ActionScript 2.0 :: Attach Class To A Movieclip Created With 'createEmptyMovieClip'
Feb 24, 2010
I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.
I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.
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Feb 24, 2010
I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.
I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.
View 7 Replies
Feb 24, 2010
I know it is possible to attach a class to a movieclip that exists in the library by checking 'Export for ActionScript' and specifying an 'AS 2.0 class' for that symbol.
I would really like to know if it's also possible to attach a class to a movieclip that was created by using the 'createEmptyMovieClip' method.
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Jul 7, 2005
resizing a movieclip created with createEmptyMovieclip.I tried changing the property using setproperty,the result : no image shown at all.. i think i stting a property for a wrong movieclip.....
Code:
addressVars= new LoadVars();
addressVars.load("http://localhost/test/flashmx_dbPassReturn.php");
addressVars.onLoad = function() {
[Code]....
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Jun 14, 2009
As the title suggests i want to apply physics (gravity mainly) to a line drawn with the curser using the createEmptyMovieClip method.Below is the code in the main frame (sorry its a bit long), what I'm trying to do is make something like crayon physics (i know it will be difficult).So far i can draw lines and make certain objects ( a ball for example) be affected by gravity, but when I try to make the drawn lines be affected by gravity it stuffs up.he first line drawn is produced in the wrong position, (it should be at mouse point but isn't) and you can't draw any subsequent lines. This problem doesnt exist when i remove the gravityBasically what i want is that each line that is drawn can have actions assigned to it... (so i can add gravity and unique properties for different line types)
//force settings
//Drawing tools
_global.general = 0x0000FF;
[code]....
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Apr 1, 2012
I'm trying to create a movieclip and load a "frame" image inside of it, then create another movieclip inside of the first, and then load another picture inside of the second. Something like this:
var thumbFrame;
var thumbPicture;
thumbFrame = container_mc.createEmptyMovieClip(thumbFrameName, 1);[code]..........
But it doesn't seem to work the way I want: the "thumbPicture" doesn't appear on top of the "thumbFrame" as I expected... only the "thumbFrame" shows (with it's image succesfully loaded). Am I missing something?
EDIT: If I comment this: //thumbFrame.loadMovie("thumbFrame.png");
The thumbPicture.jpg shows inside of the first movieclip, so maybe the issue is with the .loadMovie?
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Jan 25, 2009
I have a movieclip I created usind createEmptyMovieClip(). How can I assign a Linkage Id to that clip?My reason for this is I later want to attach that clip I created to another clip using attachMovie() which requires a Linkage Id.
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May 30, 2007
Can a created "createEmptyMovieClip" movieclip have a rollOver state
[Code]....
Is this supposed to be like this? Orrr am I missing something?
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Oct 12, 2006
I have an XML file that I am pulling thumbnails from. I would like these thumbnails to be links, but for some reason onRelease does not work on my movie clip created with createEmptyMovieClip.
I have this theory that my onRelease function is being called before my thumbnail image is fully loaded, but I may be completely wrong. Here is some example code of what I am trying to do.
[Code]...
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Jan 12, 2004
From the flash help, it says:Method; removes a movie clip instance created with the duplicateMovieclip action, or the duplicateMovieClip or attachMovie methods of the MovieClip object.
But i have movieClips created from createEmptyMovieClip();, so i'm assuming removeMovieClip(); won't work. Is there another way to remove this then?
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Apr 29, 2011
I want to "attach" a variable to a movieclip, do I need to create the movieclip in the class file? What I have is a movieclip in the library that is placed on stage multiple times. What I would like to do is have a class that when one of the movieclips is clicked, will add a variable to that particular instance of the movieclip.
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Feb 15, 2009
I believe this should be a very simple fix, but I cannot for the life of me get this working, and i've been playing with it all day. Basically I am trying to start working with classes, I want to attach a movieclip to a flash movie, from my class [its for a card game style thing]. But when I attach a movie clip, it does not appear on the screen,. It exists, I can trace its .x position etc.
Code:
Select allpackage arrayTrial{
import flash.display.Sprite;
import flash.events.Event;
import flash.display.MovieClip;
public class Deck extends MovieClip{
private var totalCards = -1;
[Code] .....
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Mar 6, 2009
how do I completely remove a movieclip that is created as a new class.I have an event listener that does a removeChild like this
e.target.parent.removeChild(e.target);
is this enough or do I have to 'null' the object? I can't just do 'e.target = null' because the property is read only. Will the internal garbage collection do the rest for me if I have no references somewhere else?
