ActionScript 2.0 :: Specifying An Image In An Array?
Nov 21, 2004
I just completed the image gallery tutorial here (great tutorial!) and I am wondering if there's a way to have a button tell the array to display a specific image instead of just cycling them sequentially.
The button action script is
on (release) {
_root.changePhoto(1);
}
Which tells it to go to the next image defined in the array. What I would like it to do is display a specific image in the array like "01.jpg"
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Gallery in DataGroup, How can i Call selected image(MouseClick Image) this is my Sample code
<fx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
[code].....
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Jun 23, 2009
Right now I have a manual slide show that works using a simple fade in. Images via an external directory, set up in an array and dropped into an MC whenever someone clicks "next".
What I need to have happen are different transitions applied to each new image via "next" button click.
I've tried a number of things - setting up a transition array and using "switch" however I seem to be missing the proper code for this.
As it stands, here's the basic functioning code:
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i = 0;var imageList:Array = new Array("slides/1.jpg", "slides/2.jpg", "slides/3.jpg", "slides/4.jpg", "slides/5.jpg", "slides/6.jpg", "slides/7.jpg",
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Nov 21, 2004
I just completed the image gallery tutorial here (great tutorial!) and I am wondering if there's a way to have a button tell the array to display a specific image instead of just cycling them sequentially.
The button action script is
on (release) {
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}
Which tells it to go to the next image defined in the array. What I would like it to do is display a specific image in the array like "01.jpg"
View 3 Replies
Oct 12, 2009
I have done the following coding to get images loaded using array. Now I just cant get the images to appear on the screen when I publish it.
I am not getting any errors either.
[AS]package asFiles{
import flash.display.*;
import flash.net.*;
import flash.events.*;
[Code]....
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May 26, 2009
I have a page that I'm trying to build that has a scrolling image bar at the bottom but I want to also show the full size image in flash above the images that come up in the thumbnail array when you mouse over each image in the array. I found some code that makes the thumbnail array work but I have no idea how to display the second larger image on mouse over because its loading the images externally... what can I do? Feel free to email me back.
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Sep 28, 2009
Trying to make a code that dispays a number of products/images. Problem is pretty simple... when I put in a new picture, it ends on top of and covers the last. I want it to end beside the other, on a row. Do I use an image array to fix this?
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Oct 24, 2011
I have a fairly complicated question about converting the data on an image into an array. At the moment the map of a game i am developing is stored like this:
ActionScript Code:
public var isle:Array = new Array(
0, 0, 1, 3, 3, 4, 5,
0, 0, 1, 3, 3, 4, 5,
0, 0, 1, 3, 1, 4, 5,
0, 0, 1, 3, 3, 1, 5)
However now the size of the map has grown I need to be able to convert this:
Red = 0
Blue = 1
Green = 3
Yellow = 4
Black = 5
i52(dot)tinypic(dot)com/1191gdz(dot)png
Into This:
0, 0, 1, 3, 3, 4, 5,
0, 0, 1, 3, 3, 4, 5,
0, 0, 1, 3, 1, 4, 5,
0, 0, 1, 3, 3, 1, 5
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Jan 21, 2009
I'm attempting to create an image gallery with Flash and XML. After finding a number of similar threads and attempting to sort the results with Actionscript, I am still unable to display the images in order eg. beauty1.jpg, beauty2.jpg, beauty3.jpg etc.[code]...
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Feb 24, 2009
I have this to load a random image from my array. But how can I keep track so that a new random pic wont be the same as one allready shown, until all pics in the array has been shown once?
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Sep 17, 2009
In my photo gallery, I have an array of images that load sequentially using 'next' / 'prev' buttons. The code fades out the current swf, recognises when the new external swf has fully loaded, then fades in:
this.pathToPics = "portfolio/100_design/";
this.pArray = ["1.swf", "2.swf", "3.swf", "4.swf"];
this.fadeSpeed = 40;
[code]......
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May 22, 2010
When the xml file of images is loaded, I place each image into an element of an Array so I can handle them individually. Problem I am having now is this. When image at element 1 is pressed, it should become one of my movie clips background. I am using some code I was using in as3, when the image wasnt in an Array and it worked fine. Now I am in AS2, and the image is in an Array, it doesnt seem to work. Additionally, I get no errors whatsoever.
