ActionScript 2.0 :: Acheice Is A Tab Button When Pushed The Page Slides?
Apr 17, 2003
i was wondering if anyone could help me on this..what i want to acheice is a tab button when pushed the page slides out of the bottom and fills itself into the size of the designated area.
is this possible in AS?
[URL]..click the show pane tab, like that except the tab doesnt move and the page forms beneath it
I have a scene that when a button is clicked an .swf page slides into view. The problem is it's moving in front of my navigation bar & I'd like it to slide in behind it.
I am encountering a problem with addChild and removeChild.I would like to add a child when one button is pushed and remove the same child when another button is pushed.The code I am working with doesn't work. (see attached code)and this is the error message I get back.1120: Access of undefined property gallery.
I have an animation I put together for a kids book where an animation takes place when a button is pushed. "if - else" statement where if the button is not pushed in "X" seconds, a targeted movie clip goes to its frame 2, otherwise it stays on frame 1. The code below is my weak attempt but should help describe what I am looking for:
Code: on(enterFrame){ if(buttonMC is not pushed in 5 seconds){ animationMC.gotoAndStop(2)
I am looking for a script that would say that when one button is pressed it brings you to a certain frame and that a button on that frame is pressed. I am making new links to an already created site, it was not done with frames but rather has a series of movieclip buttons that make related info appear. Now I have new frames that will link to that info. I can get to the right frame by inputting
arru_btn.onPress function() { gotoAndStop(5)
but I need to have a movieclip button (arru_txt) on that frame to be pressed so that the info that goes with the link appears as well. Is there a way to do this?
I am trying to create a button that when it is pushed it increases a score, but for some reason when it is pushed it only adds the score once. Here is the code
I have 2 movie clips, one names mc_frame01 and another mc_frame02. I've tried to set variables and arguments to make it easier when theres more mc_frameXX's. All I want the animation to do is first MC slides in from the right, pauses, then slides off to the left. Then repeat for each MC. With the code below, both MC's seem to slide in from the right at the same time and that's it.
I have a javascript array and a function on my html page, and I need actionscript to be able to pick the right one from the array and run the function based on what button I pushed. My javascript is:
[Code]...
I'm a little lost on the AS part of it, what would be the best way to have the each different button run it's respective part in the JS array/function?
how do i create a button that when i hover over it it slides up and when i roll out it goes back down But i want to do this in action script I don't want to do tween or motion frames The graphics are jpg but the movement in AS
the 3 externally loaded SWFs rotate with fade in/outf effect on their own as well as per button click. What I would like to add to it is having the the buttons change appearance (Tint or anything) - just to show which slide the user is currently seeing. here's my code:
// Attach Musicvar req:URLRequest = new URLRequest("squeeak3.mp3");var sound:Sound = new Sound();var controller:SoundChannel = new SoundChannel(); var b:Boolean;
i am working on this page: [URL] each button in the grid on the right will open up a project on the left where the news is now. however i would like to make it so that the buttons move left and right depending on how much space each project takes up (so no matter how much space the project being viewed takes, the buttons are always right next to it).
i figure what i will have to do is program each button so that when it is clicked it makes all the other buttons slide to a defined spot. i just dont know how to do that... also, ideally i would like so that each button slides into place one at a time for example: [URL]
I have a grid with 12 movieclip buttons. When a button is pushed a answer is displayed and on the answer frame, there's a button "click for more information".
That button points to information in a frame within the mc button. However, when I test it all the buttons on the root timeline appear on top of this information, covering it up.
Also, when you move the mouse while in this "further info" area, it disappears
When you go to each different section the content frame slides to the left regardless of what button you click.. We learned recently about buttonmode etc. and I can go to different Frames on a click.. but here it doesnt seem to go to a new frame it just loads each new clip with the same tiny effect? Is is pure scripting or how did they manage this??
i have some preloader frustrations..dont point me to a previous preloader thread...i have been there already and no im not talking about any preloader that loads the WHOLE movie at the beginning, i know how those work... I need a tutorial/explanation that will teach me how to load a move 'button by button' or 'page by page'.
By this I mean, the first thing the movie will do is load the first 'page' and say you have a few more buttons on that 'page'. It loads all the buttons and that 'page' first..nothing else...then i click one of the buttons (no matter what order) and the 'page' switches to a preloader and then when the second 'page' is loaded, it is displayed.So many sites have this kind of preloader...but i cant believe how many tutorial sites only teach how to program the type of preloader that just loads the WHOLE movie.
