ActionScript 3.0 :: Number Keypad - Reading Array To Call Function
Oct 22, 2010
1) Using the number keypad, the user pushes a series of numbers to an array.
2) Lookup() is called to identify which "code" has been entered.
Code:
myArray:Array= new Array(1,2,3,4);
lookup();
function lookup() {
switch (myArray) {
[Code] .....
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Jul 29, 2005
I'm interested in creating number/telephone keypad, but I can get multiple numbers to append to each other. I creating a simple little app where the user "punches in" an amount from an on-screen number keypad. When the user presses 5-0-0, I'd like it to set the variable to "500".
The only method I'v tried (or know how to do) is:
on(press){set("varNumber1",1)} - But this only allows me one number at a time.
Is there any exisiting code out there - how to append the numbers to each other.
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Aug 23, 2009
I've gotten code that would circle through this with menu without an array, but I have been looking trying to complete it for the sake of better learning about arrays.
I have 3 buttons and I want to use the up, down, arrow keys to cycle through the buttons. So far I have the code to switch the up state once they are clicked on but I am unsure how to incorporate the navigational aspect into the array and have it cycle through.
Below I have posted my file with actionscript. Here is the actionscript set up right now:
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May 11, 2007
I need to call a function every number of seconds or so.. I'll just show some code:
Code:
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basically, what it does is when i click, a block box (textholder), fades in, then after a few seconds (in this case, 2), it fades out again.. it works fine on the first click, but after more clicks, the interval duration seems to be getting smaller, up to a point where it is zero, and nothing happens.
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Jun 23, 2009
is it possible to store a list of params needed for a function in an array and then use that in a funciton call?
[Code]...
or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?
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Feb 28, 2008
I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7
[AS]
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Oct 4, 2010
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package{
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Nov 6, 2007
I have this function that I want to summarize number given from an array. If the out put total exceeds the variable maxSum I want the function to run again until it gets an result equals or lower than the maxSum. Now when I test this I "undefined" as out put when the recursion is triggered. Below is my example code to test from.
PHP Code:
var myTimes:Number = 3;
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Aug 11, 2010
I've defined an array which stores the function name, like this:
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After doing this I'm getting the following error when I click the button:
TypeError: Error #2007: Parameter listener must be non-null. at flash.events::EventDispatcher/addEventListener() at gallerytest_fla::MainTimeline/thumbTopClick()
Note: thumbTopClick() is a function inside which all these codes are written.
I need to find out whether it is posible in AS3 to call a function name using the array index or not.
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Aug 16, 2010
Can I call a function when building an array in Flex 3?
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[Code]....
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Jun 13, 2009
So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:
Code:
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function a():void
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Jun 13, 2009
So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:
Code:
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Aug 11, 2009
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ActionScript Code:
var array:Array=new Array["p", "e", "t"];
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ActionScript Code:
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Code:
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forward
Code:
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Dec 6, 2004
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I've written some php and loaded it into to flash to make a list of images to read into a photo gallery. Then I wrote the function in order to be able to change images:[code]The length-1 part has to do with an extra string once the php is split, so dont worry. The images change on clicking buttons, which have the following codes:[code]
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