ActionScript 2.0 :: Swf Calling Another Swf In The Last Frame?
May 20, 2010
i got an AS3 3d gallery that calls external swf animations...
However these animations loop...and on the last frame i need the gallery to appear again.. Is there a way (either AS2 or AS3) to put a code on the main timeline at the last frame that calls my swf gallery back? It doesn't have to load inside the swf...it just needs to appear as soon as the other one ends..
View 2 Replies
Similar Posts:
Sep 26, 2009
I have a button that uses the Load Graphic Behavior for bringing a SWF, but i want the SWF to come in a specific frame instead than starting at frame 1. For examplel; i click the button, the behavior of Load Graphic brings my SWF to stage but i want to start at frame 50, not at frame 1. How can i do that?After i use the Load Graphic Behavior i try using a gotostop frame, but doesn't work.
View 13 Replies
May 14, 2009
I've been reading over numerous tutorials and guides as well as the Language Reference for ActionScript 3.0 but cannot quite seem to find anything to learn what I need (which I guess is because everything I have read assumes you would already know how to do this sort of thing).On my stage I have one button (mybtn) and one MovieClip. Within the MovieClip I have numerous other MovieClips (the different parts of a character, leg, arm, head, etc).
One of those MovieClips, lets call it "upper_left_arm" (within the other MovieClip "character") is comprised of two Keyframes, frame 1 and frame 2. There is also a second layer with AS in it, which just has "stop()" in it so it doesn't endlessly play.When I click the button on my stage I want to change the playhead to frame 2 and then stop within the "upper_left_arm" MovieClip.I gather that I almost certainly need to use gotoAndStop.However, most information I have found concerning buttons, AS3 and the gotoAndStop command relate to "scenes" which as far as I can tell are nothing to do with what I want.
Code:
stop();mybtn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
upper_left_arm.gotoAndStop(2);
}
The "(2)" is the part I think I have horribly wrong, I've tried various other things after "upper_left_arm.gotoAndStop" with no success. In fact, the MovieClip "upper_left_arm" now loops round merrily despite the "stop()" in the AS in that MovieClip itself .
View 2 Replies
May 27, 2009
i have created array of button and i want to call a frame according to the order or number of that button when it is clicked.
like
if i click 1st button it call a frame 1 of symbol named A
if i click 2nd button it call a frame 2 of symbol named A
if i click 3st button it call a frame 3 of symbol named A
[code]....
View 2 Replies
Jul 29, 2009
This is my first time working with flash and actionscript. when my project increased in size, it became frustrating to look through 2 or 3 hundred lines of code to find my mistakes. I decided to code in frames, so that one animation or movieclip could be handled by each frame, making it easy to edit each individually. So far so good, but i am trying to reuse a tween from an earlier frame, and it doesn't seem to work. I was under the impression that if you define a variable in a previous frame, you can use it in a later frame.
here's what it looks like
(frame 5)
var closeMenu:Tween = new Tween(mainMenu_mc, "x", Strong.easeOut, 238, 900, 3, true);
there is a frame in between that does: gotoAndStop(20);I want the animation to start right when it gets to frame 20:
(frame 20)
closeMenu.start();
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I can copy and paste the original var and change the name from closeMenu to, say, closeMenu2 and it will work fine, but I feel like what I did should work.
View 0 Replies
Oct 18, 2011
I'm having a problem where I have a button on the main timeline that when clicked needs to gotoAndStop first on frame 3, where there is a movieclip, that i want it to gotoAndStop on frame 30 (of that movieclip). Any ideas?
I can't have it just gotoAndStop on frame 3 and then have the code to gotoAndStop on frame 30 either because I need to be able to have the moviecliped called like this a number of different times.
View 2 Replies
Feb 16, 2009
I am designing a surf board website and I am trying to get the boards to display properly in a scrollerI have everything in place except I need to call a frame name from the XML. in the instructions for the horizontal scroller it says I needed to uncomment a piece and comment another piece but i can't get it to work..I need it the timeline to go to the frame labeled "go"
View 1 Replies
Jan 25, 2011
I have a simple problem. I'm trying to call a function from a frame in an animation.
Code:
function goBack(evt:Event):void {
gotoAndPlay(this.currentFrame - 100);
}
This code lives in frame 1 of my movie. On frame 143 I have this chunk of code.
[Code]...
