ActionScript 2.0 :: Loading Animation Into Swf2 Based On An Array In Swf1
Oct 19, 2009
I have an interface file, which allows the user to drag mc's onto the stage and save their xy position in accordance to a position on a timeline. For example, mc1 is at x50, y50 at timeline position 1.
I am using an array to save all parameters. When the user is finished they can click play to view an animation of the mc's moving about the stage.
I want a button which will somehow save this animation into an external swf. This swf needs to be independent as it will be loaded onto a website.
I have tried to figure this out in many ways. I am new to actionscript but slowlly getting there.
I have looked into using a shared object, to save the xy positions etc which are then loaded into the swf2. The problem with this, is the swf2 is dependent on the SO plus the SO is temporary. I need to be able to hand swf2 over to the guy to put on his website.
I have also looked into using an intermediate .as code file. I have worked out how to put an mc onto swf2 using the graphic held in the interfaces library. I started working out how to click a button on the interface swf which then attaches the mc into swf2.. but then I realised swf2 still isnt independent.
Now I am completely pulling my hair out. This thing is due soon and I am out of ideas.
Failing everything I thought I could just use a capturing software to record the animation as it plays... but with all the time I have spent on this and how far I have come in actionscript it is annoying that I cant work this out.
I have an interface file, which allows the user to drag mc's onto the stage and save their xy position in accordance to a position on a timeline. For example, mc1 is at x50, y50 at timeline position 1.I am using an array to save all parameters. When the user is finished they can click play to view an animation of the mc's moving about the stage.I want a button which will somehow save this animation into an external swf. This swf needs to be independent as it will be loaded onto a website.I have tried to figure this out in many ways. I am new to actionscript but slowlly getting there.I have looked into using a shared object, to save the xy positions etc which are then loaded into the swf2. The problem with this, is the swf2 is dependent on the SO plus the SO is temporary. I need to be able to hand swf2 over to the guy to put on his website.I have also looked into using an intermediate .as code file. I have worked out how to put an mc onto swf2 using the graphic held in the interfaces library. I started working out how to click a button on the interface swf which then attaches the mc into swf2.. but then I realised swf2 still isnt independent.
I have a flash banner1.swf (AS2) on [URL] (html-file) How do I send 4 values from banner.swf to banner2.swf? - banner2.swf is on another domain - send the values to [URL] (php-file) - And output the values into textfields on banner2.swf - Inside banner2.swf I also want to make all the comparison and editing of the values.
I send the values in banner1.swf: Code: $envelope.carValue1 = value1; $envelope.carValue2 = value2; $envelope.carValue3 = value3; $envelope.carValue4 = value4; _root.$envelope.send("[URL]","_blank","POST");
Is there any way to only send the values directly to banner2.swf without using any PHP script in test.php? The problem I get is that banner2.swf doesn't catch any values. How do receive the sent values into banner2.swf? Do I have to have banner1.swf in php-file and banner2.swf in php-file? Is there any difference if both the swf:s are on the same domain or not?
I am gonna connect two swf file on the same domain. I actually want to connect button1 on swf1 to frame1 on swf2 and then the same like that button2 to frame2... I think localconnection class is usable for that I am open to other ideas, it's very simple I guess but I am novice at this and this is my first job.
Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
how to reorder an array based on the information contained in another array. What my script is currently doing is detecting all the attached monitors I have and then ordering them based on their left bounds. However I then want to reorder the screens location in the array based on whether the user has selected that display or not. If the user has selected it, by clicking a button, the button movie clip will be on frame two, if they haven't been chosen it will be on frame one. So what I am doing is then creating two separate arrays, chosen screens and not chosen screens, and then combining them into one.
Code: if(displayButton.currentFrame==displayButton.totalFrames) { //sort the chosen ones into an array
[Code]....
My problem now is being able to reorder a separate array which contains all the screens, called screenArray, based off of that. screenArray currently returns [Object Screen], [Object Screen], [Object Screen], etc... and is in the order of 1,2,3,4,5,6. How do I take then and get it to be equal to the order of my displayButtonsChosen Array of 1,3,5,2,4,6?
