ActionScript 2.0 :: Create A Button That When It Is Pushed It Increases A Score?

Jul 25, 2009

I am trying to create a button that when it is pushed it increases a score, but for some reason when it is pushed it only adds the score once. Here is the code

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ActionScript 3.0 :: Create A Button That Increases Score

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i am new to actionscript and i cant figure out how to create a movie clip that increases the score at the bottom. this will eventually be part of a game that will involve the button moving randomly around the screen.

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ActionScript 3.0 :: Add A Child When One Button Is Pushed And Remove The Same Child When Another Button Is Pushed?

Sep 26, 2008

I am encountering a problem with addChild and removeChild.I would like to add a child when one button is pushed and remove the same child when another button is pushed.The code I am working with doesn't work. (see attached code)and this is the error message I get back.1120: Access of undefined property gallery.

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ActionScript 2.0 :: If Button Not Pushed In X Seconds?

Jan 9, 2010

I have an animation I put together for a kids book where an animation takes place when a button is pushed. "if - else" statement where if the button is not pushed in "X" seconds, a targeted movie clip goes to its frame 2, otherwise it stays on frame 1. The code below is my weak attempt but should help describe what I am looking for:

Code:
on(enterFrame){
if(buttonMC is not pushed in 5 seconds){
animationMC.gotoAndStop(2)

[Code].....

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i was wondering if anyone could help me on this..what i want to acheice is a tab button when pushed the page slides out of the bottom and fills itself into the size of the designated area.

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[URL]..click the show pane tab, like that except the tab doesnt move and the page forms beneath it

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ActionScript 2.0 :: Scripting A Button To Be Pushed - Brings To A Certain Frame

Jul 14, 2008

I am looking for a script that would say that when one button is pressed it brings you to a certain frame and that a button on that frame is pressed. I am making new links to an already created site, it was not done with frames but rather has a series of movieclip buttons that make related info appear. Now I have new frames that will link to that info. I can get to the right frame by inputting

arru_btn.onPress function() {
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Flash Movie To Open New Window When Button Is Pushed Instead Of Taking User Away From Site

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I just want part of my flash movie to open a new window when the button is pushed instead of taking the user away from my site.

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ActionScript 3.0 :: Javascript Communication - Pick The Right One From The Array And Run The Function Based On What Button Pushed

Feb 4, 2009

I have a javascript array and a function on my html page, and I need actionscript to be able to pick the right one from the array and run the function based on what button I pushed. My javascript is:

[Code]...

I'm a little lost on the AS part of it, what would be the best way to have the each different button run it's respective part in the JS array/function?

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ActionScript 2.0 :: Button Is Pushed A Answer Is Displayed And On The Answer Frame?

Aug 27, 2010

I have a grid with 12 movieclip buttons. When a button is pushed a answer is displayed and on the answer frame, there's a button "click for more information".

That button points to information in a frame within the mc button. However, when I test it all the buttons on the root timeline appear on top of this information, covering it up.

Also, when you move the mouse while in this "further info" area, it disappears

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ActionScript 2.0 :: Get Score Text Box To Gotoandplay Another Frame - Scene When It Hits A Certain Score?

Aug 10, 2004

Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??

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ActionScript 2.0 :: High Score List - Flash Cannot Create A Simple Text File

Aug 17, 2004

I want to create a simple high score list of 10 high scores of a game. From reading the forums I seem to get the idea that flash cannot create a simple text file. I don't have php or asp but do have cgi capability. Does anyone know where I can find a simple cgi-script that will allow me to write the text the cgi receives to a simple text file: game.sco I want to be able to write a single long string to it so that I create a string of values and can load it back in using flash loadvariables. I can create the string in flash... but how do I write it to a text file using a cgi script? the text file would include this string...I already know how to read it and split it to parse it into arrays:

[Code]...

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ActionScript 2.0 :: Score - Movie Go To Frame 3 If The Score = 500?

Feb 17, 2004

i am building a shooting game and i was wondering if it is possible to have the movie go to frame 3 if the score = 500.I.E Score is displayed in a dynamic text box and everytime the enemy is hit the:

_root.score +=50
=============
on the first frame of the film i have the code

if (_root.score == 500) {
gotoAndPlay(3);
}

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ActionScript 3.0 :: Cant Reset Score With Button

May 7, 2010

I've been making this animation for a Uni project but i've come across some really annoying bugs which are stopping me from getting the top marks and I was hoping someone here could help!

-Cant reset score with button

-Can't move to next Scene

I wasn't sure where the best place was to upload the .fla so I picked mediafire.so far in my attempts to fix the reset score i've tried adding.[code]

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ActionScript 3.0 :: Create A Game Where Circles Appear On The Stage And When The User Clicks On One It Disappears And Their Score Is Updated?

