Actionscript 3.0 :: A Btn With The Function - Adding N Removing D Object

May 21, 2009

I want to make a button with the function, adding and removing display objects. I have a button named solutions. I wrote the basic code for adding the external swf file and test the movie. When I click the button at first time, it loads the external swf file. However, when I click the button at 2nd time, it runs the external swf file again. I can't figure out how to write the code to tell the button not to load the file again when the file is already loaded.

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I'm having an issue with MOUSE_OUT triggering before MOUSE_OVER has a chance. I have a global mouse listener class that listens to every mouse event and sends the object involved a message telling it when a mouse event has happened. When a Menu object is opened it adds a bunch of children and when it's closed it removes them all. The problem comes when moving the mouse from the Menu to the Children, Menu receives a MOUSE_OUT event and closes before the Child receives a MOUSE_OVER.

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ActionScript 3.0 :: Static Function That Remove The Object From The Stage As Well As Removing Its Event Listeners?

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I want to make a static function that I can use in all the custom classes.It should be some kill(); function that would remove the object from the stage as well as removing its event listeners. I made it in Document class, and it didn't work. Here's the code:

ActionScript Code:
public static function kill(e:DisplayObject)
{[code].....

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ActionScript 3.0 :: Adding/removing External SWF?

May 20, 2008

I have a list of buttons that each load an external SWF when pressed. When a button is pressed, the SWF loads into a movieclip on the main timeline, and the list dissappears (so only one is loaded at a time). The main timeline moves to a frame with a back button. When the back button is pressed, I'm trying to remove the loaded SWF and make the menu visible again to load another SWF.This all works, but when I get back to the menu and try to load a new SWF, I get the error:TypeError: Error #1009: Cannot access a property or method of a null object reference.at CrystalBall/PL_LOADING()rystalBall being the first SWF I tried to load. The error fires like, four or five times too. I know it has something to do with the code trying to remove the loader before it loads it again, but I'm not sure how to fix it

Code:
package {
import flash.display.*;

[code].....

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ActionScript 3.0 :: Removing A Mc From The Stage And Adding A New Mc?

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I am pretty new to actionscript 3. I want to remove the movieclip on the stage and add a new movieclip but the button is within the currently running movieclip that I want removed. I am trying this function

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[code]........

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[CODE]....

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[Code]...

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[Code]....

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I need to do the same thing in AS3 Also, do I need to use separate loaders or can I use one loader and instance names? Below is the code I have now (btns are in two areas)

main timeline btns (all btns except photogallaries)
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[code]....

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ActionScript 3.0 :: Adding/Removing Event Listeners?

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[code].....

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[Code]....

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[Code]....

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Your user has chosen to click that flashing button that says "Sign up for our mailing list" and you need to prompt the user for a valid e-mail address by presenting him/her with an alert box on top of everything else. Do you.[code]....

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Code:
node1.buttonMode = true;
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[code].....

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Flex :: Iterating Over ArrayCollection While Adding And Removing Items

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I want to iterate over an ArrayCollection in Flex while there can be items added and removed.

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I am using Adobe Flash Builder 4 Premium. I have a mx:DataGrid and a s:TextInput, and I am trying to set up a search box that filters the DataGrid on each key press.his page shows a nearly perfect example of what I'm trying to do, except that I'm setting this up in a s:TitleWindow, which is brought up as a popup using the PopUpManager. The list I'm trying to filter can be very large. It is a list of usernames, fetched from a MySQL database via PHP. Since it can be so large, I want the list to be populated once in the main application and then referenced in the popup window so that it doesn't have to fetch all the usernames each time the user opens the popup.I have all of this working fine for the first time you bring up the popup, but if you close it and bring it up again, I get this runtime error:I also get this error if I attempt to set the filterFunction back to null just before closing the popup.See sample code below:

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<?xml version="1.0" encoding="utf-8"?>
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[code]......

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ActionScript 3.0 :: Adding / Removing Stage Event Listeners

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I'm adding and removing stage event listeners I am relatively new to AS 3 and have been building a liquid layout site unfortunately I do not have a strong grasp of classes and have been doing all of my scripting on the main timeline with encapsulated script within MC's.

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[Code]...

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ActionScript 3.0 :: Adding And Removing MovieClips For Website Navigation

May 10, 2010

My favorite error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()

What I am trying to do is basically get my navigation working correctly. I had it working by altering the alphas of movieClips, but they just end up overlapping each other even if they are invisible so that's not working out. I have 5 navigation pages. And thus, 5 nav buttons, and 5 movieClips (content for each page -- Home, Location, Tenants, Design, Contact). I want to simply show the home movieclip when on the home page and remove the movieclips from the stage for the other 4 pages.

Then, logically, I want to click the Tenants page, which removes the home page, location, design, and contact movieclips. Very straightforward show only one and remove the rest from the stage, but every combination of add/removeChild and parent and stage etc. is giving me that error above. What's confusing me the most is that the add and removeChild works for the location page, but none of the others. The location movieClip is no different than the others, and I made the code the same but it's the only one that works.