I have a flash animation I'm working on for a Web site and the java-based menu that's above it uses drop-down menus. Well, when the drop-down menus and the flash animation overlap, all you can see is the flash. The menu is behind it. This only happens on a PC-based browser. It is fine on a Mac. Any thoughts here? Any settings I'm missing here? The file is built in Flash CS4 using ActionScript 3.0. Here's the URL for the site (problem on home page when "Resources" menu drops down):
I feel this could be pretty basic for you guys. Here's the deal: I need an external swf to check a var's value and decide how to animate. If value == "something" then animate in like this, else, animate in like that. Now, a file is loaded with LoadManager class, and a function from this class sends a string to the loaded swf, and based on that string it animates out. I've tried to make the same function set a public var's value inside the LoadMangaer class, but i can't acces it from the external swf.
It will probably make sence when you look at the fla and the LoadManager class, so here's the attachment.Hope you can help, I've been dwelling on this for ages. Tnx a million.
I have a question regarding preloaders.I am wondering if someone could help me figure out how to display an animation based on how much data has downloaded.For example.I have a preloader, it gets to 10% or xxx bytes loaded, I want a movie clip to play (or whatever, sparks to fly, etc.), then at 20% or zzz bytes, another movie clip plays (or again, something else happens).So basically I want the movie to react to how much of it has been downloaded.A real world example of this that I can find quick is.url...(ya ya, everyone uses this as their example).The loader seems to animate based on how much of the movie has actually loaded.play an animation, movie clip, etc based on how many bytes/percent, has loaded.
Try to wrap my head around why sometimes a timeline base animation will run choppy in some browsers. Is it processor speed vs frame rate. I boosted my framerate to 29.97 but on older computers the animation is very arthritic.
I have a project which consists of 4 frames (+ one starting frame), where each frame contains a Timer class based-animation. You can visit each frame by selecting the appropriate button.
Let's say the animation in frame1 lasts for a total of 30 seconds, but I'm too impatient to watch it and decide to go frame2, which also I don't like. In the background however, the animation for frame1 is still running, for when I go to frame 2 and go back to frame1, the animation starts both from the beginning and also continues to play from where I left off.
I also get an error:
TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is. at fl.transitions::TransitionManager/saveContentAppearance() at fl.transitions::TransitionManager/set content() at fl.transitions::TransitionManager()
What I am trying to do is get the animation of the audio levels (red bars next to the power switch) to only happen while a video is actually playing (videos are in the video gallery section). I have the animation done and I can easily get it to start and stop based on pressing the play and stop buttons, but since they start and pause the video you would get instances where the video isn't playing but the audio levels would be animated, which I don't want.
Here is an example of the code in the play button (using NetConnection and NetStream to play the videos):
The only way I can think to make it work exactly as I want it is to have Flash look to see if the video is actually playing or not and I can't figure out how to do this or if its even possible using the NetStream command I am using to start and stop the videos.
I recently got back into animating and I need some help with my latest project. I have a number of different animations that I would like to be played on the inside of a tv, however I would like for these animations to play at certain times. For example, at 9:00 pm (real time) the tv displays the animation of the character sleeping. I'm not sure how to do this, and I'm not sure if I need an internal clock.
We have made a dynamic image animation using xml. We are attaching the source code herewith. At present, when you place your mouse over the images, the animation will start backwards. I.e., it will reverse the way the images are loading.
We want this animation order (normal and reverse) to control based on the mouse movement. By default, now the images are animating in one direction. That is fine now. But, we want the animation should get reversed when you place your mouse at bottom of the page. And again when you move the cursor towards top of the page, animation should again start as normal (vice versa).
how we can achieve this task using mouse placement?
I have 4 animations and based on the speed of the internet i want it to change between each depending on the speed.
e.g...
0 - 10kb/ps - 1st MC 11 - 30kb/ps - 2nd MC 31 - 50kb/ps - 3rd MC 50+ - 4th MC
My idea is to have like a glass of water... and for the 1st MC the water filling it up is only a drip... and then 2nd MC is a slow stream of water etc etc and then final MC is water gushing in filling the cup up faster until it's full...
I think this might be a bit hard for me... as i can't even make a preloader... everytime i try the SWF file just stays blank until it's fully loaded... haha... but i'll read tutorials and stuff... i'm rather basic with Flash and just learn what i need to learn as i get to it... I also need the transition between each change (say from 1-10kbps - 51+) to be smooth rather than just having it going from a drip to gushing water... but i think i'll just have to make animations for each and then IF statements to deal with that issue..
