ActionScript 2.0 :: Storing Vars Over Life Of Animation?
Dec 11, 2009
So I have a movieclip which has a bunch of children in it. They are each a bodypart of the movieclip(which represents a guy). He has a hand child which he has 2 copies of one for left and right. They both come from the same hand library item. Now here is the challenge. There is a lot of pre-existing animation data in this format so I need to work within these confines.
What I want to do is be able to tell on a given frame which hand is the left and which is the right. It doesnt matter which is called which even, I just need to give each a unique identifier. The problem is it appears if i set a variable in frame one on the hand object, in frame 2 a new hand is made and that variable is lost. So I can't seem to track it by just putting a variable on each hand with a name like hand1, and hand2.
Is there any way to track something like this across many frames? The overall goal is to output the x,y and rotation for each body part for each frame and be able to tell what body part it is (hand1 vs hand2)
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