ActionScript 2.0 :: Add Life To Graphic In Flash
Jul 13, 2009
I am looking to add some life to this graphic in flash: [URL] My goal is to have the "Hey Jude" element drop into frame and be suspended by the two strings that are attached to it. i.e. similar in fashion like a swingset I have looked all over the web but have yet to find any leads/tutorials on the matter. I would also like this element to be physics based so that the motion is random and when the element is moused over it responds to the action.
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Oct 19, 2009
I have a little math problem with a game I'm making, and I can't for the life of me figure out the formula needed to accomplish something..Say, there's a sniping game, and a BIG image that must scroll from left to right according to the mouse movement.
Something like this:[URL]... In that example, the scene is 550 pixels wide, and the image is 1100, exactly two times the scene, so the formula is kinda easy..
[Code]...
the center of the image would be at x 1500, way over to the right of the scene, outside it, but it would fit inside the screen, like this (the blue square represents the real size of the scene):[URL]..Then when the mouse is at the far right side, that is 550 x, the image center should be at -950 x, like this:[URL]...
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Jan 9, 2005
I did a life scale but when I touch the enemy I want it to lower the "canz" variable just one timenut it lowers as it touch this is not what
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Apr 6, 2010
I am confused with how component life cycle goes when component build in MXML. and if MXML calls methods automatically then how to call any method in life cycle explicitly.
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Jun 15, 2011
In UI component life cycle, I heard validation and invalidation events. Please explain me about these events in short. What does updateDisplayList() method do in that life cycle. Please explain me in short if possible.
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Dec 11, 2009
So I have a movieclip which has a bunch of children in it. They are each a bodypart of the movieclip(which represents a guy). He has a hand child which he has 2 copies of one for left and right. They both come from the same hand library item. Now here is the challenge. There is a lot of pre-existing animation data in this format so I need to work within these confines.
What I want to do is be able to tell on a given frame which hand is the left and which is the right. It doesnt matter which is called which even, I just need to give each a unique identifier. The problem is it appears if i set a variable in frame one on the hand object, in frame 2 a new hand is made and that variable is lost. So I can't seem to track it by just putting a variable on each hand with a name like hand1, and hand2.
Is there any way to track something like this across many frames? The overall goal is to output the x,y and rotation for each body part for each frame and be able to tell what body part it is (hand1 vs hand2)
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Feb 3, 2004
I would like a bit of script that I could attach to some buttons so it looks like they are wobbling slighty on roll over.The atached jpeg shows the basic design of them - opaque with shadows.I would like the movement to be random, i can programme it already to move up and down or whatever, but not so its a differnt movement every time.
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Oct 21, 2011
The code i have for my brick breaker game is this one (followed by a tutorial): The thing is that i can't get the game to restart with 1 less level when the ball hits the bottom. Anyone knows how to do this? I've tried to run the function makeLvl(null); after the part where it says lives--; but it still doens't work. PHP Code:
[Code]...
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Feb 3, 2004
I would like a bit of script that I could attach to some buttons so it looks like they are wobbling slighty on roll over.
The atached jpeg shows the basic design of them - opaque with shadows.
I would like the movement to be random, i can programme it already to move up and down or whatever, but not so its a differnt movement every time.
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Sep 3, 2010
For some reason I can't seem to match a parentheses in Flex using Regex to save my life. What's wrong with this?
var commandTxt:String = "switchview(adf)";
var switchViewArray:Array = commandTxt.match(new RegExp("switchview(", "i"));
I've tried dozens of things, but I can't seem to get a match the parentheses. What's the catch here?
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Oct 16, 2011
I have a game that uses the twitter API to call 20 recent tweets from the accoun the URL string is set up to, iot has been working for weeks no problems untill todya, when it just shouted at me! saying:
Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: file:////http://search.twitter.com/search.json?lang=en&q=Lady%20Gaga&rpp=100
at DocumentMain()[F:Documents and SettingsScott MitchellDesktopComb
[code]........
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Mar 20, 2012
i am currently working on a facebook game and i have a problem concerning the integration of a life counter which regenerates over time for a facebook game. The game is a simple Flash/AS3 shooter in which users are competing for the highest score. For monetary reasons every game costs one life and users should only be able to start a new game, if said life counter is >=1. To clear things up, i submitted a link to Popcap's facebook game "Zuma Blitz": ZUMA Blitz I can think of a few ways to do this, but i don't know which is the best/easiest approach. Would it be best to:
[Code]....
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Nov 2, 2010
Nice to be back to this forum again. I need to know if instances of the movieclip, that is "classically tweened" are reused between keyframes, or are they recreated (reinstantiated). Thus may I rely on the fact, that only the properties of one single instance change during the classic tween, or are new instances created on entering keyframes?
My little experiments on that show that the bad variant is happening (instances are recreated), but maybe I misunderstand or misuse something? here is the link to the file which made me doubt (CS4). In the last frame of the animation all previously saved references to the instance are saved abnd compared in pairs. Not all of them are equal and sometimes event some are null.[URL]...
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Feb 14, 2007
I have 10 Buttons on each Button is this
[Code]....
the thing which differs is _root.vote (which is from 1-10) and the (s == _level0.item9.icon) which is from 1 to 10 too .. is there a way to make this easier, coz when i have to change sumthing i have stroll through all the buttons and change it ...
