ActionScript 2.0 :: Ease Animation Based On X Mouse?

Aug 17, 2011

I'm trying to scroll an MC based on X mouse position and ease it into it's final position as it reaches the edges.

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ActionScript 2.0 :: Set A Mouse-controlled Scrolling Animation To Ease When It Starts And Stops

Feb 3, 2009

I need to set a mouse-controlled scrolling animation to ease when it starts and when it stops in AS2. Here's my current onEnterFrame script. Might be a little crude, but it succeeds in starting and stopping the animation when the mouse rolls off the movie. Moves left on one side and right on the other. I just want the starting and stopping to be eased a bit.

[Code]....

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ActionScript 2.0 :: Dynamic Image Animation Based On Mouse Movement?

Sep 30, 2006

We have made a dynamic image animation using xml. We are attaching the source code herewith. At present, when you place your mouse over the images, the animation will start backwards. I.e., it will reverse the way the images are loading.

We want this animation order (normal and reverse) to control based on the mouse movement. By default, now the images are animating in one direction. That is fine now. But, we want the animation should get reversed when you place your mouse at bottom of the page. And again when you move the cursor towards top of the page, animation should again start as normal (vice versa).

how we can achieve this task using mouse placement?

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ActionScript 2.0 :: Ease Towards Mouse + Blur With Dist From Mouse?

Jan 30, 2009

I have a front menu with about 6 different movieclip 'buttons' that are linked to different scenes. What I want is when the mouse get within a certain range of the menu items they will ease towards it as if it were magnetic, but the menu item is attached with a spring to the back, and it will somewhat follow the mouse around, until the mouse leaves that range and the menu item eases back into place.

Also, these same menu items, I want them to be blurred when the mouse isnt near them, and the closer the mouse gets, the clearer they appear (so if the items are set up as 2 up by 3 across, and the mouse is at the far left, the items will decrease in clarity from the left across, but if the mouse is in the middle, the middle items will be clear, but the side ones will be equally blurred).

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Professional :: Animation - Object To Fly In Smoothly And Ease To Stop

Feb 22, 2011

[URL]. Link to my problem .swf file. I am trying to get the bullet to fly in smoothly and ease to a stop. Also there appears to be some audio trying to play, but I have no audio in the library, or the stage! I can't get this animation to play smoothly at all. This was originally exported from an After Effects project (CS4) and there are only 8 layers - 1 for the bullet, 4 for button text, 1 of the main title, 1 of the dude standing (I'm hopefully going to have the title fly in from behind him) 1 of the bg and other text together. Why this animation won't play right? (I'm using Flash CS4 to do this).

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ActionScript 2.0 :: Make The Animation Ease Out So It Starts Fast And Slows Down At The End?

Mar 12, 2010

I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle. How can I change the code below so the animation is faster without increasing the framerate?

ActionScript Code:
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;

[code]....

How can I make the animation ease out so it starts fast and slows down at the end?

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ActionScript 2.0 :: Mouse Ease On Axis?

Sep 29, 2005

I looked at the 'mouse follow with easing' tutorial. http:[url]....how to restrict it to one axis and set boundaries. I only want it to move along the x-axis.

Code:

onClipEvent (load) {
_x = 0;
_y = 0;
speed = 5;
}

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ActionScript 2.0 :: Mouse Leads On Ease?

Oct 1, 2005

I'm trying to create a nav bar that uses AS easing. For some reason, that I can't figure out, the mouce has a lead on the moving object the further from the center it gets.

[URL]

here is my code:

onClipEvent (load) {
_x = -160;
_y = 16;
speed = 5;

[Code].....

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IDE :: Mouse Follow On A Circle With Ease?

Apr 21, 2009

i have a script for my project that exactly does what i want but the only thing missing is i want it to follow the path with ease . that i couldn't figure out. here is the code you can copy and past it on the first frame of a flash project and it will work:

var s = _root.createEmptyMovieClip("circle", 10);
s._x = 250;
s._y = 200;

[Code]....

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ActionScript 2.0 :: Box To Follow By Mouse + Ease + Restrictions

Feb 25, 2003

I have this box which is a MC and it is called "orangebox". Now I want this box to follow my mouse, but only over a certain region. I put a rectanlge MC over the area I want the box to follow. On that rectange I put this code...

PHP Code:

on (rollOver) {
startDrag("_root.orangebox", true, 60, 362, 742, 362);
}

That works fine and dandy, but I want it to ease when it follows, not stay on the mouse. I think it will give it a cooler look. The code Kirupa has for ease is...

[Code]...

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ActionScript 2.0 :: Object Follows Mouse With Ease Only When Moused Over

Feb 12, 2006

i have been trying to figure out how to make an object move when its moused over.
once moused over, i would like for it to move with an ease (penner), but once the mouse is off the object, i would like it to ease into a dock position.

[Code]...

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ActionScript 2.0 :: Mouse Follow Rotation With Ease?

