ActionScript 3.0 :: Call And Run A Random Function From An Array Of Functions?

Jun 13, 2009

So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:

Code:
var functionArray:Array = new Array('a', 'b', 'c');
function a():void

[code].....

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ActionScript 3.0 :: Call And Run A Function From An Array Of Functions?

Jun 13, 2009

So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:

Code:
var functionArray:Array = new Array('a', 'b', 'c');
function a():void

[code].....

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Actionscript 3.0 :: Call Functions In An Array

Jan 23, 2009

is there a way to call on my functions for one button..for example my home btn on CLICK event does 5 different functions. Is there a way to put those functions in some sort of an array and just call on that...

[Code]...

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ActionScript 3.0 :: Loop Through Array To Call Functions?

Feb 9, 2009

I want to loop through a array to call my functions, but can't get the syntax right, is this possible?

var myArray:Array = ['function1()', 'function2()'];
for (var key:String in myArray){
// I want to call the function here
}

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IDE :: Call Multiple OnRelease Functions In A Single Function?

May 31, 2008

Is it possible to assign several onRelease Functions for multiple movieClips on a single function?

Here is my scenario... I have 10 movieClips on stage... i have a function on script which needs to be called every time any of the movieclips are clicked.. do i have to write a separate movieclip.onRelease function for each and every movieclip.

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ActionScript 3.0 :: Store A List Of Parameters Needed For A Function In An Array And Then Use That In A Function Call?

Jun 23, 2009

is it possible to store a list of params needed for a function in an array and then use that in a funciton call?

[Code]...

or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?

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ActionScript 3.0 :: Unable To Call A Random Object From That Array?

Nov 22, 2009

i filled an array with some objects, i want to be able to call a random object from that array, for instance:i trace array[2] but i want the outcome to be random. Sort of like the shuffle function in PHP.

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ActionScript 2.0 :: Call Random Values From An Array Of Colors

Oct 26, 2009

Checked out the kirupa easy random color code, but is it possible to call random values from an array of colors? these examples don't seem to be working.. Code:

[Code]...

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ActionScript 2.0 :: Filling Function Arguments With Array Items, Function.call()?

Feb 28, 2008

I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7

[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {

[code]....

Is it possible to call a function and fill in the parameters based on an array and it's length?

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ActionScript 2.0 :: Random Time Interval To Call Function?

Oct 24, 2005

what i'm trying to achieve is to be able to create a random time frame betw 1 to 8 seconds before it calls a movie clip from the library.

Code:

function layEgg(hens) {
//set random time in sec
var timeGap = Math.floor(Math.random()*(8+1))+1;

[Code]....

however the time interval is not working. i managed to trace the random timeGap.

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ActionScript 3.0 :: Call A Function Using Array Index?

Aug 11, 2010

I've defined an array which stores the function name, like this:
 
var aresetButtonTop:Array = new Array(resetTop1,resetTop2,resetTop3,resetTop4,resetTop5);  
 
Then I have a button named"btnresetTop" which when clicked will call one of the five functions stored in the above array(aresetButtonTop). The functions are called at run-time depending upon some conditions. I need to figure out how I can call those functions using the array index. I'm using the following code to call the function. The value of i has been already calculated.

btnresetTop.addEventListener(MouseEvent.CLICK, aresetButtonTop[i]);
 
After doing this I'm getting the following error when I click the button:
 
TypeError: Error #2007: Parameter listener must be non-null.    at flash.events::EventDispatcher/addEventListener()    at gallerytest_fla::MainTimeline/thumbTopClick()
 
Note: thumbTopClick() is a function inside which all these codes are written.
 
I need to find out whether it is posible in AS3 to call a function name using the array index or not.

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Flex :: Call A Function When Building An Array?

Aug 16, 2010

Can I call a function when building an array in Flex 3?

public function gridBuilder(myArray:Array):void {
var i:uint;
for (i=0; i<myArray.length; i++){

[Code]....

MyArray is the result of a remote call to the database. I then prepare the array to be used in a dataGrid. I also want to call a function that provides a grade. Unfortunately, my function appears to be called only once. Is it possible to call a function when you're building an array? see the "Grade:" bit.

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ActionScript 2.0 :: Random Array Function Buggy

Oct 22, 2008

I put this script into my fla before the movie starts. mcName equals a frame label, mcText equals dynamic text shown inside a movieclip, and url is the link on each movieclip. So it's supposed to load a random frame and highlight the name on that frame, and it works 90% percent of the time, but sometimes it seems it doesn't read the array or something because it brings up the first frame and no name is selected, but the names at least show up, which I don't get. Could it be the order I'm calling the events?

[Code]...

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ActionScript 2.0 :: Call Other Functions From Generic Mouse Event Functions?

Nov 25, 2010

Is it not possible to call other functions from generic mouse event functions?

Code:
_root.myButton.onPress = function(){
hide();

[code]......

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ActionScript :: Flex - Call A Varargs Function With An Array?

Aug 11, 2009

I need to call a varargs function:

function doSomething(... args): Object {
// do something with each arg
}

However, I'm building the arguments for this dynamically:

var someArgs: Array = ['a', 'b', 'c'];
doSomething(someArgs);

The problem is, when I call the function in this way args ends up being a 1-element array with someArgs as the first element, not a three-element array.How can I call doSomething with someArgs as the argument array?(For the search engines, this is argument unpacking)

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Javascript :: Unrolling An ... Args Array In A Function Call

Dec 13, 2010

I'm making numerous ExternalInterface calls to JavaScript methods and have a helper function for doing so:

[Code]...

