ActionScript 2.0 :: Shrink Several Counting-up Functions/commands Into One Function?
May 31, 2011
How can i shrink the following code, so that I dont need to write a function for each single button?
Code:
_root.project1.onPress = function()
{
projects_counter = 0;
move();
[code]...
View 1 Replies
Similar Posts:
Jun 21, 2010
Could anyone suggest how to fix the function at the bottom so that when button forward_btn with label "Go to next Training Point" when clicked recalculates the fields created in function fileLoaded.[code]
View 2 Replies
Nov 17, 2009
Is it possible to have one function do two things?[code]...
View 3 Replies
Sep 7, 2005
and had another query on it. The AS on the first frame so far is :
//start number
var nr = 0;
//end number
[code].....
View 1 Replies
Apr 21, 2010
How do I execute callback functions dynamically by passing a function in as an argument to another function?
Look at this example:
Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {
[code]....
View 2 Replies
Jan 15, 2009
I created a timer with found tutorials and the Flash help files and everything works fine. My timer counts up from 000.000,0 to 999.000,0. Now I would like to also be able to do the same, but counting down from 999.000,0 to 000.000,0
Easy enough I thought, but now . how to make some modifications in my code to count down.
My code for counting up is the follow:
Code: Select allvar hours:Number = 0;
var seconds:Number = 0;
var minutes:Number = 0;
var pauseTime:Number = 0;
[Code].....
View 2 Replies
Jan 7, 2012
I am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?
function wobble()
{
var ws = .1;
var dis = 1;
[code]....
View 2 Replies
Jul 28, 2009
I am trying to shrink the size of my .swf. I have done all I can think of off the top of my head, but it is still too big.
Is there a way to tell what the size of library objects are and/or a way to identify which parts of your .fla are adding to the size of your .swf.
View 2 Replies
Nov 7, 2011
Is there a program that will shrink down my 6,500k Flash file? I created the movie frame to frame but there is a pause when you first enter the website. [URL]
View 3 Replies
Mar 14, 2006
To size a rectangle I use the following actionscript:
Code:
function sizeRectangle() {
rectangle.onEnterFrame = function() {
with (rectangle) {[code]...
It all works fine.When a certain button is pressed it needs to size itself to zero again.This is easy to do by altering "w=(Stage.width);" to "w=0;". What happends is that it will shrink from right to left. But how do i code this when I want the rectangle to shrink from left to right?
View 14 Replies
Sep 6, 2010
I have a button that inserts an mc on the screen every time it is pushed. So say I push it 3 times, the 3rd mc will shrink to be like 1 pixel wide when I use a key press that is in another mc, and I don't have the key press shrinking it.
View 1 Replies
Nov 8, 2009
why the following does not work:
private function test():void
{
Parse1(textarea1.text);
Parse2(textarea2.text);[code].........
It seems only the first parse function is called and the rest is simply ignored.
View 6 Replies
May 8, 2010
How to keep the same rounded corner even when I want to shrink it's width?
View 2 Replies
Aug 5, 2009
I am trying to make an interactive slideshow. I have nine pictures thumbnail size and I want it so that when you click on one of them they will grow, then when you click again it will shrink.
View 3 Replies
Dec 28, 2009
I am trying to create a zoom effect on my buttons "home - about - contact" so that when you rollver "home" that button gets bigger and the "about & contact" buttons move to compensate the size increase and the same for the other two buttons.
View 1 Replies
Dec 17, 2011
I have a grid of many 10x10 pixel squares separated only by a pixel line. When the user rolls over the sprite, it grows, animating to about 4 times its size--to around 40x40 pixels. The sprite stays large while the mouse is over the sprite, but if the user wants to rollover the neighboring sprite it is obscured by this sprite and its larger size.
Is it possible to shrink the size of the hit area so that even though the sprite grows in size the mouse can still access or trigger the neighboring sprites underneath--to the right, left, top, bottom? I thought about using Mouse_move, but wasn't sure if that would fire off too many events.
I read the following posts. However, my hitArea needs to be the same size or just slightly larger than the original 10x10 pixel sprite. I've had little success. [code]...
View 1 Replies
Apr 20, 2010
In AS2 I have a full browser flash setup with some centered movieClips.I only want them to shrink (proportionally) IF the browser window is 1024x768 or less.How do I code that into my listener?
