ActionScript 2.0 :: Access This Movieclip With The Name Given In The CreateEmptyMovieClip Method?

Oct 1, 2011

I am dinamicly creating movie clip(see code below). I give each movie clip a name that has a diffrent nubmer at the end(myMovieClip1,myMovieClip2,..). In the createEmptyMovieClip this works fine, but when I want to do something with the new created mc (_root.designer.nameMC.lineStyle(0.5, 0xFF0394, 100); ) I can't use the string variable to acccess it. How can I access this movieclip with the name given in the createEmptyMovieClip method?I shuold probably (somehow) set movie clips instance name, right?

Code:
/loop
var nameMC:String= "myMovieClip";
nameMC=nameMC+loopNumber.toString();[code].....

View 3 Replies


Similar Posts:


Flash :: Access MovieClip In Another Method?

Feb 22, 2012

var PlayerScore:TextField = new TextField();

//Here we add the new textfield instance to the stage with addchild()
_canvas.addChild(PlayerScore);
var myFormat:TextFormat = new TextFormat();
myFormat.size = 30;

[Code]...

View 1 Replies

ActionScript 2.0 :: Play (not Access Methods) A Remote SWF With CreateEmptyMovieClip?

Jun 20, 2009

Everything talks about accessing methods & variables.

Simple:

- I have a local flash file that is loading .swf files from a local directory, and playing them.

Code:
for (x=myBanners.length-1;x>-1;x--){
var bannerName:String = "banner" + (x+1);
var movieLocation:String = myBanners[x].firstChild.nodeValue;

[Code]....

View 2 Replies

ActionScript 2.0 :: CreateEmptyMovieClip Inside Another Movieclip?

Oct 25, 2005

Is it possible to createEmptyMovieClip inside another movieclip?

View 10 Replies

ActionScript 2.0 :: Resizing Movieclip Created By CreateEmptyMovieClip?

Jul 7, 2005

resizing a movieclip created with createEmptyMovieclip.I tried changing the property using setproperty,the result : no image shown at all.. i think i stting a property for a wrong movieclip.....

Code:
addressVars= new LoadVars();
addressVars.load("http://localhost/test/flashmx_dbPassReturn.php");
addressVars.onLoad = function() {

[Code]....

View 1 Replies

ActionScript 1/2 :: Applying Physics To Movieclip Created With CreateEmptyMovieClip?

Jun 14, 2009

As the title suggests i want to apply physics (gravity mainly) to a line drawn with the curser using the createEmptyMovieClip method.Below is the code in the main frame (sorry its a bit long), what I'm trying to do is make something like crayon physics (i know it will be difficult).So far i can draw lines and make certain objects ( a ball for example) be affected by gravity, but when I try to make the drawn lines be affected by gravity it stuffs up.he first line drawn is produced in the wrong position, (it should be at mouse point but isn't) and you can't draw any subsequent lines. This problem doesnt exist when i remove the gravityBasically what i want is that each line that is drawn can have actions assigned to it... (so i can add gravity and unique properties for different line types)

//force settings
//Drawing tools
_global.general = 0x0000FF;

[code]....

View 3 Replies

ActionScript 1/2 :: Attach Class To A Movieclip Created With 'createEmptyMovieClip'?

Feb 24, 2010

I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.

I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.

View 7 Replies

Flash :: CreateEmptyMovieClip Inside Another Dynamically Created MovieClip?

Apr 1, 2012

I'm trying to create a movieclip and load a "frame" image inside of it, then create another movieclip inside of the first, and then load another picture inside of the second. Something like this:

var thumbFrame;
var thumbPicture;
thumbFrame = container_mc.createEmptyMovieClip(thumbFrameName, 1);[code]..........

But it doesn't seem to work the way I want: the "thumbPicture" doesn't appear on top of the "thumbFrame" as I expected... only the "thumbFrame" shows (with it's image succesfully loaded). Am I missing something?

EDIT: If I comment this: //thumbFrame.loadMovie("thumbFrame.png");

The thumbPicture.jpg shows inside of the first movieclip, so maybe the issue is with the .loadMovie?

View 1 Replies

ActionScript 2.0 :: Assigning A Linkage ID To A Movieclip Created With CreateEmptyMovieClip()?

Jan 25, 2009

I have a movieclip I created usind createEmptyMovieClip(). How can I assign a Linkage Id to that clip?My reason for this is I later want to attach that clip I created to another clip using attachMovie() which requires a Linkage Id.

View 9 Replies

ActionScript 2.0 :: Attach Class To A Movieclip Created With 'createEmptyMovieClip'?

Feb 24, 2010

I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.

I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.

View 0 Replies

ActionScript 2.0 :: Attach Class To A Movieclip Created With 'createEmptyMovieClip'

Feb 24, 2010

I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.

I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.