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Mar 20, 2012
i am currently working on a facebook game and i have a problem concerning the integration of a life counter which regenerates over time for a facebook game.The game is a simple Flash/AS3 shooter in which users are competing for the highest score.For monetary reasons every game costs one life and users should only be able to start a new game, if said life counter is >=1.To clear things up, i submitted a picture of the life counter of Popcap's facebook game "Zuma Blitz":
I can think of a few ways to do this, but i don't know which is the best/easiest approach.Would it be best to:Make it in AS3 with server communication via php?Or do it in JavaScript and communicate the count back to AS3?Another maybe related question is, how do i tell my database that the data from the life counter should be stored when the game is closed (for example by closing the browser).Can i do this from Flash or do i have to apply a html/JavaScript method?
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Nov 1, 2009
i'm just trying to deduct the life of the main character when it comes in contact with the enemy but it gives me error "Parameter child must be non-null. I placed this function in enter frame because i need it contantly check. and when the main character comes in contact with the enemy, it deletes everything in life_arr.
enemyarray length is 6.
function hitEnemy():void[code].....
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May 12, 2009
make a graphic like this:
when i press the button the graphic go up, if press again go down, always like this.
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Jun 30, 2009
I imported a panorama .jpg file (i.e., several overlapping landscape photos stitched together) onto the Flash MX 2004 stage, changed it to a symbol (graphic), and used Tween to simulate the panorama panning back and forth. The effect looks great when I click on the .swf file in Windows Explorer, but when I created a box on a PowerPoint 2000 slide and linked the .swf file to it, instead of the graphic, there is a red rectangle. The rectangle moves the way the graphic would, but you cannot see the photograph. By the way, I followed the steps at [URL] to link the .swf file to the PowerPoint slide.
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Dec 23, 2009
I want to know all differents betweent Movie Clip and Graphic & Also I want to know when I use graphic or Movie Clip
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Jul 28, 2010
I have a movieclip with the instance name 'core'. Core contains 500 frames, and from the root timeline I want to be able to click on a movieclip I have with the instance 'scroller' and have it scrub through the 500 frames, forwards or backwards within a confined area.
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Apr 4, 2011
Is there a way to change a graphic, but keep the properties across frames such as size and positioning, so that the new graphic does everything the same? That's pretty much all I can ask since I don't really know where to start.
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Jun 29, 2011
I'm building a pretty simple player and have a a buffer size set on my MediaPlayer (mediaPlayer.bufferTime = BUFFER_TIME). That's working but I want to show a graphic whenever it starts to buffer. I have an Event Listener on my mediaplayer to show and hide but it doesn't seem to be working properly.[code]...
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Sep 17, 2011
What I have is a lot of buttons (over 200), and I want to loop through them all. They're all instances of the same graphic symbol in the IDE, so there should be a way to loop through them all.
If I was doing this or something similar in JavaScript, I could do something like: document.getElementsByClassName('MyGraphicSymbol') and then I'd have an array of all the elements. So looking for something like this in AS3.
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Nov 3, 2008
I was trying some stuff with masking. I have a shape on one layer. And there is another layer which acts as mask for first one. In the mask layer, I keep adding a graphic symbol to be able to reveal first layer's portions.
This is not working.
I am attaching my fla for your reference.
Please let me know what am I doing wrong.
Interestingly, if I use just shapes instead of graphic-symbol in the mask layer, it is working fine. Why is so?
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Feb 19, 2009
I am trying to make a graphic flash at regular intervals that I can control via AS3. I was trying to do this with tweening but I am getting bogged down because for some reason when I try to get the darn thing to loop it just won't do it. I want to be able to change the rate at which the graphic flashes on and off the screen within the constraints of the frames per second so that I can simulate a light and sound machine. Ideally I'd like to be able program the starting frequency of the flashing light (say 15hz) and the ending frequency (5hz for example) and the program would gradually shift the frequency from one to the other over the course of the graphic. For right now I would love it if I could just programmaticly set the frequency of the flashing graphic within the limitations of the frames per second.
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Dec 7, 2009
I am facing a problem: graphic pixelated issue. I have created some images in photoshop and want to import to flash. However i realized from my fren that it has got to do with photoshop which is in raster type while flash it in vector style that's why it appears to be pixelated in flash.
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May 8, 2009
I have been facing with some issues with lags in my Flash applications and wondering if it is possible to dynamically set Graphic Quality in Flash based on user's machine spec or connection speed so that I can set the Graphic Quality to Medium or even Low when the user's machine is unable to handle it.
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Jan 24, 2010
I'm loading a graphic via the Loader Class. Now I need to use it both as the original image and a thumbnail of that image. Alas, there is no "duplicateMovieClip" or anything like that in AS3
If I addChild it to the normal view and then to the thumbnail only the thumbnail is shown and vice versa.
I google for this and found several solutions online, but they all just seem to work with Images from the library and not loaded from a Server.
So, how do I do this without having to load the Image twice?
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Jul 1, 2011
I'm trying to make a visual novel in flash, I have created the UI and the characters, but I don't know what could be the best approach as how to load the dialog and how to save them. I've been thinking about external files, but I don't know what could be the best type of files to do so. Also, when I load the game I want it to continue in the same scene and with the same variable values (obviously) is there a way where you can save all of them (like an image of the game).
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Oct 4, 2009
I've watched Lee's video on the Flash CS4 preloader a few times now but have not been able to figure out how to switch a movieclip for the dynamic text field.
Here's what I'm trying to do. My logo is a handwritten font. I've used the eraser tool over 100 frames to simulate the handwriting taking place, during the preloading process. Hopefully this will start at Frame 1 and go up to Frame 100 based on the percent of the external file loaded.
I just don't get how to change the AS from the video tutorial to have it work for my application. I don't have the 'percent_text' dynamic field obviously so the two lines which pertain are wrong, but that still doesn't get the movieclip [called logoLoader] to engage the script.
Here is Lee's script:
Code: Select allvar l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("content.swf"));
[Code].....
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