ActionScript 2.0 :: XML Image Loader - Size That The Flash Is Generating The .swf?
Oct 29, 2009
My XML Image Loader is working fine, but, my problem is with the size that the flash is generating the .swf i have just codes and vectors inside my .fla and the swf have 294kbs...
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Dec 9, 2006
determine an image files proportions and then manipulate them while importing them via XML,i am attempting to create a scaleable interface that scales based on XML imported images proportions.
here is a link to an archived folder containing the modules and tutorials i am attempting to combine. braingiants_bounce2.fla is the flash that is combining them.
[URL]
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Nov 28, 2009
So what I am curious about is if it is possible and how, to have an embedded video and capture the thumbnail. There are other sites that share video and I'd like to get the thumbnails from the embedded videos, but they use flash video players to show the video and likely use flashvars to pull up the right video.
I've been trying to automate some of the capture of thumbnails and embedded videos but have no clue how to get remote thumbnails from these videos.
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Nov 9, 2010
I have developed a video player in adobe flash cs4 and used all vector arts but when I open this fla file in Adobe Flash CS5 and published it, the swf file size more then fla file.
Adobe Flash CS4 -
Index.fla file size: 523 KB
Index.swf file size: 55 KB
[Code]....
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Aug 12, 2009
im working on an image viewer and im loading an image to a loader and then add the loader to the stage.I want the user to be able to drag and drop the image but since it's a loader i dont know how to do it.
I tried
imageLoader.startDrag = true;
imageLoader.content.startDrag = true;
but im getting an error on both.
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Oct 26, 2011
How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.
AS:
//call function that starts loading my image
callButtons();
function callButtons():void {
[code]....
the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent
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Mar 22, 2011
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
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Aug 26, 2010
I am working on a Media up-loader which uploads images to Server. Before start upload file i want to show small thumbnail of Image.
I used Loader class to load image selected by user & used Canvas to draw image on it.
This works fine with images like jpg & png.
But for bmp file loader class doesn't work.
Is there anyway to load bmp image in Flex & Convert it to BitmapData ??
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Jan 25, 2007
Im going through this method for generating a random image into a movie clip [URL] I was just wondering if theres a way to check if say for example image 4 has loaded into the movieClip previously (just before)...and if so....not load that image and randomly pick one of the other images
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Apr 6, 2011
I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.
Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
[code].......
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May 6, 2009
I use a loader to import an image into flash.
[Code]....
And I do absolutely nothing with the loaded image, I don't add it to the display list or anything. But when I use the unload() method on the loader it doesn't disappear from memory! Even if I set the _loader = null it doesn't free up the memory!
I check the System.totalMemory property and it just keeps stacking up if I repeat the process.
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Mar 22, 2010
I have a nice as3 swf that reads and xml file, and loads images with transitionsfor a slide show on an html banner page.This works fine. There are some users that see white space (the stage) before thefirst image loads. Depending on the clients connection, etc this can take aslong as 2 or 3 sec.
I was thinking about placing a jpeg in the fla, and adding it to the stageas a symbol or graphic, so instead of white space (or a color other than white)the user sees an image on the page, and when the xml loader places the first image on the page, the user sees the image, and the slideshow, etc.
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Jul 9, 2009
I have a flash file (.fla) which is created in Adobe Flash CS4.
I want to add pre-loader which is basically a simple .gif image (my company logo). I want when someone run that flash (.swf) file, first for at least 3 seconds my company logo will be displayed and then the rest flash file will execute.
how to add a pre-loader image?
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Nov 4, 2009
I have been looking over the internet for a while about this, but it doesn't seem like there is any information available specifically related to captcah and flash.
My purpose is to create an image up-loader on flash, and implement "recaptcha" on it, so the upload is controlled.
I know that some people will say, "well you can't automatize flash input so you don't need captcha in this situation" even though this is somewhat true, there is still screen macro programs that could potentially make the computer upload hundreds of pictures if there is not something in place to avoid it.
I thought of implementing my own captcha but that seems to me like i would be reinventing the wheel, can anyone point me on the right track for this? or suggest another approach to avoid abuse on my image up-loader flash?
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Aug 17, 2010
There's a Loader that I'm filling with different images depending on the button clicked. Now to keep it tidy I'm using the exact same loader. The problem is that no matter what I do to the image, the next image loaded always get's the properties of the previous one. I've used unload and the Loader returns 0 in width and height, and still the next image get's the previous image's w/h. Othe attempts have been separating it from the parent container and taking it out of the display list, and also using an Event.UNLOAD to make sure the previous image is out before the loading of the new image.
Script is gonne kinda long, but the basics would be these,
BrowserLoad.unload();
BrowserReq = new URLRequest("ImageB.jpg");
BrowserLoad.load(BrowserReq);
[Code]....
I guess it's general question: how can i be sure the image previously loaded in a Loader will not affect the next one coming? (its width and height being 0 has not been enough...)
