I create about 80 different items (menu items). By drag and dropping these menu items you can create a scene with objects. These objects are copies of the menu items.But I want to use the attachMovie command to have control over the path of the objects. But by creating the menu items dynamically, I cannot say in the library, export for actionscript.So my question is, how can I use the attachMovie command on items that are dynamically created.
My boss wanted me to make scrolling images and captions for each image when you rollover them. I made the images scroll by making each image a button and masking those images. I can't seem to get the captions right though.The dynamic text box I am using is inside the mask (because I cannot figure out how to put it on the main time line and make it work). The rollovers work when the dynamic text box is in the mask, but when I scroll through the images, the text scrolls too and some of the captions you cannot even see. The web site is below if you need to see what I am talking about.http:[url].......
I figured that what I need to do is put the dynamic text box on the main time line and not in the mask. But I can't seem to get that to work.Here is the code I am putting on the actual image buttons. My text box instance name is rOver and yes, I did embed the fonts.
on (rollOver) { rOver.text ="caption"; }[code]..............
I have succesfully created a scrolling text field that is marked as dynamic. My problem is loading the XML text into it once I place it within a movie clip. So I have a dynamic text filed in movie clip A which is masked by movie clip B and then has a custom scroll bar attached to scroll the content. When I try to import text to place in the dynamic text field ( rather than typing the text within flash ) it doesnt show up.
I have an application in which i am making a dynamic photo gallery. I have made a scroller movieClip "thumbs_mc". Now i want to make it scroll. for that i created 2 movieClips ,left and right. and wrote some code. but its not working.1st depth is the main picture's movieClip's depth, 2nd depth is thumbs_mc, 3rd is mask movieClip. 4th and 5th are for left and right. Also, I am creating movieClips within Thumbs_mc for holding thumbnails.and two buttons leftScroll and rightScroll,
How do you set up a hit test for a dynamic movieclip that hasn't yet been created?I have a movieclip on the stage, and I want it to change colour when a yet to be created dynamic clip touches it.
I'm building an Xml-driven application. I create new states in a separate actionscript-class.These states all contain a DataGrid. I can switch the states in the Main.mxml.
But now I would like to access certain children of the DataGrid. In this case I would like to toggle the visibility of GridItems, from a Button in the Main.mxml.
How do I have access and apply this to the already created states ? I tried to create RemoveChilds and override/push it to the state.All I archieved was to remove an entire GridRow at the very last state, but it should be just one GridItem at every state.
Im currently creating textfields in a for loop - though in this example only creating one TextField. My questions is, how do I remove the TextField child in another function? What im basically doing is, create a Textfield, addchild to a container - > then the container into another position - > then removechild and another text in the container. I've tried something like:
I am a bit puzzled why this does not work when placed in my document class, but works when directly added a key frame in the Flash IDE. ActionScript Code: this['myVar1'] = new Object(); When within the document class I get this error when compiled, ReferenceError: Error #1056: Cannot create property myVar1
I have tried the following but I still get an error. ActionScript Code: public static var root_Ref:Object; root_Ref = root; root_Ref['myVar1'] = new Object();
I have created a dynamic text box and have xml content loaded into via a for loop. I would like for each item in the list to be clickable and fire off a different function.
I have html text being loaded into an Actionscript created dynamic text field using LoadVars, and any line within the text which contains a bullet point or an accented character displays in bold. The txt file containing the html text has been saved as Unicode in order to display the characters. Cannot work out why this is happening
I have got a movie clip that is dynamically created with actionscript I then load an external swf into that movieclip. My problem is having it centered when I view it in my browser..How do place I center that dynamic created movie clip? I was trying this but it's not seeming to work.
Code:
var container:MovieClip = this.createEmptyMovieClip("container_mc", 0); container._x =Stage.width/2; container._y =Stage.height/2;
I am adding a bunch of MC's(linkage ID:buttonHolder) dynamically using a for loop and attachMovie. If I want to dynamically add an onRelease function to each of those MCs,so that each of them links to different links how would I accomplish that? here's where i've reached so far..
var depth:Number=0; var nextY:Number=77; for (i=0; i<5; i++)
What I'm trying to do is build a Dynamic XML scrolling gallery, but it's not going to be a gallery, more like scrolling images with links, that when you click on an image, it will take you to the url designated for each image in the XML.I have no experience working with AS3, so far what I've got are things I'm learning trying to build this.The issue:The issue is that when I run the script, the url designated to all the created movie clips have the same url. For example it will use first "link" on the XML on all 4 movie clips (so all the movie clips would be linked to , or it will use the last "link" in the XML for all movie clips (so all the movie clips would be linked to . How may I fix the issue above?
I'm trying to create a list basically with more than one selectable field and the a jpg field all aligned together a la list field but I want to be able to add a field that uses a jpg as well and I want the fields to be selectable. I dont want to select on one item in the row and all of the rest in the row get selected. Similar to what I'm trying to do is the Tilelist and the list component combined. I'm getting an array from database query.
I am trying to adjust the speed of the scroll box. It is a little too quick. I am not sure where to start.....I tried adjusting the button (_root.TextBox.scroll -= 1;) but it won't accept any smaller numbers. Can someone point me in the right direction?
Been away from Flash for a while and struggling to relearn. Also been working more with AS3, but I am working on something that was designed using AS2(not by me).I have a dynamic text box populated by an external xml file. Works fine, however I am having hassles getting it to scroll. I only want buttons, and not a drag bar. Tried several methods I found around the forums but nothing seems to work for me.iam.theData.textBodybuttons are btn_up and btn_dwn. Both are located inside the ima clip.
I have made a custom scroll bar, using tlf text converted to a movie clip that measures 903px tall. I've got a mask on it that's 314px tall.The scroll bar will scroll all the way down to the bottom of the content, but it will not scroll all the way back up. The button will go back to its place at the top of the scroll bar, but the movie clip only scrolls back up about two thirds of the way.I don't get any errors when I test the file, and I've permitted debugging in the hopes it would find an obvious mistake to no avail.Here's the code:
ActionScript Code: // Scroll My Content function - AS3 function scrollMyContent()[code]..........