View 4 Replies
Jan 23, 2011
I have a final published movie of 1024x768 it is pretty much all set.BUT when I look at it on some laptops it is just too big and looks awful.I would love to "SHRINK" it and all of its contents proportionally with out going in and reducing each and every MC and asset within the Source file.Is this easily achievable?I am using SWFobject to embed the swf.
View 2 Replies
May 21, 2011
I'm curious to know if there is any examples you all could give me any examples of copying a function in AS3; then use that copy independent of the original function it copied. I want to make an animation system that heavily depends on one type of function. Since it depends on one type of function, I cant have every single piece of code calling back to the same function if I want to use it multiple times. Is there a way of properly doing this? are their performance consequences? I'd really like to do this instead of writing several different functions out separately that work nearly the same. (plus I need to feed a set of values into those functions that are created, some being called by event listeners of course)
View 5 Replies
Jul 12, 2011
What is the difference between the following two function definitions in ActionScript 3?
f = function(arg) {
// body
}
and
function f(arg) {
// body
}
View 1 Replies
Jun 13, 2009
So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:
Code:
var functionArray:Array = new Array('a', 'b', 'c');
function a():void
[code].....
View 1 Replies
Feb 9, 2010
I'm going to have a row of images all of which will need to enlarge when you mouse over. the images surrounding the enlarged image will need to shirk when it enlarges. So I have multiple images that need to shrink and grow depending one which image is moused over.
View 7 Replies
Jan 13, 2011
When i am calling the url [URL] in my Android app webview.
Whenever i tap on textbox the layout get shrink while it didn't shrink on default browser. and keyboard popup on top of browser.
How can i message to keyboard to popup on top of browser or browser should not shrink itself?
View 1 Replies
Jun 13, 2009
So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:
Code:
var functionArray:Array = new Array('a', 'b', 'c');
function a():void
[code].....
View 2 Replies
Feb 26, 2010
I have a bunch of .fla files laying arround here.They are basic flash files with actions coded on the timeline.I want to add a class to control the files.In order to enable to sync the flash files I have a bunch of code in this class which takes care of the synchronising the files.The problem is; there are a lot of files.Personally, being a lazy person I don't think replacing basic functions like 'gotoAndPlay' with my personal functions.I would prefer to just extend the basic function, or listen for it so I can 'inject' my own pieces of code. Question: Is there a way to have something like a listener that tells me which functions are started? Is there a way to extend basic flash functions like gotoAndPlay() or play().
View 1 Replies
May 31, 2008
Is it possible to assign several onRelease Functions for multiple movieClips on a single function?
Here is my scenario... I have 10 movieClips on stage... i have a function on script which needs to be called every time any of the movieclips are clicked.. do i have to write a separate movieclip.onRelease function for each and every movieclip.
View 4 Replies
Mar 31, 2009
I'm having a tough time getting the escape key to use a function. Every tutorial I go to it says that you need to import.flash.events.KeyboardEvent but when I use KeyBoardEvent in a function nothing happens. I get an error that says it couldn't load
View 2 Replies
Sep 11, 2009
I somehow am able to write bits of code but am still learning how to restructure code so that it is more efficient.I have 15 buttons. Each one, when rolled over, should change the color of 2 movieclips underneath it (and when rolled out, should change back). I have the below code so far but I don't think I have to re-write the functions each time. How do I "re-use" the function code (or, only write the function code once), but specify what movieclips the function should be applied to? These are just 2 of the buttons of the 15:
Code:
menu_mc.invis1.addEventListener(MouseEvent.MOUSE_OVER, changeColor);
menu_mc.invis1.addEventListener(MouseEvent.MOUSE_OUT, changeBack);
function changeColor(event:MouseEvent):void[code].................
View 9 Replies
May 5, 2011
I don't know if this is possible with Actionscript 3. What I want to do is have a loseAll(); function that calls other function that in turn close sections of an application. I would be easier to have all the close functions in the closeAll() function and then pass a reference to the once that i don't want to be called. something like this.
[Code]...
View 2 Replies
Aug 14, 2009
I have Flash 8. I created a Flash movie a number of years ago, probably in an early version of Flash. I use it on my website. I want to redesign my site and make the movie smaller from the standpoint of making the canvas/stage size smaller. I don't mean just compressing the flash movie to a smaller swf. Is there some quick way to do this without having to recreate the movie and put in smaller elements?
View 3 Replies