View 2 Replies
Mar 19, 2009
I have a main movie and a sidebar movie within it. In the sidebar movie, there is a tab that will insert text from an XML document based on the location of the playhead in the main timeline. I was thinking there must be some way to do an 'if else' statement to have the sidebar movieclip look for the playhead location in the main movie and get the appropriate child node based on that. However, I am not experienced enough in AS3, and I don't think I'm writing the function correctly. Here is the code, but there is also a link to the file I'm working with in case this code doesn't make sense:
PHP Code:
function LoadXML(e:Event):void {
xmlData = new XML(e.target.data);
var Intro01txt:String = xmlData.scriptText[0].narration.text();
[code]....
View 1 Replies
May 20, 2010
How do I call a function that's located in a previous frame? I tried just referencing it by the function name, but the compiler says it can't locate that function. I also did something like this:
frameName.framesFunctionName();
and I get errors saying that it can't find the "frameName."
View 4 Replies
Aug 31, 2010
I am trying to load external files from flash but I also need to do it using a variable that gets the frame label which is the same as the file name something like:
var myVariable:String = frame.get(framelabel);
and then use this code each time I get to a different frame label to load an external file for example when I am on frame "Boy", It loads Boy.jpg or Boy.txt.
View 1 Replies
Dec 28, 2004
I am in a second scene... and am trying to call a frame label in an mc in scene 2 is there a such thing as...
on(release) {
_thisScene.mymc.gotoAndStop("framelabel");
}
this scene?
View 5 Replies
Aug 4, 2009
how do I call the re-size action at the first frame? It works great once you resize, but isn't called at the beginning. I've tried a few things, but I'm shooting in the dark at this point.
Code:
sizeListener = new Object();
sizeListener.onResize = function() {
if((Stage.width > 1920) || (Stage.height >1200)){
[Code]....
I'll get into AS3.0 once I have time, don't want to rewrite a bunch of sites right now for something so small!
View 5 Replies
Oct 2, 2009
I have a button on my main timeline that calls an external swf file into an empty container movie. How do I load external swf file and play on a particular frame label? I want to load a file called original.swf and start playing on a frame label called wheels.
View 2 Replies
Mar 22, 2005
I was wondering if there's a way where you call out specific frame after attaching a movie clip.
View 4 Replies
Mar 4, 2010
I have an instance of a movie clip that runs and after it runs I want it to call a frame to gotoAndStop back on the main timeline (stage). What is the code for that? When the animation ends, I am simply giving it a stop(); and then I want it to go to the next frame on the main timeline. I think this used to be _root in AS2.
View 1 Replies
Sep 3, 2008
I have a movie clip on the stage which contains 4 frames and i wanna call a function from for example frame number 4... Obviously i wanna call this function from the main timeline containing all the MC. How can i do that, i have been looking around but cannot find much...
View 3 Replies
Apr 28, 2010
Anyone knows if there's a way of calling an specific frame or movieclip from a loaded xml file? I have some xml text loaded to my flash site and i want to have a link in this text that when clicked loads a comment form that is in a different frame in the timeline. I've been looking and googling and i havent found any solution to this.
View 1 Replies
Mar 2, 2010
I'm getting stack overflow errors when I'm trying to publish() a NetStream after close()ing it. Pasted below is the error stack:[code]
View 1 Replies
Nov 21, 2007
I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
View 1 Replies
Mar 4, 2009
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
View 5 Replies
Jul 13, 2006
i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.
View 3 Replies
Mar 13, 2011
I hope I can ask this correctly. I'll paraphrase.
press_mc.onRelease = function(){
mover2_mc.play()};
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.
View 6 Replies
Oct 5, 2009
Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,
[code]....
View 14 Replies
May 16, 2009
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
View 4 Replies
Aug 18, 2011
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
View 4 Replies
Jan 21, 2009
I've got an object (an instantiation of my own class that extends Sprite) being created in the actions for a frame, like this:
Code:
import Scripts.CFoobar;
var foobar:CFoobar = new CFoobar();
[code]........
View 2 Replies
Jan 21, 2011
I have 3 frames each with a movie clip called map_mc. Each different map_mc have different objects that call the CollisionDetect class. Heres whats happening. objects from frame 1 will start freaking out when I goto frame 2. How do I remove only the event listeners from objects only on frame 1?
I have been trying this.currentFrame but the problem is that all the objects are inside map_mc on the first frame so no matter what it will always be 1. On the other hand MovieClip(root).currentFrame will always give me the current frame but wont tell me what the objects frame is relative to the stage.What I want to do is have something to this effect:MovieClip(root).this.currentFrame would output that this object is on frame 1 and MovieClip(root).currentFrame will tell me that the stage is on frame 2 so I can remove the listeners accordingly.
View 3 Replies
Mar 26, 2004
i have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
View 5 Replies
Jun 11, 2006
is there an action script code that enables the timeline to automatically enter a frame label on entering a certain frame.
View 1 Replies