View 1 Replies

ActionScript 3.0 :: Access The Newly Created Bitmap Data To Access The Method CacheAsBitmap.bitmapdata.dispose() ?

Oct 22, 2010

So, you have a sprite, you draw some graphics, you set cacheasbitmap=true... I can't seem to access the newly created bitmap data, to access the dispose() method.

[Code]...

View 6 Replies

ActionScript 3.0 :: Create A Slider To Control Frames In A Movieclip Error 1009: "Cannot Access A Property Or Method Of A Null Object Reference"

Oct 27, 2010

I am using this method to create a slider to control frames in a movie clip.

[Code]...

The slider works well when I'm in the scene that contains the slider. When I go to a scene that does not include the slider, I get the following output error. TypeError: Error #1009: Cannot access a property or method of a null object reference. How can I stop the stage.add.EventListener when I navigate to other scenes that don't include the slider. This is my first as3 project. The project functions as it should but I don't know if the output error will cause problems later.

View 3 Replies

ActionScript 2.0 :: Can A Created "createEmptyMovieClip" Movieclip Have A RollOver State

May 30, 2007

Can a created "createEmptyMovieClip" movieclip have a rollOver state

[Code]....

Is this supposed to be like this? Orrr am I missing something?

View 4 Replies

ActionScript 3.0 :: Cannot Access A Property / Method

Nov 6, 2010

Here's the context of the problem, in which I will try to include as much information as possible while keeping the explanation brief.

I am trying to make a portfolio website (architectural design + concept art).  Flash / programing are not my focus and this is my first go at learning the software. Due to the nature of the content and my (lack) of ability in AS3, I want the the coding to be really simple and still let the site look good.  The way the site is currently structured:

1) Basic menu buttons that navigate to sections of the site (brings up a new page).

2) Example, clicking on <Graphics> takes you to a new page and a sub-menu animates in (simple motion tween for the buttons to cascade down).  This animation is a movie clip placed on the main timeline.

3) On the screen is also a slideshow for all the images within <Graphics>.Instead of multiple small slideshows, I combined them all into one, so as to avoid complications with add / remove from stage.  There are prev / next buttons that keep images within their sub section (ie 1->2->3->1). The sub-menu buttons are suppose to link to the start of each sub section, much like chapters on a DVD.  (The slideshow is a movieclip sub-nested in the menu movieclip).

View 4 Replies

Flash :: Access SWF Method From Flex

Jun 24, 2011

I have hit a brick wall after trying almost every example I have come accross.In a nutshell I have a Flex parent which is embedding a Flash SWF file which has a Method which needs to be accessed from Flex.[code]I have tried strong typing the SWFLoader as a MovieClip to gain control of it but have had no luck.[code]Essentially all I need to do is reset/reload the Flash SWF when the mx:State changes.

View 1 Replies

ActionScript 3.0 :: Access Method From An Embedded SWF?

Feb 9, 2010

It is possible to access a method in an embedded SWF? For example, here's the SWF that I want to embed[code]...

View 9 Replies

ActionScript 3.0 :: Cannot Access A Property Or Method

Aug 13, 2010

I've got on main timeline (on frame 10) buttons, when I click one of them it goes to its currentLabel"". On curerntLabel at frame20 "racerButton" where I've got some tweening. At currentLabel "boardButton" at frame30 I load external swf.The problem I've got is when I press any button everything works fine. But when I first press button "boardButton" at frame30 the ext.swf shows up fine, but when next I click the button"racerButton" at frame20 the tweening doesn't work there and it gives me error.[code]when I press any button everything works fine except from bordButton to racerButton

View 0 Replies

ActionScript 3.0 :: Getting Access To The Caller Of A Method?

Jun 23, 2009

I know it's possible to get access to the currently executing function with "arguments.callee" but is there a way to get access to the scope under which a method is being executed?

View 1 Replies

ActionScript 2.0 :: Access The "draw" Method From The "startDrawing" Method?

Aug 4, 2006

How can I access the "draw" method from the "startDrawing" method below, why is the trace ouput for this code:

Drawing Started
undefined
Drawing Stopped

And once that is solved will the "draw" method be able to call the pen.makeMark method as attempted?

Code:
import flash.display.BitmapData;
import flash.geom.Point;
import flash.geom.Rectangle;[code].....

View 1 Replies

Cannot Access A Property Or Method Of A Null Object

Feb 27, 2010

[code]Is my code and when adding the backtostart function i always get the error if i remove the back and backtostart parts of the code it runs fine any help?

View 1 Replies

ActionScript 3.0 :: Preloader - Cannot Access Property Or Method

Jun 1, 2010

Created preloader, and after flash loaded want stop on label 'welcomeSite'. And on that label will have button, after click this button what play code from function 'irisDescription'.