However this means the JavaScript method will only be passed one argument - the array of arguments - meaning I have to change the JavaScript to accomodate this, e.g. instead of:

[Code]...

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ActionScript 2.0 :: Feeding Array Data Into A Function Call

Jun 26, 2009

if you look at the code:: barn is an instance of an MC on stage. I have a few buttons stored in an array which i want to attach scripts with a for loop. Why does adding an item from the array not work when placed inside the function call?

[Code]...

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ActionScript 2.0 :: Calling & Running A Random Function From An Array?

Feb 2, 2010

I've seen similar threads on here but nothing quite works for me, so sorry if this has been previously answered.I'm creating buttons dynamically in functions, and I want to load them ALL in randomly as you enter the frame.Let's say I've made an array, and it looks like this:

ActionScript Code:
var ButtonsArray:Array = new Array (6);
ButtonsArray[0] = ZeroButton;

[code]......

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ActionScript 3.0 :: Number Keypad - Reading Array To Call Function

Oct 22, 2010

1) Using the number keypad, the user pushes a series of numbers to an array.
2) Lookup() is called to identify which "code" has been entered.

Code:
myArray:Array= new Array(1,2,3,4);
lookup();
function lookup() {
switch (myArray) {
[Code] .....

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ActionScript 2.0 :: Call A Function Which Parses The Xml Data And Puts It Into An Array?

Jun 30, 2004

i've got a scenario that i'm working thru on paper first and wanted to run it by everyone to see if i'm doing it correctly and most importantly, efficiently so, here goes...the situation | an instance of the DateChooser component reads an xml file which houses info for homework assignments and their due dates. if there is a due date, make sure that date is highlighted on the DateChooser component. from what i've been told, the xml file stores urls which will tell if there is s/thing due on a particular date.

[code]...

What needs to happen as soon as the xml file is loaded? i.e. do i call a function which parses the xml data and puts it into an array? then the DateChooser component iterates thru the array looking for boolean values noting if there is an activity or not and if so, on which day. if it finds one, it sets its highlight property to true for that particular day.

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Arrays :: Actionscript 3 - Creating A New Array For Eache Iteration Of The Function Call. AS3

Oct 5, 2011

so I have writing a function that returns objects on the stage and puts them into an array. and the function works fine until i call the function on more than one object name, meaning if im in the root class, and I call this function on object1 lets say it will add all the object one's from the stage, but if i call it on object2 it will throw an error, which makes some sense, i guess it means that it is not adding it to a unique array, but im not sure how to do that. would it be a good idea to maybe make a multidimensional array? if that is the case would it be too slow?

[Code]...

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ActionScript 2.0 :: Magic 8-ball - Answers Array To Store All The Answers And Then Call Them At Random Into The "answers" Field?

May 24, 2004

I've got an input field called "question" where you can type whatever you want, an ASK button called "ask" and a response field called "answer". Once you enter a question and hit the ASK button I want flash to randomly reply in the "answer" field with YES, NO, MAYBE, DEFINATELY etc.

Do I need some kind of answers array to store all the answers and then call them at random into the "answers" field? Am I on the right track?

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 3.0 :: Use ExternalInterface.Call To Call A JavaScript Function To Launch A Lightbox Window?

Jun 22, 2009

I'm trying to use ExternalInterface.Call to call a JavaScript function to launch a lightbox window. So far I have this:

AS3:
flash.external.ExternalInterface.call("launchLB", "" + aUrl + "");
JavaScript:
function launchLB(url) {
alert(url);

[Code]....

I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.

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ActionScript 2.0 :: Function Call Does Not Work When Call It Via An Action On A Graphic And EnterFrame

Jan 7, 2008

I have an enterFrame action that I use on a graphic:

[Code]....

Because I want to use the above code more than a few times, I tried to make it a function.

[Code]....

But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.

Code:
onClipEvent (enterFrame) {
fadeOut();
}

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ActionScript 3.0 :: Function Call Not Working - Getting Error 1180: Call To A Possibly Undefined Method Init? ?

Sep 25, 2009

why this is not working.I have an application with a new class I just created.  The class loads, but will not call it's own internal function. 
 
package com.parkerandkent.components.classic.photogallery {
 import caurina.transitions.Tweener;
     import flash.display.MovieClip;[code]....
 
"Test 2" will not fire here.And I get this error message:
 
CallTag.as , Line 10        1180: Call to a possibly undefined method init.

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Flash :: Call Anonymous Function From ExternalInterface.call() Method?

Nov 4, 2010

I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.

Can this be done? I am trying to use the ExternalInterface.call()

AS:

ExternalInterface.call("function(){return window.someVar}", null);

JS:

var someVar = "Test";

This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.

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Flash - Externalinterface.call Won't Call The JavaScript Function - Firefox 3.6

Feb 10, 2011

I have a function defined in JavaScript like so:

function fadeBack() {
alert("fadeBack called");
};

I call that function from my Flash file like so:

import flash.external.*;
flash.external.ExternalInterface.call("fadeBack");

This works in both Safari and Chrome, but for some reason Firefox won't ever call the function. Still, I can't figure this out. How can I fix it?

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ActionScript 3.0 :: Call A DispatchEvent Call From Inside Of A Static Function?

Feb 3, 2009

Does anyone know if there is a way to call a dispatchEvent call from inside of a static function?

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