ActionScript 2.0 :: Call A Random Image And Relocate It On The Stage?

Feb 17, 2005

what does the this statement do? could i use it to call a random image and relocate it on the stage?

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Similar Posts:


ActionScript 3.0 :: Call MC To Stage (random)?

Jan 18, 2010

I've got an MC that walks a path, this path is tweened, not scripted. Now this MC is in my library, I want this MC to spawn on the stage(random) and unload it once it is finished. If possible, I want to have multiple of this single MC on stage at the same time. And finally I want all of them to spawn at the same coordinates.

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ActionScript 3.0 :: Load Random Image (MovieClip) Onto Stage?

Sep 22, 2008

How to load a random image (movieclip) onto the stage using actionscript 3?

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ActionScript 3.0 :: Relocate A Clip Depending On Other Clips Position?

Nov 16, 2009

In a preview post, without success, I was trying to do an Elastic Menu in AS3.The problem creating the menu with differents elements and submenus is resolved.Now, I need to relocate the menu elements dinamicly through TweenLite.For that, I use this method named posicionar();

Code:

private function posicionar():void {
for (i=0; i<tamArray-1; i++) {
var elemento=itemArray[i+1];

[code]....

As I say in the commented codeline, the Tween doesn't get the right destination.

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 3.0 :: Call And Run A Random Function From An Array Of Functions?

Jun 13, 2009

So I'm attempting to call a random item from an array which is all fine and dandy, but I'm attempting to fill the array with functions, and therein lies my problem.Here is my code, it's just a test file I made to keep it simple while I learn how to do it:

Code:
var functionArray:Array = new Array('a', 'b', 'c');
function a():void

[code].....

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ActionScript 3.0 :: Unable To Call A Random Object From That Array?

Nov 22, 2009

i filled an array with some objects, i want to be able to call a random object from that array, for instance:i trace array[2] but i want the outcome to be random. Sort of like the shuffle function in PHP.

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ActionScript 2.0 :: Random Time Interval To Call Function?

Oct 24, 2005

what i'm trying to achieve is to be able to create a random time frame betw 1 to 8 seconds before it calls a movie clip from the library.

Code:

function layEgg(hens) {
//set random time in sec
var timeGap = Math.floor(Math.random()*(8+1))+1;

[Code]....

however the time interval is not working. i managed to trace the random timeGap.

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ActionScript 2.0 :: Call Random Values From An Array Of Colors

Oct 26, 2009

Checked out the kirupa easy random color code, but is it possible to call random values from an array of colors? these examples don't seem to be working.. Code:

[Code]...

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ActionScript 2.0 :: How To Make Main Movie To Call Up Random SWFs

Sep 1, 2003

I think what I am looking for is a random action script. I want to make a swf (mainmovie.swf) that would call up random swfs. What would be ideal is that every time the person goes to the site a different file is called up out of the files I created. So what I have done is put my (mainmovie.swf) into a folder with all of the other swf files I want to be random. It does not need to load to any specific level or anything it could even just replace the original move (mainmovie.swf) what ever is the easiest.

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Flash :: Video In CS4 - Importing An Image To Stage And Set The Width And Height To Match The Image

Nov 8, 2009

I have a Flash CS4 Professional version installed in my machine. Here is my problem.

1st - I'm importing an image to stage and set the width and height to match the image. (everything is good, no problem) 2nd - I am using the FLVPlayback components build-in from Flash CS4. It does load the video and everything. (everything seems good) 3rd - Publish the video to my local drive (everything seems good) 4th - I could play the video from my local pc and it loads fine and fast 5th - Upload everthing from my local folder to the Web server, it does display the background image but not the video. It has a white blank screen. What is going on? I copy the exact folder from local to server. What have I missed? How could I make the video to load?

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Actionscript 3 :: In AIR Capture Image Of Whats Visible On The Stage And Save That Image As Anything Like Jpg/pdf?

Mar 1, 2012

In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.

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ActionScript 3.0 :: Dynamically Load An Image Onto The Stage By Pressing A Thumb Of The Image In A Menu Item

Mar 20, 2012

I'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?

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'Call' A Movieclip On Stage From Within It?

Jun 5, 2011

I have 2 movie clips on the stage, and i need to call the 2nd movieclip from within the 1st one[code]...

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ActionScript 2.0 :: Fullscreen Image/stage - No Image Distortion?

Dec 17, 2004

I have found 2 different Threads about the topic, which worked fine.[URL]... and it seems that it is close to what I am trying to achieve. However, the codes that they came up with don't seem to work with mine. I attached the FLA.Anybody has a solution so when the stage is scaled down smaller than the original image size, the image stops scaling. And the image doesn't distort. The eagle on the intro scales proportionately and the one when you go to campaign section behaves exactly like I would like to.I've found the website here by the way, which was the starting point of my experimentation.

Code:
//stage properties
Stage.align = "TL";

[code]....

