ActionScript 3.0 :: Load A Random Image From Array?

Feb 24, 2009

I have this to load a random image from my array. But how can I keep track so that a new random pic wont be the same as one allready shown, until all pics in the array has been shown once?

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

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ActionScript 1/2 :: Load Random Mc From Library Array

Jul 2, 2010

I have 15 empty placeholder on my stage, named "empty01" - "empty15". I have 15 mcs in my library, with linkage identifiers "01" - "15".

[CODE]...
 
I would prefer for 'empty01' to load a random mc. Can anyone advise how I could achieve this? I have tried to create an array containing the 15 library mcs (not sure if this is correct):

[Code]...

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ActionScript 2.0 :: Load A Random Vaule From An Array

Jan 12, 2008

I can't get my head around arrays.Ok so basic I know it can be displayed as blah then you can retrive with trace(blah[X]); or in a text box.I can't be bothered with the var blah:Array = []ect.. I want to stay simple.I want to load a random vaule from an array but I want to keep the code simple so I can come back to it and instantly understand and make changes.

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ActionScript 3.0 :: Array Used To Load And Play Random Swfs?

Jun 23, 2009

I'm trying to use an array adapted from AS2 script to load random swfs called "koan_1.swf" or "koan_2.swf" etc into a "koan_loader_mc" on the stage.  Each "koan_#.swf" has code in its last frame to both advance the "shuffle" array in the action script in the first frame of the stage and to load the next koan swf.  The code below -- almost -- works, but....?
 
Frame on main stage:
 
// creates function called at the end of koan_#.swfs
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {

[Code]...

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ActionScript 1/2 :: Load Random Swfs From Array & Navigation?

Apr 4, 2010

I don't think I'm as familiar with arrays as I need to be to complete the following project - I've read about 60 posts and no one seems to be doing exactly what I am. Here's what I need to do: From a main swf (home.swf), I need to load 7 consecutive swfs in random order, (movie01.swf, movie02.swf, etc) from an array, into level 1. I need all seven to play without repeating, then repeat them in the same order in a loop.

But I ALSO need the user to be able to navigate through the swfs by using next or previous buttons (or by selecting individually 1-7, but that may be asking too much from my limited knowledge).Here is the code I'm using to generate a random ordered array:

var fileNames :Array=new Array("movie01.swf","movie02.swf","movie03.swf");shuffle = function (targetArray) {for (i=0; i<targetArray.length; i++) {var tmp = targetArray[i];var randomNum = random(targetArray.length);targetArray[i] = targetArray[randomNum];targetArray[randomNum] = tmp;}};shuffle(fileNames )trace(fileNames )

I assume from here I can load the swfs from fileNames [0]. I'm way out of my depth so the rest is a mystery to me.

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ActionScript 3.0 :: Load Random Frame From Array Onload?

Dec 2, 2010

i have an array containing the frame numbers and i would like to add an onload event so a random frame from this array would be played on load

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ActionScript 3.0 :: Load Random Array Of Library Movieclips?

Jun 22, 2009

I have 4 groups of movieclips all with different names.

Example:

Group1 contains dog_mc, cat_mc and bird_mc
Group2 contains shoe_mc, hat_mc and pants_mc
etc...

What I am trying to do is load a random group initially (either 1-4), then I want to play that group of movieclips. Once that group is completed playing all its movieclips, I want to move on to the next group and play all those movieclips. When all groups and movieclips have completed, I want to loop back to the start.

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Load Up A Random Voice Bubble Image?

May 15, 2010

I'm looking to help a friend with his site and basically, I need a good tutorial on how I could create a character with a voice bubble that, when you click on a button, displays a random quote.  Also, I know this might not be the right forum to ask this in, but would this be easier to do in Dreamweaver if I just place the item of the character and have it load up a random voice bubble image?  If so, are there any good tutorials for that?

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ActionScript 2.0 :: Load A Random Background Image?

May 7, 2005

I want to load an random background image:

This is what I fond on the forum:

Code:
images = ["1.swf", "2.swf", "3.swf"];
randomNr = Math.round(Math.random(images.length-1)*10)
container.loadMovie(images[randomNr]);
but

i need to fade out the bg after 20 seconds and fade in another random background image

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ActionScript 2.0 :: Load Random Image With Caption XML?

Jan 13, 2009

Based on the kirupa xml gallery I am loading a random image opposed to starting with the first image in the xml file. It works fine, but I have not been able to figure out how to get the accompanying caption to load with the specific image.

Code:
function loadImage() {
if (loaded == filesize) {

[code]...

I know it has to do with this: "description[0];" I'm just not sure what to change the '0' too....?

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ActionScript 3.0 :: Load Random Image (MovieClip) Onto Stage?

Sep 22, 2008

How to load a random image (movieclip) onto the stage using actionscript 3?

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ActionScript 3.0 :: Can't Load Random Fade In-out Image Gallery

Jun 6, 2010

I used the fade class to build a fade in-out image gallery. It s quite easy and it works fine. But then they asked me to load the images randomly and thats when the thing got complicated.[code]...

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ActionScript 2.0 :: Get A Random Image To Load In A Flash Clip?

Nov 7, 2004

How could I get a random image to load in a flash clip?

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ActionScript 1/2 :: Load A Specific Image In An Array?

Sep 17, 2009

In my photo gallery, I have an array of images that load sequentially using 'next' / 'prev' buttons. The code fades out the current swf, recognises when the new external swf has fully loaded, then fades in:

this.pathToPics = "portfolio/100_design/";
this.pArray = ["1.swf", "2.swf", "3.swf", "4.swf"];
this.fadeSpeed = 40;

[code]......

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ActionScript 2.0 :: Load Image Through Binary Array?