The code for this is
picHolder[1].onPress = function() {
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card.addChild(picHolder[1]);
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Nov 19, 2010
instead of cycling through the images in the array, it jumps right to the last one. import fl.transitions.Tween; import fl.transitions.easing.*; play_btn.addEventListener(MouseEvent.CLICK, goPlay)
[Code]..
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May 11, 2010
I want to explode a bitmap image. so I created some Array but I can not go ahead. Her is the code:
[Code]...
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Feb 21, 2011
I want to resize an image which i have held within an array so that they can be used for thumbnails.
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function loadImage(filePath:String):void
{
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for(var thumbnum:int=0; thumbnum<6; thumbnum++)
[Code].....
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May 12, 2007
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PHP Code:
stop();import flash.display.*;// INITIAL PRELOADER SCALEpreloader_mc._xscale = 0; function loadBitmapSmoothed(url:String, target:MovieClip) { // Create a movie clip which will contain our // unsmoothed bitmap var bmc:MovieClip = target.createEmptyMovieClip( "bmc", target.getNextHighestDepth()); // Create a listener which will notify us when
[code]...
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CODE:
spacing = 10;
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[Code]......
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I want to parse the image names in the following XML into an array:
<?xml version="1.0" encoding="UTF-8" ?>
- <ride>
- <gallery>
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[Code]....
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IE: this.firstChild.childNodes.childNodes[0].firstChild.nodeValue
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loadShow = function() {
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Apr 15, 2010
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{
for(var x = 0; x < width; x++)
{
[Code].....
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Sep 4, 2010
I have an image viewer which has both next and prev buttons and a thumbnail menu at the bottom. They are both loading images from the same array, I need to get them to talk to one another. For example: if I click one of the thumbs to take me to array4, then click the next button it will recognize array4 and go to array5. Right now the thumbnails don't send that information to the rest of the script.
Here's my script:
stop();
import mx.transitions.Tween
import mx.transitions.easing.*
var photos_arr:Array = new Array(
[Code] .....
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how to show Multiple image on stage but this code show only single image but i load 2 image
[Code]...
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I want to load an array with images in Main.as, by using a loader in another class. The problem is, I have to wait for the images to load before returning the array. How do I return the array images[] (once it's loaded) back to characterGFX[] in Main.as? I'm just lost.
Main.as
Code:
package {
public class Main extends Sprite{
private var gfx:Gfx = new Gfx();
[code]....
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Jul 16, 2004
I need to create a dynamic image gallery. The files are defined in an array like imgs = ['img1.jpg','img2.jpg']; then I loop through the array. The images should be arranged horizontally..
Code:
this.imgs = ['test.jpg','bla.jpg'];
var x = 0;
var y = 0;
var i;
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var t = this.createEmptyMovieClip ("thumbnail" + i, i);
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c._y = y;
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Oct 18, 2010
hows things, this is my first post on kirupa. Which i have found to be a great source of information regarding AS3 flash and so much more.
I've set up an array which contains images fro a folder. when you click the thumbnail a larger version of the image with the name appears. I want to be able to click the previous or next button and move through the array eg;
var imgArray:Array = new Array (img1, img2, img3, img4)
if img3 is displayed and you press the previous button it loads img2 same with the next button
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Mar 6, 2011
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function firstImage() {
if (this.loaded == this.filesize) {
picture.alpha = 0;
var loader:Loader = new Loader();
[code]....
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Jul 14, 2009
Last week I had posted about getting a bit of clarification on dynamic tabs, as seen in this thread: [URL] The next step has my head spinning a bit. Here's the setup: This is a slideshow viewer, ala PowerPoint. Images are pulled in from an external directory via an array. Dynamic tabs are also generated in an array. Right now the demo has 10 images in the first array and 6 tabs in the second array:
[Code]...
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[Code]...
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I have a PHP image object created using imagecreatetruecolor(). I'd like to send this via AMFPHP to Flash. I understand the best format is using a ByteArray. How can I achieve this without writing the image to the disk?
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