Dec 12, 2009

I'm trying to create a game where circles appear on the stage and when the user clicks on one it disappears and their score is updated. The circles appear for a short time then dissapear. If they dissapear before the user clicks the user looses points. The game is to last 20 seconds then the user will be shown their score and a little thanks for player message. This is what I have so far:
 
stop(); 
addEventListener(Event.ENTER_FRAME, playGame);
function playGame(Event):void    {

[code]....

Now what I'm having trouble with is all the timing. I need a way to turn the visibility off the circles after a few seconds of being created and I also need to set the duration of the game for 20 seconds.

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ActionScript 2.0 :: Create A High Score Table Offline That Doesn't Need Php Just Relies On Dynamic Textboxes?

Jul 29, 2010

I am trying to create a high score table offline that doesn't need php just relies on dynamic textboxes.I am basing it on a kind of random football results generator. I have been able to get the random scores and add points to a team depending on the score but now I would like to be able to display them in a 'league' table based on their points score.

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ActionScript 2.0 :: Only Show Button If User Gets To Certain Score

Mar 23, 2010

I have recently created a quiz that allows user to submit score to database, however I only want the submit button to be available if the user scores 100 % (all questions correct). This is the actionscript used on the final summary screen. is there a way to add to this? if userScore = 100 then display submit button, else leave blank.

Code:
userScore=(numOfQuestionsAnsweredCorrectly*100)/
(numOfQuestionsAnsweredIncorrectly+numOfQuestionsAnsweredCorrectly)
stop();

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ActionScript 3.0 :: Button Adds To Total Score?

Dec 3, 2009

I can find my way in Actionscript 2.0, but 3.0's hell for me. I've been following a bunch of tutorials and I suppose I understand the 'basics', although I'm beating myself over this 'cause most of you will probably consider this basic aswell.

The problem at hand : I made a few movieclips, that have a transparant button on the first frame inside of them, and on layers below it an animation that starts once you click it, then stops at the last frame.

(Example : You see a snail, you click it(but really click the transparant button that's above it) and the movieclip starts playing, showing a snail that crawls back inside it's shell, then it stops. Pretty simple, but it's a fun and easy way to have multiple interactive graphics on a page.)

The task at hand : Somehow make a score system that allows you to see how many of them you've clicked, meaning everytime you click a snail (for this example, anyway) there's a +1 function somewhere.

Currently, inside the movieclip (the transparant button) I have :

stop();
alpha_btn.addEventListener(MouseEvent.CLICK, nextClick);
function nextClick(event:MouseEvent):void{
gotoAndPlay(2);
}

Which is pretty straight forward. alpha_btn is the button that makes the animation inside the movieclip play. At frame 30, there's a stop(); function.Then, there's the main timeline.

function scorePoints(myPoints:Number):void {
if (Number(scoreBoard.text)) {
scoreBoard.text = String(myPoints);

[code]...

It works, but only once. After the snail is clicked, I have it looped (no stop(); at the end of the moveclip, but it moves to the first frame again. Meaning, the button's there again and it's clickable again.) but everytime I click it after that, there's no points added to it.So I'll break it down to this : I need simple button that, when clicked, adds a number of points to the scoreBoard.

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ActionScript 2.0 :: Button And When U Click It, 1 Point Is Subtracted From Score?

Mar 30, 2009

So i have a button and when u click it, 1 point is subtracted from your score, and it takes you to frame 2. So i said this:

on(press){
gotoAndPlay(2)
_root.money-=1
}

This works okay, but it only plays frame 2 every other time you click it, but adds one to your score everytime you click it. What can i do

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ActionScript 3.0 :: Score-- And Increase On Button Click Not Working?

Mar 28, 2011

My problem is that I have a countdown for a variable called health, that works fine, it decrease the score over time, my problem is that I'm trying to have a button, that when clicked increases the health variable by 50, it works fine in Debug, it shows that the variable is being updated, but when I run it normally, it just doesn't update. Here is the offending code:

ActionScript Code:
public function countdown(e:Event)
{

[code]........