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ActionScript 3.0 :: Can't Call Stage From Class

Feb 3, 2011

I have a class "Player" that makes a call to the stage for a number of things. The code is below. If I manually drag and drop the MovieClip to the stage, this class works perfectly. [code]...

it won't let me call stage. I tried changing every "stage" to Object(parent) and got no errors, but it simply did nothing. Temporarily, I passed the stage to a variable inside my class, but this seems extremely inefficient and pretty stupid to do for every object... so I'm looking for any other solutions.[code]....

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ActionScript 3.0 :: Call The Stage From As File?

Jul 5, 2011

How to call the stage from as file. Actually, I need to access the mc which is in library. One way of getting it is by adding it in the fla file and then sending to as file. Is there a way to get the mc directly from library to as file.

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ActionScript 3.0 :: Call The Stage From As File

Jul 5, 2011

How to call the stage from as file. Actually, I need to access the mc which is in library. One way of getting it is by adding it in the fla file and then sending to as file. Is there a way to get the mc directly from library to as file. One more, Is there any way to access the variable declared in fla file from as file.

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ActionScript 2.0 :: Get Random Movement On A MC On Stage?

Mar 27, 2009

I've been trying to simply get random movement on a MC on my stage.

Most of the tutorials I come across deliver jittery motion, not smooth eased motion.

Also, I'm trying this script found here: [URL]

The random motion looks great! .... but I can't stop the MC from moving to the top left of my stage. The script isn't setup to restrict the motion within a given area on the stage. I tried modifying it, got nowhere!

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Actionscript 3.0 :: Random MovieClips On Stage?

Aug 11, 2009

I have 4 MovieClips and they are in Array but i need to randomly fade-in them on stage within the boundaryes of stage. How to do that? I know i have to use Math.random

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ActionScript 3.0 :: Loading Random Mc To Stage?

Oct 18, 2010

so i have 3 mc's in my library each with linkage "icon1", icon2", icon3". what i'm trying to do is load one of them randomly in to the stage.

here's the code i have so far:

Code:

//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc

[Code]....

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Use Variables To Call Objects From Your Library Onto Stage?

Nov 11, 2010

does anyone know if it's possible to use variables to call objects from your library onto stage like this:I have an object in my library called Level01 as is it's linkage

Actionscript Code:
var MyMap:String = "Level01";addEventListener(Event.ENTER_FRAME,LoadMap);function LoadMap(event:Event) { var myLVL:MovieClip = new MyMap();// how do you use the variable

[code].....

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ActionScript 3.0 :: Call Stage.stageWidth From Class?

Mar 29, 2009

I made a class to create and handle a google map in my swf and everything works very well. But I want to make my layout completely liquid. To acomplish this, I need to call the stage from the class... But it doesnt seem to be so easy.

the code is bellow:

[Code]....

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ActionScript 3.0 :: Call Multiple Sprites To Stage?

Apr 7, 2010

I have a timmer on the Main Stage, I want to Call Multiple Sprites to stage, in order, one after the other, and remove them when the Tweens Inside them are complete. The the first two Sprite's containing sample text do display, yet the third does not.

I need to call many sprites to the stage. But I need them to display and then remove from stage.

function Main() {
var newBordText:GoldBordText0 = new GoldBordText0();
addChild(newBordText);

[Code]....

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ActionScript 3.0 :: Random Images Into Container On Stage?

Oct 17, 2011

Actionscript Code:
var imgArray : Array = ['1','2','3','4','5','6'];var loader : Loader = new Loader();loader.load(new URLRequest(imgArray[Math.round( Math.random() * imgArray.length-1

[code]....

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ActionScript 3.0 :: Random Boxes Preview On Stage

Dec 22, 2009

I try to put boxes from library on the stage.boxes must appears random + must be on the stage(ie stage = 550x400) + boxes can not intersect[code]...

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ActionScript 3.0 :: Generate Random Letter On The Stage?

Feb 15, 2010

I want generate random letter on the stage. Look to this letters and enter this letter on my keyboard. How i can generate it? And i try to generate numbers, but i always see wrong message. Why?

[Code]...

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ActionScript 3.0 :: Loading Random MovieClip To Stage

Oct 18, 2010

I have 3 mc's in my library each with linkage "icon1", icon2", icon3". What I'm trying to do is load one of them randomly in to the stage. Here's the code I have so far:

Code:
//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc
var randmc:Number = Math.round (Math.random ()*2)+0;
//this is just a string to hold the mc with the number, not used
var all:String = (iconsarray[randmc]);
[Code] .....

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ActionScript 2.0 :: Draw Random Lines On Stage?

Feb 20, 2012

my requirement is that i want to dynamically draw lines on stage using actionscript only;

the end of each line should be the starting point of the next line. all lines will be of random different lengths, heading in random different directions...

but all line should stay in the bounds of the stage i.e. if the stage is 1024 X 768, lines should not go way out of these dimensions...

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ActionScript 2.0 :: Duplicate By Random And Remain On Stage?

Jan 23, 2004

I got a project containing 4 movieclips to be duplicated by random and placed on a certain position on stage.all movieclips are placed on top of on another.the problem is: already placed movieclips don't remain on stage - they get replaced by the next movieclip duplicated in.How can I make the already placed clips stay on the stage?

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