I have an array, crewPositionsAC that contains a list of position abreviatations - EP, PR, DR, WR, and so on. These positions are read in through an XML file each time my flex application loads. Also being populated from an XML is a project. Within a project, there are positions (a student assigned to a type of position listed within crewPositionsAC). These positions are not necessarily in the correct hierarchy order dictated by crewPositionsAC. I have all the positions within an ArrayCollection (positionsAC) with the following structure:
Then, the user can click a button to add another position. When the "Add Crew Member" button is pressed, the user is presented with a list of possible positions to add. Currently, I simply add another array to positionsAC. This results in the recently added crew member to placed on the bottom of the list. I need to take positionsAC and reorder it based on it's [2] item (role) based on the hierarchy defined in the crewPositionsAC. crewPositionsAC has the following structure:
crewPositionsAC: [0] = EP [1] = PR [2] = DR [3] = WR
* continue until all possible position types are listed
So I figured that the last idea I had would not work, but I realized that if I attached each seperate background image from an array to a css element that, that would indeed work.
I have a project that was dumped on my lap, and my knowledge of Actionscript is very limited.
The scenario is that the user is presented with a floormap of a building that should show a red dot denoting where each employee sits (based on X,Y coordinates on the floormap).
The employees' profiles (name, telephone, X/Y coordinates) are stored in a database.
One our our programmers managed to load the users into a Flash object array. Now, it's my turn to add some actionscript to place a red dot on the floormap for each and every user in that array based on their x/y coordinates.[code]...
i have a simple array, for example: ( 50, 20, 60, 30, 10, 8, 15, 25) but need to output it in ascending numerical order ( 8, 10, 15, 20, 25, 30, 50, 60 ). Any one have a handy code snippet to do so?
I have a xml file in which I'm pulling in a thumbnail image into a array and I'm trying to populate a moveclip and then duplicate it accordingly below it with correct spacing
heres the code I have:
ActionScript Code: var thumbs:Array = new Array(); var myXML:XML; var myLoader:URLLoader = new URLLoader();
I just make a grid based on array... my problem is how to highlight boxes that contain only character I mean if the box contain character it will gotoAndPlay(2)...eg:[code]
how to sort a sub array based on one element within it? I have an array which contains a number of sub arrays. The sub arrays each have an element consisting of a single number. I need to sort the sub arrays within the "mother" array using this number as the key.
In fact, I make flash CD presentation in Adobe Flash CS5 AS2 (with minimal use of ActionScript). I need to load flash image gallery that I already have created, in new presentation file. Gallery was created in Flash Slideshow maker and as products I have. Swf,. XML and folders with thumbnails and picture (no. Fla file). The concept of the presentation (as root is concerned) should look like in uploaded picture "izgled otvorenog cd-a". In each of the folder on cd presentation (as on picture) is a Flash presentation controlled by their xml file whose name I must not change.
Exe file "Prezentacija 2011" is a presentation (Flash Projector) that I try to make. In the same presentation I create frames and for each of the frames added action: loadMovie ("02_Kapije/kapije.swf", "kapije_ucitavanje"); kapije_ucitavanje._x = 23; kapije_ucitavanje._y = 167; stop (); (Of course, for each item varies loadMovie root and instance name).
The problem is that presentations can't find xml file, apparently because they do not have the appropriate root. When all the files of the one gallery set in the same folder with the "Presentation 2011.exe" file, everything works normally (however, as I said, I cannot change the name of Xml file and that disturb the concept of my CD presentation). How can I drive loaded swf file from the above script to use Xml file in its folder? Here is my root foldersand link for presentation files : [URL].
I have been working on sorting Arraycollection like ascending , descending the numeric list. Total length of my collection will go up to 100. Now I want to preform sort to nested data like this
Data Structure
Name : String Categories : Array ["A","x or y or z","C"]
Categories array will have maximum 3 items , out of that three items the second item can have 3 different values either X or Y or Z. My result data looks like here
Lets say I have an array which has n dimensions. Now in order to access a slot you typically use: array [1][0]What if the number of dimensions are not known at compile-time, is there an easy access like:
slot = "1,0" array [slot] // accessing 1,0 Which means I can also easily navigate back and forth