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Sep 11, 2009
I have created Movieclip in main actionscript file main.as :
var drawingSign:Movieclip = ne MovieClip();
drawingSign.x = 40;
drawingSign.y = 40;
How could I access it (add listeners etc.) from a class file?
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Aug 21, 2011
I have this main (document class) in a Flash project:
package {
import flash.display.MovieClip;
import flash.events.Event;
[Code]....
Now: if I pass a reference (ref) of the main class to Other and I add clippo as you can see in the first case, I can reference the movieclip clippo from the main (getChildAt(0) is "clippo" from the main). But, is there any way to use the second method (no ref) and do the same from the main class? I can see clippo onstage when Other creates it but I can't understand where clippo "lives" into the DisplayList.
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Oct 12, 2009
I'm dynamically adding to the stage a series of mc from a MovieClip class contained in the library(instance.name: "btn_1", btn_2", etc..) and trying to call them from a method within my Main.as class. What's the best way to do this. I can't seem to reach these dynamically created MCs.
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Sep 4, 2010
I created a class that turns a movieclip into a clickable button. But for some reason it only works on one of my movie clips and not the others, even tho the other movieclips were created as duplicates. It saying that its a null object Below is my code for the class.
Code:
package {
import flash.display.MovieClip;
[code]......
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Jun 21, 2008
I'm creating a movie clip with AS:
Code:
this.createEmptyMovieClip("pool", 1)
and I'm also loading an external .swf in:
Code:
player.loadMovie("mp3player.swf");
How do I load the external .swf in "above" the movie clip being created by createEmptyMovieClip? It is always on top of it, on the highest depth, and I'd like the mp3player.swf to be on top instead.[URL]
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Feb 15, 2009
im trying to create a series of buttons that will take the user to a link, each link different (obv.). i dont know how many buttons im going to have because im taking in an xml file and from there determining the number of buttons ill need but i need the buttons to go to their own sites. i cant get the buttons to remember where they have to go, they just get stuck on the last 1 through the loop.
[Code]...
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May 29, 2007
I have a my class file, as such:
class custom.myprojectname.load_photos {
public function load_photos(){
createEmptyMovieClip("myMC", 1);
[code].....
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Nov 10, 2010
How do I create MovieClip in class. I tried to use createEmptyMovieClip. But unless I use _root.createEmptyMovieClip, it is not working.
Code:
class LoadM {
private var mcAlpha:Number;
var defX:Number;[code]....
This code is working fine. But I don't want to use _root.createEmptyMovieClip. I tried this.createEmptyMovieClip, but it is not working.
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Mar 15, 2011
I try to get acces a property by click on a dynamic created Moviclip.
function finishLoading(evt : Event):void {
// Handle XML Settings
XML.ignoreComments=true;
[code]....
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Feb 15, 2006
I understand how to tell Flash that a preexisting symbol in the library should belong to a certain custom class, but how do you do this when creating movie clips w/ createEmptyMovieClip?
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May 29, 2007
Why doesn't the trace "over" work on the below code?
class custom.myprojectname.load_photos {
public function load_photos(){
var num_img:Number = 8;
[code]....
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Dec 18, 2004
Is it possible to attach some script to a dynamically created movie Clip?
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Oct 25, 2005
Is it possible to createEmptyMovieClip inside another movieclip?
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Nov 9, 2011
I have loaded some images through XML and attached into dynamically created MovieClips named mc0,mc1,mc2...etc.
_loader.removeEventListener(ProgressEvent.PROGRESS, onLoadingAction);
count++;
var img:Bitmap = Bitmap(e.target.content);[code]....
Everthing works fine. But it is shaking so that it was not looking good.How do I achieve smooth movement?
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Oct 1, 2011
I am dinamicly creating movie clip(see code below). I give each movie clip a name that has a diffrent nubmer at the end(myMovieClip1,myMovieClip2,..). In the createEmptyMovieClip this works fine, but when I want to do something with the new created mc (_root.designer.nameMC.lineStyle(0.5, 0xFF0394, 100); ) I can't use the string variable to acccess it. How can I access this movieclip with the name given in the createEmptyMovieClip method?I shuold probably (somehow) set movie clips instance name, right?
Code:
/loop
var nameMC:String= "myMovieClip";
nameMC=nameMC+loopNumber.toString();[code].....
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Jan 18, 2009
I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?
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Aug 15, 2009
Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
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