Jun 14, 2007

I'm trying to make it ease to the spot but it doens't seem like there is a way.

It is jumpy, i would like to it to slowly smooth to the current mouse location. It's going to be used for a touch screen

Heres my current AS:

Code:
stop()
face.onRollOver = function(){
startDrag("mouseTarget", true);

[Code]....

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Flash :: Ease Rotation And Position Of MovieClip To Mouse?

Jun 25, 2010

Essentially what I'm trying to do is nearly the same as this: http:[url].......However I'd like to ease/tween the movieclip position and rotation to the mouse position.The main issue I see is trying to get the current movieclip rotation and the target rotation,then tween it cockwise or counterclockwise from current to target.The way a movieclips rotation uses positive and negative numbers throws it off.If you just want to lock the mc rotation to the mouse rotation its fine, but once you try to tween it you run into difficulties. So the end effect would be like if you were to draw imaginary clockwise circles around the object, it should just keep rotating clockwise towards the mouse. Then if you started going counter clockwise it should just keep easing counter clockwise to the mouse.

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ActionScript 2.0 :: Follow Mouse With Ease But Return On Mouseout?

Nov 9, 2005

[URL]I need to modify it slightly so that when the user moves the mouse OUTSIDE the flash movie (i.e. in the HTML bits), the circle returns to a specified x,y coordinate in the flash movie. Lets say for arguments sake (25,25).

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ActionScript 2.0 :: Mouse Follow With Ease, Background Image

Feb 28, 2006

I followed the tutorial below to get a great effect.

[URL]

Only problem now is that the image is in the background, and you can see the edges as the image moves too far down!

Is there any way to have the image follow the mouse but only within a certain region, say the image will only follow the mouse if it is within a 100px high area?

The code I'm using is

Code:

onClipEvent (load) {
_y = 0;
speed = 5;
}

[Code]....

I only want the image to move up and down, not all around.

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ActionScript 3.0 :: Ease Rotation And Position Of MovieClip To Mouse

Jun 25, 2010

I'd like to ease/tween the movieclip position and rotation to the mouse position.The main issue I see is trying to get the current movieclip rotation and the target rotation, then tween it cockwise or counterclockwise from current to target. The way a movieclips rotation uses positive and negative numbers throws it off. If you just want to lock the mc rotation to the mouse rotation its fine, but once you try to tween it you run into difficulties. So the end effect im looking for would be like if you were to draw imaginary clockwise circles around the object, it should just keep rotating clockwise towards the mouse. Then if you started going counter clockwise it should just keep easing counter clockwise to the mouse.

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ActionScript 2.0 :: Ease Arrow Movie Clip To The Mouse Position When Clicked

Jun 11, 2003

I have an MC that contains a menu. Within the menu MC I have a little arrow movie clip that I would like to ease to the mouse position when clicked. I have this code on the little arrow, copied from many easing tutorials:

[Code]....

Also, I want the arrow MC to start at a particular place. But when I put _y = 30 (for example, which is where I would want it to start from) it is still at 0,0 - even when I change _y to this._y. What the heck?

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ActionScript 2.0 :: Change The Claudio Scroller So That It Will Scroll Ease Depending On The Vertical Mouse Position?

Jun 9, 2005

Does anyone know what I can do to change the claudio scroller so that it will scroll ease depending on the vertical mouse position?

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Increase The Ease In And Ease Out Effect?

Nov 4, 2009

Is there a way to increase the ease in and ease out effect? It will only let you choose -100 to 100, and I've messed around with the length of the tween, and the FPS of the movie, but I want the acceleration to be greater.

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Get The Ease To Match / Ease Out To The Last Keyframe On 52?

Aug 5, 2009

I have a simple motion tween from fr 1 - 52 (x and y property movement only). I create a custom ease - standard 100 ease in and then a 100 ease out. When this ease is applied to the motion, the ease "happens" after fr 52. So the object does not stop until fr 63 (eased out at 63. How can I get the ease to match / ease out to the last keyframe on 52, rather than 63??? See the attached image of the motion editor.

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ActionScript 3.0 :: MOUSE_OVER Listener - Animation Is Triggered Both On Mouse Over And Mouse Out Events

Aug 2, 2009

I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.

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ActionScript 3.0 :: Mouse Over And Mouse Out - Play An Animation

Jul 7, 2010

I have a movie clip working where on rollover it sends it to scene 2 to play an animation but I don't know how to bring it back to scene one once you roll off of the clip. I have so far:

R1.addEventListener(MouseEvent.MOUSE_OVER, do1);
function do1(event:MouseEvent):void
{
gotoAndPlay(2)
stop();
}

what needs to be added to send it back to scene 1 after you MOUSE_OUT?

