ActionScript 2.0 :: Starting Certain MovieClips On Set Level?

Aug 16, 2004

Is there a way to add some code in the first frame of the main movie's timeline that sets certain MC's that I specify into level 1000? I'm going to be using swap depths for a project but I need certain clips to always remain on top no matter what. The swap depth of the other movies will constantly be raising them by 2 levels, so I figure I'll put the ones I need on top on level 1000 as the others should never reach that high. I was thinking I'd have to either add an array with the MC's I need moved to level 1000, or make them _global. and set a property to that somehow.

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I am using levels for this project to allow transparency transitions between swf files as they load. I created two variables:levelvar=5;removevar=(levelvar - 2)The external swf files load into _level0.levelvar and removevar prevent the root file from unloading. All is well except on one button I want it to load the swf at a particular frame. I tried this:

button.onRelease = function() {
loadMovieNum("contact.swf", _level0.levelvar);
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[code].....

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ActionScript 3.0 :: Starting And Stopping Multiple Movieclips On Different Keyframes Of Main Movie

Jun 17, 2009

I have multiple movie clips on 4 labeled frames of my movie. The keyframes are as follows : People, Place, Portfolio, Possibilities

The buttons to go to each of these keyframes work, although because I have a movie (different for each keyframe) I cannot get the previous movie's audio to stop when I click to another keyframe.

Also, I cannot get the other movie to work once I am on the next page.

The movieclips are named- Btn2 -which is the movieclip that plays once clicked on the homepage. Btn3- which is the movieclip that is supposed to play once clicked (on the people page).

To see what I'm talking about- visit: [URL]

give it some time to load- then click the doorbell- let the movie play for a little bit then click on people...the door closes, but the sound continues.

Here's the actionscript.

ActionScript Code:
stop();
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[Code].....

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ActionScript 3.0 :: Movieclips To The Highest Level?

Sep 20, 2009

I have 3 different movieclips loaded to the stage. Placed on different layers when I press the button which is associated with the right movieclip I get working only the one that sits above all. The rest is being played in the back of this movieclip.

I have 2 solutions in mind, I hope you guys could help me at leas with one of them.

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or

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Is it possible to check the number of movieclips in a level?

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ActionScript 2.0 :: Controlling MovieClips (SWF) In Same Level With Buttons

Mar 4, 2002

I have a movie (back.swf) and this calls into another (menu.swf, level20). I want to control the movie clips to the level0 with the buttons on level20. I do that but I can't control in a random order.
For example:
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I am writing a simple game in which the hero will need to jump on a trampoline. The thing is there are various trampolines (set as instance name tramp1, tramp2, tramp3 etc, and only one trampoline will be active at any given time. I have set a variable _global.level which decides which trampoline is active but how do I do the hit test?

So far I have:
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ActionScript 2.0 :: Create A Level Select Screen So The Buttons Unlock Complete A Level?

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im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:

on(release){
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}

[Code]...

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ActionScript 1/2 :: OnLoad Working At _root Level But Not At Mc_target Level?

Aug 26, 2010

I have two layers in my FLA both with empty movie clips as follows:In mc_Empty1, I attach a faded background movieclip as I wait for mc_Empty2 to load a SWF.  Once the SWF is loaded into mc_Empty2, I want to remove the faded background movieclip from mc_Empty1.  When I load the SWF from the main timeline, the onLoad() function works and removes the faded background from mc_Empty1.  However, when I load the SWF from mc_target, the SWF loads, but the onLoad() function does not.  Here's my AS2 code:
 
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[code]....
 
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ActionScript 3.0 :: Application Level Vs Document Level Class Paths?

Oct 2, 2010

This is making me a little kooky today. I thought I could defined a library path in PREFERENCES > ACTIONSCRIPT > ACTIONSCRIPT 3.0 SETTINGS then that library would be available to all AS3 FLA files, but that doesn't seem to work for me. If I use the PUBLISH SETTINGS and define the library path everything is fine.

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May 9, 2004

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Code:
on (release) {
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Calling A Swf From1st Level To Go From 3rdlevel To 2nd Level

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ActionScript 1/2 :: Bullet Is Not Starting From The Car

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I'm creating a small car game where you shoot from the car, so I've made a bullet animation with this code inside the mocieclip:

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Determine When FMS Is Starting To Get Overloaded?

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[URL]

You don't have to understand anything the problem is into the intro. It is quite simple but I don't really know how to fix it. The problem is the movie in the first page start before it totally loaded so depending of your connection and your cpu in doesn't start at the begin.

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[Code]....

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ActionScript 2.0 :: Bullet Is Not Starting From The Car

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I'm creating a small car game where you shoot from the car, so I've made a bullet animation with this code inside the mocieclip:

[Code]...

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ActionScript 2.0 :: Starting With XML Sockets?

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ActionScript 2.0 :: Starting Two Videos At Same Time

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