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Dec 17, 2010
I'm loading images via a URLRequest and Loader classes and I want to manage the image when the request is complete. The example below doesn't fire the event when it is complete. The same code would work find for a URLLoader, but not a Loader object. Basically the image loads and the event listener is never fired. Can anyone tell me how to get an event to fire when Loader finishes loading an image.
var imageReq:URLRequest = new URLRequest("http://www.google.com/images/nav_logo29.png");
var imageLoader:Loader = new Loader();
[Code].....
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Jun 12, 2011
I'm displaying an external image in Flash with the loader object, and then addchild() and that whole thing. Im wondering how, if possible, I could then add that same child to another movie clip. So far, when i do, it doesn't show up in the original movie clip anymore. Is there a way for me to display an image twice by pulling it from the same source like you would do with html,css?
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Nov 13, 2011
i like to ask about one thing If i create Loader and load external image by URLRequest , ill have result :
loader.content is Bitmap loader.content.bitmapData is BitmapData But if I use Loader.loadBytes(ImageBytes) , result is different even if ImageBytes is loader.contentLoaderInfo.bytes :
bytesLoader.content is MovieClip
bytesLoader.content.getChildAt(0) is BitmapData
bytesLoader.content.getChildAt(0).bitmapData is BitmapData
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Mar 10, 2012
I need to load (dynamically) an image stored in the library of Adobe Flash to the loader component. So far, i have imported this image to the library and exported it to ActionScript under the linkage section. I have named its identifier as well.
I am using ActionScript 2.0.
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Feb 8, 2011
For the project I'm working on I need to dynamically load a SWF and then an imagine on top of that SWF. Based on mouse overs and the like that image will fade in or out. I have the dynamic implementation down, I just cannot quite seem to figure out how to manage the image file that overlays the SWF. Here's a snippet of the code I'm working with:
Code:
var ldr:Loader = new Loader();
var urlReq:URLRequest = new URLRequest(thisOne.src);
[code].....
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Apr 7, 2010
I am making a sort of portfolio gallery inside my flash project. Every image I try from large to small still shows up very jagged. What is the best size to fit in my 1024 by 768 stage taking up about 80% of it?
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Jan 21, 2010
I am developing a Image uploader using Flash 10. I am using Filereference object to browse images and Loader to show the image:
Sample code:
var tempFileRef:FileReference = FileReference(ev.target);
var oLoader:Loader = new Loader();
oLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onImageLoad);
oLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
oLoader.loadBytes(tempFileRef.data);
It works fine with .jpg and .gif files but when I browse .bmp or .tiff file, I am getting the error:
Error #2124: Loaded file is an unknown type.
Is there a way to load and display browsed .bmp images from desktop?
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Apr 30, 2010
I have this piece of code to change images. I was trying to figure out how you could put a timer on the code, so if the image has been displayed for say 5 seconds it diverts to the next image automatically? Also if it's not to hard, when it has played to the end to divert to the 1st image.
[Code]...
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Jan 6, 2012
I am importing layers from my Photoshop file to Flash to create a Flash Banner ad using CS5. My Banner size is set-up in PS as 160x600 72DPI. Are there any tricks to getting my file size down without losing anymore resolution when importing to the flash Stage?
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Jun 18, 2010
Can I get the height of an image from its URL information in ActionScript 3? I have the image URL. I want to draw the image in my UI and I want to set the height of the drawing area dynamically upon getting the image.
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Jun 3, 2011
I have a swf and the background image looks bad in a monitor 1680 x 1050 , it get cutTo define this in flash, I hace to edit my image to this size 1680 x 1050, but in flash How would I define this?. Can it be done in html code?
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Sep 23, 2011
I'm loading images from xml file. I want the images to have standard width when they are displayed.
Here are the snippets of the code that do the image processing:
var allThumbs:MovieClip = new MovieClip();
addChild(allThumbs);
allThumbs.width = 200;
allThumbs.height = 200;
[Code].....
this lines, where I wanted to resize the images before they show up in the ScrollPane.
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Dec 26, 2011
since my main swf file has accettable size is it wirth a loader?
here is what I see with a loader on
Frame # Frame BytesTotal Bytes Scene------- ---------- ----------- ----- 154751 54751 Loader (AS 3.0 Classes Export Frame)2 35699 90450 Scene 1
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Mar 23, 2010
i'm attempting to position a textfield to the bottom left of an image that is added to the display list from the Loader() class. i don't know how to access the width/height information of the image.
var dragSprite:Sprite = new Sprite();
this.addChild(dragSprite);
var imageLoader:Loader = new Loader();
imageLoader.load(new URLRequest("picture.jpg"));
[code]....
within the displayPic function, i could assign the evt.target.content.height and evt.target.content.width to variables that i could use to position the text field?
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Jul 24, 2009
I'm creating a map that has points of interest. (POI) When a user mouses over the POI an info bubble pops onto the screen and it loads an swf. I currently have 3 problems. My 4th problem is that this is due Monday 21st! so any help would be greatly appreciated!
1. I can't detect the size of the swf so that my infobubble will size itself to the size of the swf.
2. When I mouse over my swf file, it disappears.
3. have the my swf file pop up in a layer on its own instead of being on the stage of my main flex file...but i have no clue how to do this.
<code>
package com.modestmaps
{
import flash.display.Graphics;
[code]...
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