ActionScript 2.0 :: Starting A Function After One Has Completed?

Aug 13, 2007

I have multiple functions in one frame. Each function runs an seperate animation. I would like to have the first animation run, and then as soon as that animation is complete, I would like to have the next animation play, and on so on.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
import flash.filters.*;

[Code].....

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[Code].....

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