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ActionScript 1/2 :: If Score Over Certain Point Next Level Button Visible In Game

Oct 2, 2009

I'm making game, where I must collect points. In end menu screen, i want that if my score's over 200, a next level button will be visible. Now it's visible every time when timer's out. I have tried this code
if (score < 200){
this.visible == false;
} else
if (score >=200){
this.visible == false;
}

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Actionscript 3 :: Multiple Dynamic Text Score Display - Modifying Each Text One After Another And Incrementing The Score By A Certain Number

Feb 23, 2011

I have a result screen that shows bonus points and such. I want each text field to increment one after another and also have it increment by a certain amount each frame. Result Screen pops up. First is the player score check the player score, is it more than the score we want to display if the player score is greater than the player display score by 100 increase the player display score by 100 if the player score is greater than the player display score by 10 increase the player display score by 10 else increase the player display score by 1 when finished move to the next score...and so on. I have thought of using timers to move from one score to the next, but not being in an Event.ENTER_FRAME it only does one if then moves to the next one.

Also the if statement for incrementing the score looks ridiculous and I'm thinking there has to be a better way to do it. I was thinking of making it a separate function but then I wouldn't know what to return, or how to return it so it looks like its increasing and not just showing the total number instantly. I'll try to expand on it a little more.

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Actionscript 3 :: Make A Score Counter For A Small Game Where The User Clicks On A Button On The Stage?

Mar 28, 2012

I have been trying to make a score counter for a small game where the user clicks on a button on the stage, each time the user presses the button the score increments by 10, however I cannot get the score to display on the dynamic text field.

var score:uint;
//scoreCounter is the instance name of the dynamic text box
function updateScore():void{
score += 10;
scoreCounter.text = score.toString();
}

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Actionscript 3 :: Add TLF Increases Very Much Filesize Of Swf

Oct 31, 2011

I have one text field which needs to support RTL languages but this is not achievable with ordinary TextField so I used TLF. I created a test project just to make a test with this small text field which uses TLF, and guess what it became 346KB. I browsed the compiled swf in flash develop and I can see a lot of classes from TLF framework which I havent imported in the text project.

How to remove them from addin to the main swf file?[code]...

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ActionScript 3.0 :: Movement - Click A New Key The Speed Increases

Feb 15, 2009

I have made it so you can move with the arrow keys and that works out great. But, every time you click a new key the speed increases for some reason which i do not want. I want it to go in the direction with the same speed.

[Code]...

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IDE :: Adding Hyperlink Increases Flash Size 4x

Jul 18, 2009

the last step was to add hyperlinks. As soon as I add a single link, size jumps to 26K ! Even after removing the link, size stays at 26K. Only way to go back to 8k is to close the file, and reopen the previous copy. I did a bunch of googling but couldn't find anything.

I add a hyperlink by just entering text in the "link" section of the property panel when u select a text.

I would do it in AS, however I am trying to make the flash file SEO friendly and thought maybe the AS approach will make it difficult for search bots to index.

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ActionScript 3.0 :: Blur Gradually As The Motion Of The Picture Increases?

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What do I use to blur a sliding picture? I want it to blur gradually as the motion of the picture increases. I have BlurFilter on right now, within the btn function that evokes the picture motion, but it obviously just immediately blurs the picture upon btn activation and doesn't do it gradually.
 
I understand that filters can not be tween'd with tween (except tween lite - but I don't want to use this).
 
I found something on [URL]..3-0-a.html but can't seem to adapt it to my code.

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ActionScript 3.0 :: Rotation Speed Increases Each Time MOUSE_DOWN

Jul 6, 2009

I'm working on a flash navigation piece for a website that involves a "viewmaster" reel that rotates when you mouse down on a button, and then stops when you mouse up. The problem I'm having is that every succesive time I mouse down, the rotation speed increases. Here is my code:

var timer:Timer = new Timer(30);

paintingRotateBtn.addEventListener(MouseEvent.MOUS E_DOWN, paintingRotate, false, 0, true);
paintingRotateBtn.addEventListener(MouseEvent.MOUS E_UP, paintingRotateStop, false, 0, true);

[Code].....

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ActionScript 2.0 :: Setup A Listener To See If The Length Increases Or Decreases

May 23, 2008

I have a MC (icCost) whose _yscale is = to a dynamic number (icc) specified by a formula that uses input text. I set up a listener to see if the length increases or decreases but im not sure if I did it right since it doesn't work

[Code]...

I have a feeling I need a variable that stores the previous number and compares it to the new number. I do not know how to do this though.

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Jan 26, 2010

I have added a FLVPlayer component to my clip/class. On REMOVED_FROM_STAGE I call the unloadAndStop on the Loader object and null all references but the totalMemory increases every time. What can I do to remove it completly?

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ActionScript 2.0 :: Play A Movieclip In The Loading Position Rather Than A Textbar Which Increases?

Dec 11, 2004

Does anyone know how to use the Loader method of this class? I want to play a movieclip in the loading position rather than a textbar which increases...

All of the examples I've seen so far only show the latter of the two options... I can use loadMovie() and achieve what I want, but the MovieClipLoader class is the future.

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