ActionScript 3.0 :: Removing Object After Tween Completed
Oct 15, 2009
1. How to remove rec_mc after the tween is completed?
2. How to insert a period of time in between two states?
ActionScript Code:
import gs.TweenLite;
changeRectangle();
removeRectangle();
function changeRectangle():void{
TweenLite.to(rec_mc, 5, {tint:0xFF0000, alpha:1, x:150});
} function removeRectangle():void{
removeChild(rec_mc);
}
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To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject
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PHP Code:
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To remove a dynamic displayObject completely you need removeChild or removeChildAt(index) remove all the refrences to the displayObject nulling the displayObject
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[Code].....
I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc
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To remove a dynamic displayObject completely you need
RemoveChild or removeChildAt(index)
Remove all the refrences to the displayObject
Nulling the displayObject
But this is my case
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is referencing newMc or creating a copy of it. I believe that it is refrencing newMc but I am not sure why nulling refrenceMc has effect on newMc.
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