I have a movie clip that loads in the main timeline, when i click on any of my buttons theres a quick flash of the main page. Im loading my movies on level 1 so i guess my question is, how do i get rid of the movie on the main time line?
Sorry for bothering you with questions like these, but I've never worked with Flash before, so I've got no knowledge in as3. So I'm trying to make a full flash website, and I've read some good tutorials on the net, but some of the script codes the tutorials provide doesn't work. I'm trying to link a button to a page like google, or a page on the flashsite. I just purchased Flash cs4, so that might be the reason why the tutorial codes doesn't work..
I know this cant be too difficult, but please entertain me I want to create a button on my web page for zoom in and out (the whole web page).
In IE you can achieve this by doing the following - "Press and hold the contol button and then press the - (minus) button (Ctrl -)." or click on the view option at the top of the browser>>zoom>>zoom out.
In my program the user can click on a key for helpful information that is multipaged. when he hits next it goes to the next page and the previous button shows. Im trying to get it to toggle off the next button on the last page and previous button the the first page.[code]...
I'm trying to create a flash drum machine. I have a template created in illustrator with 16 "pads" and I have 16 exported sounds. At this point all I want is when a apecific keyboard key is pressed it plays a sound.
For example button "Q" relates to "pad 5" which plays "sample5.mp3".
I successfully loaded 8 objects and pushed them into an array. The problem is that if I want to have the same object in 2 places, it deletes the old one to make a new. Ex:
I am looping through an 9x9 grid btw and goto a MySQL database to find what tile needs to be placed where.
ActionScript Code: function onResult(responds:Object):void { var dbArray:Array = responds.serverInfo.initialData;
[Code].....
It will load fine but once I hit a tile that was already used, it moves it to the new square.
I must be missing something small, but it sure makes a difference. My array contains five states each with an abbreviation (abr, such as "NJ", "NY") and either enabled or disabled (hot, either "true" or "false"). When I do a trace within the function itself, it brings back an accurate array.length. But, after this function, I can't recall the data at all! Its as if it only exists during the load function.
StateArray = new Array(); XMLRetrieve = new XML(); XMLRetrieve.ignoreWhite = true; XMLRetrieve.load("states.xml"); XMLRetrieve.onLoad = function() { [Code] .....
I'm trying to figure out how to find the exact location of an XML item after I pushed it to an array... I'm using this to find the item with the "fotoNR" number:
[Code]...
But how do I find that by code? Basically, I need to know how many items go from the beggining till the finded one!
I'm looking to take an object that contains String and Integer context and that has pushed upon a Stack and pop those specific contents into a display that the user can see. The display consists of two textareas and a label.I can't figure out how to access the individual parts of the Object to display them though..[code]
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void { this.gotoAndPlay(30);} function out(event:MouseEvent):void {[code].....
i have a series of radio buttons that when clicked, an array is pushed to store a value. i would like this value to be spliced from the array with the help of a variable if the person unchecks the checkbox, but all i've been able to come up with is splicing the first value out regardless of which button is unchecked.
Code: Select allmyArray=new Array if (myArray.length>0){ myText.text=myArray;[code].....
What I want to do is this: In my main movie I have 2 variables: movietoplay and tag I want an swf to be loaded into a movieclip(content) when myButton is pushed. This swf contains a variable, called tag1(var tag1 = "guitar"). Then if its loaded, tag and tag1 should be compared, and if they're the same, nothing should happen. But if they are not, another movie must be loaded elsewhere. Basically, I've collected links that belong with the different pages that load into 'content' and those groups should be loaded into the 'links' movieclip. But sometimes, the links for 2 different pages are the same. So I want to check if the links of the page that will come are the same links of the previous page and if they are the same, no new links need to be loaded. But if they're not the same, the new set of links should be loaded. (A set of links always ends with"_link.swf")
Hi, if I set the scale mode to noscale and then set the width and height to 100% how do I keep the movie from getting pushed beyond the top and left boundaries of the browser window so the scrollbars will appear?
I am trying to create a slide show using actionscript that changes the images automatically. I have the script for a slide show that has buttons to let the user change the slides. It gets the images from a specified folder (which I want it to do- they are all named 1.jpeg, 2.jpeg...etc which makes it easy to update them) and loads it into an image holder named (imageHolder). There is a function called nextImage which loads the next picture, but at the moment is controlled by the buttons. I'm not sure how to get it to change images automatically using actionscript.