May 7, 2007

Is it possible to load an image (preferably jpg) from a binary array? The reason I ask is because I'm loading the images dynamically through SOAP webservices so I get a byte representation of the jpeg image. I can't run the loadMovie method to point to an image URL because it doesn't exist. Can it be loaded somehow using the bitmap classes?

I'll have to make a page that will stream out the jpg dynamically from the website, but I'd prefer to keep it all on the webservices end if possible.

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ActionScript 3.0 :: UiLoader Randomly Load Image From Array?

Oct 15, 2009

I'm would like to use the UILoader to randomly load an image from an array according to the day of the week. The attached FLA file is in AS2, it is exactly what I would like to do but now in AS3. I've been able to successfully trace the date using:

var today_date:Date = new Date();var dayOfWeek = today_date.getDay();trace(today_date.getDay());

In AS2 I used this the loadMovie function to randomly display SWF's in the movieClip. From what I can tell loadMovie is not an option in AS3 making me think that using the UILoader may be a good solution.This is what my code looks like in AS2 (also attached the FLA file):

loadShow = function() {
var today_date:Date = new Date();var dayOfWeek = today_date.getDay();trace(today_date.getDay());[code]....

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ActionScript 3.0 :: Loop Through Image Array And Load - Fade In Picture

Aug 19, 2009

I would like my picture to fade in, how do I do it? I load my image like this:
var imageFolder:String = "main_pictures/";
var imageArray:Array = [imageFolder + "picture.png"];
//Container
var imagecontainer:Sprite = new Sprite();
//Loop through the image array and load:
[Code] .....

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ActionScript 2.0 :: Load Random Movie (but Loading A Random Xml File Instead)

Aug 17, 2007

im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:

[Code]....

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IDE :: Load Mp3 From External Xml File And Make To Load Random?

Dec 24, 2009

How I can make this script lo load mp3 files via an external xml file like music.xml and if is possible to load random

Code:
music = new Sound();
music.onSoundComplete = function() {

[code]....

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Flex :: Get Selected Image(MouseClick Image)from Array Collection Using DataGroup?

Jul 26, 2011

Gallery in DataGroup, How can i Call selected image(MouseClick Image) this is my Sample code

<fx:Script>
<![CDATA[
import mx.collections.ArrayCollection;

[code].....

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ActionScript 1/2 :: TransitionManager Via Array On Array Image MC?

Jun 23, 2009

Right now I have a manual slide show that works using a simple fade in. Images via an external directory, set up in an array and dropped into an MC whenever someone clicks "next".

What I need to have happen are different transitions applied to each new image via "next" button click.

I've tried a number of things - setting up a transition array and using "switch" however I seem to be missing the proper code for this.

As it stands, here's the basic functioning code:

import mx.transitions.*;import mx.transitions.easing.*;
i = 0;var imageList:Array = new Array("slides/1.jpg", "slides/2.jpg", "slides/3.jpg", "slides/4.jpg", "slides/5.jpg", "slides/6.jpg", "slides/7.jpg",

[Code].....

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ActionScript 3.0 :: Random Sound With An Array?

Dec 23, 2009

I would like to use an array to play 5 sound files randomly.Here's the code I've got so far! Can anyone tell me what code I'm missing?

var my_sounds:Array = [Sound1, Sound2, Sound3, Sound4, Sound5];
var s1:Sound = new Sound(new URLRequest("GentleSeaOnFlatBeach.wav"));var s2:Sound = new Sound(new URLRequest("SPLASH.wav"));var s3:Sound = new Sound(new

[code]......

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Arrays :: Array Random Selection?

Dec 22, 2010

How can I make an array in flash as2 and from there select 12 values assigning them to twelve different variables?So far I got this:

quotes = new Array();
quotes[0] = "one";
quotes[1] = "two";

[code]....

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ActionScript 3.0 :: Loop A Random MC From An Array?

Aug 27, 2010

I've got the following script that loops an array of movieclips at random positions in and out of the stage using Tweener. My problem is that the loop uses all the movieclips (WELCOME00, WELCOME01, etc.) at once. What I'd like is for the loop to only use one of the movieclips, chosen at random, for the loop instead of all of the movieclips listed in the array at one time.

Code:
import caurina.transitions.*;
var mcArray:Array = [WELCOME00, WELCOME01, WELCOME02, WELCOME03];
var init:Boolean = true;

[Code].....

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ActionScript 3.0 :: Array With 9 Different Random Numbers

Jan 8, 2011

I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]

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ActionScript 2.0 :: How To Get Random Content From Array

Mar 6, 2005

I have 12 empty Movie clips on stage. I want to get the content (jpg's or swf's) for these containers from an array. This is all fine, but I would like the contents to be loaded randomly into one of the 12 containers. The containers load the jpg's, which are preview thumbnails that need to link to the actual larger image plus some text. Loading eveything is OK, but I haven't figured out how to load the content into a random MC...
I attached the fla and images.

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ActionScript 2.0 :: How To Create Random Array

Jan 15, 2006

I'm creating a series of banners for a website. There are 3 so far with more to be made. I have made each banner as a separate swf file.The thing I would like it to do it create a randomly ordered array of the banner swf names and then load the banners in that order. Once the banners have been played or loaded through, I would l simply like it repeat that same order again.I have managed to create an array and play through that array in an ordered loop, but how do I create a random array that will do the same thing?[code]

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ActionScript 2.0 :: Random Word From An Array?

Aug 25, 2006

I have problem with getting a random word from an array and the putting that word to a text field.

I setup the array for my words like this:

Code:
// a string of words
this.somewords = "wind breeze storm stormy tornado text space";
// convert the string of words into an array of words
this.wordList = new Array();
this.wordList = this.somewords.split(" ");

And I want to put randomly these words to a movieclip that I'm attaching to the stage about 50 times.

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