//START Initial page load settings
homestuff.alpha = 0;
TweenLite.to(homestuff, 1, {alpha:1});
removeChild(locationstuff);
//removeChild(tenantsstuff);
[Code] .....

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ActionScript 3.0 :: Adding And Removing Circles On The Circumference Of A Big Circle?

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A number of circles (a.b,c etc.) drawn on the circumference of a circle X.

When + button is clicked, a new circle is added on the circumference which makes thar circle X expand. When a circle 'a' is drag and dropped to a garbage image, circle 'a' gets deleted making the circle X shrink in size.

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ActionScript 3.0 :: Adding And Removing Movieclip From The Display List?

May 9, 2011

why I cant kill a child in my display list. So I'm working on an ad that is going to load in different swfs depending on the link you click. What I wanted to happen is when the ad loads the first swf is auto loaded in to my container. Then when you click on the next link the new swf would cancel out the last one. What I am getting is an overlap of the swfs and I understand that. I can't figure out how to kill the other children. I tried unload and remove child but have been unsuccessful.

ActionScript Code:
import flash.events.MouseEvent;
import com.greensock.*;

[Cod]....

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ActionScript 3.0 :: Timer Animation - Adding And Removing Children

Aug 24, 2011

I am working on a game and want to reward the player with an animation at the end of a level. I have created a time and added the animation to the stage but I cannot figure out how to remove the animation once the timer has completed.
Code: Select all/* Simple Timer
Displays a countdown timer in the Output panel until 30 seconds elapse. This code is a good place to start for creating timers for your own purposes.

Instructions:
1. To change the number of seconds in the timer, change the value 30 in the first line below to the number of seconds you want.
var celebration:Celebration;
var fl_TimerInstance:Timer = new Timer(1000,30);
fl_TimerInstance.addEventListener(TimerEvent.TIMER, fl_TimerHandler);
fl_TimerInstance.removeEventListener(TimerEvent.TIMER, removeTimer);
fl_TimerInstance.start();
[Code] .....

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ActionScript 2.0 :: Dynamically Adding And Removing Movie Clips?

Jan 31, 2009

I have been looking for a way to swap a movie clips when the user clicks on them.I could not find a function for swapping them, so I dynamically generate the first one, when the user clicks on it, I remove it and add another clip (hoping to repeat the same process), however, when the second one appears it not allow me to click on it - so that I can do the same again.The code is below, and I have attached the flash file for you to take a look at - I am currently working in Flash 8.

Code:
this.attachMovie("MOV_addToBasket","addToBasket_mc",this.getNextHighestDepth());
addToBasket_mc._x = 75
addToBasket_mc._y = 50[code].......

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ActionScript 3.0 :: Adding / Removing Children (could Be 10 Times Every Few Seconds)?

Feb 20, 2010

Adding / removing children (could be 10 times every few seconds)These children also have several animations associated with them

or

Adding all children once, and simply placing them out of stage view, and calling them back when needed to the stage (these will be still be running through their animation sequence while offstage, or they can be stopped) child.x -= 10000;

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ActionScript 3.0 :: Adding And Removing Child With Multiple Buttons?

Mar 30, 2010

I understand that the major difference between AS2 and AS3 is that in AS3 you have to put all your script in a separate layer, and unlike AS2 you can't add them to buttons or movie clips themselves on their respective layers.

I'm doing a project for school where I'm required to make a flash portfolio.

I have Five buttons, and right now, two of those buttons goes to a frame to display a picture. However, I've made the other buttons dynamic, and they call other swf files to show an image gallery, a game and another image viewer.

What I have a problem with is when I click the first dynamic button, and the swf if added to the parent movie clip, it does not leave the stage when another dynamic button is clicked.

So what I have is all the SWFs loaded on top of each other.

writing a code that will remove child for each button when ANY other button is clicked.

here is the code I have:

stop();
btn3.addEventListener(MouseEvent.CLICK, buttonClick);
function buttonClick(event:MouseEvent):void{
gotoAndStop(3);

[Code].....

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ActionScript 3.0 :: Removing And Adding MovieClips To/from Arrays Based On A Variable?

May 8, 2009

On my stage I have 5 items labeled item1_mc, item2_mc, item3_mc and so forth...they all have two keyframes on their respective timelines, one labeled "active" and the other "inactive". My code contains 2 arrays, inactiveArray and activeArray and a variable known as energy that regularly goes to and from 0 - 100.What I am looking to achieve is basically the function of...if energy >= "insert given items 'active threshold' 20, 40, 60, etc..." then add it to the activeArray, if it is not, remove it and add it to the inactive array.

all objects in activeArray gotoAndStop("active");
all objects in inactiveArray gotoAndStop("inactive");

I have tried many different ways of achieving this effect but I always end up with duplicates and extras or something doesn't move when it's supposed to, where it's supposed to, it just ends up into a giant cluttered mess and I start from scratch.

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