But see error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at FlashSite/flashSiteLoading()[FlashSite.as:28]

code:
package {
import flash.display.MovieClip;
import flash.events.*;
import flash.text.*;
public class FlashSite extends MovieClip
[Code] .....
27 line is: irisBtn.addEventListener(MouseEvent.CLICK, irisDescription);

View 3 Replies

Error #1009: Cannot Access A Property Or Method?

Jan 24, 2011

Here is my class file: package com

[code]...

I keep getting this error when I click a button: Error #1009: Cannot access a property or method of a null object reference.

View 4 Replies

Flash :: Cannot Access Stage Properties From A Method?

May 12, 2011

I have an object on my stage, called obj.I also have a class called "Physics" which contains a bunch of methods for physics, such as inertia, gravity, and bouncing off walls. In order to do some of these,I need access to the stage.stageWidth and stageHeight properties.My code is as follows:

public function wallBounce(obj)
{
this.stageRef = stageRef[code]...

This is supposed to check if the object's x value is greater than the stageWidth or less than 0. When I run this code it says:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

I am a semi-newbie programmer who is completely self-taught and have no clue what is causing this. I spent a bit googling it, and I think it has something to do with scopes,.

View 1 Replies

Actionscript 3 :: Access A Property/method From Another Class?

Mar 14, 2012

I want to create an array of strings in a text class that I can access with the main document class. Then I'll be able to populate a text field with items in the array. The purpose of this is to avoid having massive lines of text in my main document... but I can't even get my test to work. The compiler is telling me that the array (txt1) is undefined. First here's my code for the array:

//text array class:format5000
package {
import flash.display.MovieClip;
import flash.text.*;

[Code].....

View 2 Replies

Java :: Access Flashplayer Using GET Method Httpclient?

Mar 28, 2012

how to access a shock-wave flash player which has the Content-Type: application/x-shockwave-flashits a request get so i am using GET method of HttpClient .any solution to access flash content through Httpclient?

View 1 Replies

ActionScript 3.0 :: Access A Public Method In (swf) New ApplicationDomain?

Jul 29, 2009

How to access a public method in the swf loaded in a new ApplicationDomain?

ActionScript Code:
var appDomainA:ApplicationDomain = new ApplicationDomain();
*
var contextA:LoaderContext = new LoaderContext(false, appDomainA);
var loaderA:Loader = new Loader();
loaderA.load(new URLRequest("application2.swf"), contextA)

I want to access a public method in application2.swf from the main swf that loaded it.

View 8 Replies

ActionScript 3.0 :: Access A Method On Instance From Another Class?

Jan 21, 2010

What I want to be able to do:

- click a guy to select him

- click an adjacent tile

- move selected guy to clicked tile

The way I've coded it, each instance of a guy class has a mouse even listener on him which listens for a click. When clicked, I find out the tile underneath him, and the surrounding tiles. So far, so good.

When clicked, the guy calls a method in the tile class, like tile.onClick, which tries to say: get this tile, and send it back to a method in the guy class, like moveGuy. Then moveGuy moves the guy to the tile it was told.

Problem:

From the guy class, I call a method in the tile class. To communicate between classes, the tile class method onClick must be static. But if it's static, the method can't refer to "this", because it's a method in the class only, not on each instance of tile. But I need to know which tile was clicked, and send that reference to the guy so he knows where to go.

How do you access a method from outside its class so that the method can refer to "this" instance? OR, how do I find out which tile was clicked without needing any code on each tile instance? OR... how else can this problem be solved?

View 1 Replies

ActionScript 3.0 :: Can't Access A Custom Instance Method

Jul 25, 2010

I am lesrning actionscript. I am trying to call an instance method called "resizeSection". But I get the error "access of undefined property _header".

Below is the class where I'm calling the function.

package {
import flash.display.*;
import flash.events.*;
import Header;

[Code].....

View 6 Replies

Actionscript 3.0 :: Access A Method On An Instance From Another Class?

Jan 21, 2010

What I want to be able to do:

- click a guy to select him
- click an adjacent tile
- move selected guy to clicked tile

The way I've coded it, each instance of a guy class has a mouse even listener on him which listens for a click. When clicked, I find out the tile underneath him, and the surrounding tiles. So far, so good.

When clicked, the guy calls a method in the tile class, like tile.onClick, which tries to say: get this tile, and send it back to a method in the guy class, like moveGuy. Then moveGuy moves the guy to the tile it was told.

Problem: From the guy class, I call a method in the tile class. To communicate between classes, the tile class method onClick must be static. But if it's static, the method can't refer to "this", because it's a method in the class only, not on each instance of tile. But I need to know which tile was clicked, and send that reference to the guy so he knows where to go.

How do you access a method from outside its class so that the method can refer to "this" instance? OR, how do I find out which tile was clicked without needing any code on each tile instance? OR... how else can this problem be solved?

Is this problem what getters & setters are for? I don't really understand how to use them yet.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved