ActionScript 2.0 :: Swf2 To Load Mcs Saved In Swf1 Array?

Oct 19, 2009

I have an interface file, which allows the user to drag mc's onto the stage and save their xy position in accordance to a position on a timeline. For example, mc1 is at x50, y50 at timeline position 1.I am using an array to save all parameters. When the user is finished they can click play to view an animation of the mc's moving about the stage.I want a button which will somehow save this animation into an external swf. This swf needs to be independent as it will be loaded onto a website.I have tried to figure this out in many ways. I am new to actionscript but slowlly getting there.I have looked into using a shared object, to save the xy positions etc which are then loaded into the swf2. The problem with this, is the swf2 is dependent on the SO plus the SO is temporary. I need to be able to hand swf2 over to the guy to put on his website.I have also looked into using an intermediate .as code file. I have worked out how to put an mc onto swf2 using the graphic held in the interfaces library. I started working out how to click a button on the interface swf which then attaches the mc into swf2.. but then I realised swf2 still isnt independent.

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ActionScript 2.0 :: Loading Animation Into Swf2 Based On An Array In Swf1

Oct 19, 2009

I have an interface file, which allows the user to drag mc's onto the stage and save their xy position in accordance to a position on a timeline. For example, mc1 is at x50, y50 at timeline position 1.

I am using an array to save all parameters. When the user is finished they can click play to view an animation of the mc's moving about the stage.

I want a button which will somehow save this animation into an external swf. This swf needs to be independent as it will be loaded onto a website.

I have tried to figure this out in many ways. I am new to actionscript but slowlly getting there.

I have looked into using a shared object, to save the xy positions etc which are then loaded into the swf2. The problem with this, is the swf2 is dependent on the SO plus the SO is temporary. I need to be able to hand swf2 over to the guy to put on his website.

I have also looked into using an intermediate .as code file. I have worked out how to put an mc onto swf2 using the graphic held in the interfaces library. I started working out how to click a button on the interface swf which then attaches the mc into swf2.. but then I realised swf2 still isnt independent.

Now I am completely pulling my hair out. This thing is due soon and I am out of ideas.

Failing everything I thought I could just use a capturing software to record the animation as it plays... but with all the time I have spent on this and how far I have come in actionscript it is annoying that I cant work this out.

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ActionScript 2.0 :: Sending Values From HTML To PHP And SWF1 To SWF2

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I have a flash banner1.swf (AS2) on [URL] (html-file)
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I made a small slideshow swf consisting of two jpeg images and nothing else. No music or other bells or whistles.Just 2 images converted to symbols, some keyframe/tween definitions with altered alpha channels.The slideshow runs perfectly and as I expect.

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Why can I make this slideshow and have it run perfectly, save it successfully (so I think) and then it won't load properly or let me work on it after one save?I have downloaded the latest flash pro cs5.5 package and installed it on 3 different windows XP machines and I get the same bad result.  This is Flash Pro 11.5.0.325 on XP SP3.

I made a small slideshow swf consisting of two jpeg images and nothing else.  No music or other bells or whistles.Just 2 images converted to symbols, some keyframe/tween definitions with altered alpha channels.The slideshow runs perfectly and as I expect.

I save the slideshow as a .fla file.I need to add some more functionality from this plateau to show that the product can do what we need to the boss.

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check this code: [URL]

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I am trying to drag and drop a text field. So I have created a text field, and saved it as a swf. I then load it in using xml and the loader class. When I go to pick it up, I get the error
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It is specifically pointing to
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I'm now able to create a .sol file which stores the variables required to continue a game where a player left off.

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I'm using Flash MX.

Here's my situation:

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[Code].....

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