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Java-based Menu And Flash Animation

Feb 17, 2010

I have a flash animation I'm working on for a Web site and the java-based menu that's above it uses drop-down menus. Well, when the drop-down menus and the flash animation overlap, all you can see is the flash. The menu is behind it. This only happens on a PC-based browser. It is fine on a Mac. Any thoughts here? Any settings I'm missing here? The file is built in Flash CS4 using ActionScript 3.0. Here's the URL for the site (problem on home page when "Resources" menu drops down):

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ActionScript 2.0 :: Different Intro Animation In External Swf, Based On A Var's Value?

Jan 10, 2008

I feel this could be pretty basic for you guys. Here's the deal: I need an external swf to check a var's value and decide how to animate. If value == "something" then animate in like this, else, animate in like that. Now, a file is loaded with LoadManager class, and a function from this class sends a string to the loaded swf, and based on that string it animates out. I've tried to make the same function set a public var's value inside the LoadMangaer class, but i can't acces it from the external swf.

It will probably make sence when you look at the fla and the LoadManager class, so here's the attachment.Hope you can help, I've been dwelling on this for ages. Tnx a million.

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ActionScript 2.0 :: Display Animation Based On How Much Data Has Downloaded

Sep 15, 2006

I have a question regarding preloaders.I am wondering if someone could help me figure out how to display an animation based on how much data has downloaded.For example.I have a preloader, it gets to 10% or xxx bytes loaded, I want a movie clip to play (or whatever, sparks to fly, etc.), then at 20% or zzz bytes, another movie clip plays (or again, something else happens).So basically I want the movie to react to how much of it has been downloaded.A real world example of this that I can find quick is.url...(ya ya, everyone uses this as their example).The loader seems to animate based on how much of the movie has actually loaded.play an animation, movie clip, etc based on how many bytes/percent, has loaded.

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ActionScript 2.0 :: Make A Preloader Based On Frame Animation?

Jul 30, 2007

im just wondering on how can i create a preloader based on a certain keyframe animation.

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IDE :: Timeline Based Animation Runs Choppy In Some Browsers?

Jan 13, 2009

Try to wrap my head around why sometimes a timeline base animation will run choppy in some browsers. Is it processor speed vs frame rate. I boosted my framerate to 29.97 but on older computers the animation is very arthritic.

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Actionscript 3 :: Stop Timer Class-based Animation In Another Frame?

Dec 14, 2011

I have a project which consists of 4 frames (+ one starting frame), where each frame contains a Timer class based-animation. You can visit each frame by selecting the appropriate button.

Let's say the animation in frame1 lasts for a total of 30 seconds, but I'm too impatient to watch it and decide to go frame2, which also I don't like. In the background however, the animation for frame1 is still running, for when I go to frame 2 and go back to frame1, the animation starts both from the beginning and also continues to play from where I left off.

I also get an error:

TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is.
at fl.transitions::TransitionManager/saveContentAppearance()
at fl.transitions::TransitionManager/set content()
at fl.transitions::TransitionManager()

[Code]...

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ActionScript 2.0 :: Loading Animation Into Swf2 Based On An Array In Swf1

Oct 19, 2009

I have an interface file, which allows the user to drag mc's onto the stage and save their xy position in accordance to a position on a timeline. For example, mc1 is at x50, y50 at timeline position 1.

I am using an array to save all parameters. When the user is finished they can click play to view an animation of the mc's moving about the stage.

I want a button which will somehow save this animation into an external swf. This swf needs to be independent as it will be loaded onto a website.

I have tried to figure this out in many ways. I am new to actionscript but slowlly getting there.

I have looked into using a shared object, to save the xy positions etc which are then loaded into the swf2. The problem with this, is the swf2 is dependent on the SO plus the SO is temporary. I need to be able to hand swf2 over to the guy to put on his website.

I have also looked into using an intermediate .as code file. I have worked out how to put an mc onto swf2 using the graphic held in the interfaces library. I started working out how to click a button on the interface swf which then attaches the mc into swf2.. but then I realised swf2 still isnt independent.

Now I am completely pulling my hair out. This thing is due soon and I am out of ideas.

Failing everything I thought I could just use a capturing software to record the animation as it plays... but with all the time I have spent on this and how far I have come in actionscript it is annoying that I cant work this out.

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ActionScript 2.0 :: Control A MovieClip Animation Based On A NetStream Event?

Jul 29, 2006

[URL]

What I am trying to do is get the animation of the audio levels (red bars next to the power switch) to only happen while a video is actually playing (videos are in the video gallery section). I have the animation done and I can easily get it to start and stop based on pressing the play and stop buttons, but since they start and pause the video you would get instances where the video isn't playing but the audio levels would be animated, which I don't want.

Here is an example of the code in the play button (using NetConnection and NetStream to play the videos):

Code:
play_btn.onPress = function() {
playSound.start();
infoText_txt.text = "PLAY";
my_ns.pause(spotToPlay);
};

The only way I can think to make it work exactly as I want it is to have Flash look to see if the video is actually playing or not and I can't figure out how to do this or if its even possible using the NetStream command I am using to start and stop the videos.

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