ActionScript 3.0 :: Random Boxes Preview On Stage
Dec 22, 2009I try to put boxes from library on the stage.boxes must appears random + must be on the stage(ie stage = 550x400) + boxes can not intersect[code]...
View 14 RepliesI try to put boxes from library on the stage.boxes must appears random + must be on the stage(ie stage = 550x400) + boxes can not intersect[code]...
View 14 RepliesI want to create a simple effect, Basically I have an image in an MC. I want to create an MC above it that would contain vertical lines/boxes sliding from left to right and changing size and alpha.So basically random vertical boxes sliding over it.
View 11 RepliesI made nine frames with different jpeg images (on three Layers, which suit to different day's timespans), then I added actionscript. It gets date from system clock, according to hour - chooses timespan (morning or evening, midday or night) and display one of three frames for this time (randomly). But, when I test the project in preview (ctrl+enter) I have still first frame or empty Stage without any images. It works properly when click on Play in context menu.
View 6 RepliesI'm having some trouble with getURL (I think). It works fine when I preview with Flash's html preview but it's not working on my server. It's pretty simple. [URL].selected1 is a user-defined variable pointing to a page: ie, when the user selects variable page1 the page to be opened is [URL]. Like I said, it works with Flash's preview, but not on my server(no 404 or any response). Does there seem to be a problem with my code or might I be overlooking a server error? Here's my code:
[Code]...
when i Control > Test Movie with an animation, the preview is not cropped to the stage size.i see eveything out in the grey, which i don't want to see. i just can't find the right settings, if they exist.i'm assuming the stage is akin to the page bounding box in illustrator, so test movie should behave like 'print preview'?
View 3 RepliesIn Flash CS 5.5, I know you can preview the playback of a video right on the stage using the button and fader of the skin. But then why is there still the [preview] section written in the Component Parameter? (Under the isLive line) And why is it always set to None?
View 1 RepliesI am designing a vertical banner and gets its text from multiple items from an rss feed, is there a way I can load the items with a uniform vertical space between them?at the moment I am adding the textfields with predefined heights, so if item 1 is 2 lines and item 2 is 4 lines then there is a lot of space between item 1 and item 2
View 3 RepliesI am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
View 9 RepliesI am wanting to have several separate blocks of text appear in the same spot on my stage. Here are the specifics. I have 8 buttons each controlling their own block of text. When one of the buttons (button1) is clicked its text appears. When the user clicks another button (button2) button1's text goes away and button 2's text appears. The text boxes are sitting in my library and not on the stage. What AS functions do I need to get this to work? A Case/switch or For/while or just an if else? I would like to keep from using event listeners(which may not be AS 2 anyway).
View 5 Repliesi get this acs code that creates a countdown from a date that i can specify
i put four dynamic text box on the stage and i tell that put the countdown info on those boxes the point is, the data appears, but it never update, its get static, and the debug console shows that the data is updated but i cant generate a update on the stage on those dynamic boxes
[Code]...
I'm making a program that draws a grid of boxes and the color of the box must be different to those adjacent to the box. My code compares the current box's color to those to the left and top. If any of them matches, it picks another random number (as the color). For the tiles on the first row/column, I make my grid's array indexes with negative numbers -1 so that it will not match.
What I have:
private function fillArray():void {
grid = new Array();
grid[-1] = new Array(-1,-1,-1,-1,-1); //paddles the grid[-1][0 to 4] with -1
for (var i = 0; i < HEIGHT; i++) {
[code]...
Ive made a movie that add strings from several input text fields to an array. This array is sent from the flash video to php. This is working fine when I preview the movie as Flash. The php script prints the variables as intended.
But when I preview it as html the arrays are all empty...
[AS]
on (release) {
number_of_attr1 = main._currentframe + 1;
suggestions1 = new Array();
[Code].....
I've been trying to simply get random movement on a MC on my stage.
Most of the tutorials I come across deliver jittery motion, not smooth eased motion.
Also, I'm trying this script found here: [URL]
The random motion looks great! .... but I can't stop the MC from moving to the top left of my stage. The script isn't setup to restrict the motion within a given area on the stage. I tried modifying it, got nowhere!
I have 4 MovieClips and they are in Array but i need to randomly fade-in them on stage within the boundaryes of stage. How to do that? I know i have to use Math.random
View 8 RepliesI've got an MC that walks a path, this path is tweened, not scripted. Now this MC is in my library, I want this MC to spawn on the stage(random) and unload it once it is finished. If possible, I want to have multiple of this single MC on stage at the same time. And finally I want all of them to spawn at the same coordinates.
View 2 Repliesso i have 3 mc's in my library each with linkage "icon1", icon2", icon3". what i'm trying to do is load one of them randomly in to the stage.
here's the code i have so far:
Code:
//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc
[Code]....
Actionscript Code:
var imgArray : Array = ['1','2','3','4','5','6'];var loader : Loader = new Loader();loader.load(new URLRequest(imgArray[Math.round( Math.random() * imgArray.length-1
[code]....
I want generate random letter on the stage. Look to this letters and enter this letter on my keyboard. How i can generate it? And i try to generate numbers, but i always see wrong message. Why?
[Code]...
I have 3 mc's in my library each with linkage "icon1", icon2", icon3". What I'm trying to do is load one of them randomly in to the stage. Here's the code I have so far:
Code:
//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc
var randmc:Number = Math.round (Math.random ()*2)+0;
//this is just a string to hold the mc with the number, not used
var all:String = (iconsarray[randmc]);
[Code] .....
my requirement is that i want to dynamically draw lines on stage using actionscript only;
the end of each line should be the starting point of the next line. all lines will be of random different lengths, heading in random different directions...
but all line should stay in the bounds of the stage i.e. if the stage is 1024 X 768, lines should not go way out of these dimensions...
I got a project containing 4 movieclips to be duplicated by random and placed on a certain position on stage.all movieclips are placed on top of on another.the problem is: already placed movieclips don't remain on stage - they get replaced by the next movieclip duplicated in.How can I make the already placed clips stay on the stage?
View 1 RepliesI am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on. I.e
- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.
i have a number of movieclips. let's say 20. every movieclip contains one black block - and they're all different in size.
i want to put them one by one in random order on the stage until the space on the stage is filled like this: [URL]
in other words: when only 4 movieclips fits on the stage it shows 4 movieclips, when 8 movieclips fits... etc etc
I'm working on a project where I have to load multiple movie clips and center them on the stage.
PHP Code:
loaded_clip._x = Stage._width/2;loaded_clip._y = Stage._height/2;
Unfortunately, in this case that doesn't cut it. The move clips I'm loading all have different registration points, and they end up looking anything but centered. Is there a way to center them based on some other factor other than the registration point, so that they look centered?
I got a project containing 4 movieclips to be duplicated by random and placed on a certain position on stage.
all movieclips are placed on top of on another. the problem is: already placed movieclips don't remain on stage - they get replaced by the next movieclip duplicated in.
How can I make the already placed clips stay on the stage?
I want to make a input textfield and when you write something in it and you click a button it will appear random on stage.
View 1 RepliesI have a movieclip which is added to the stage every second at a random place.i want all instances of this movieclip to move to the postion x=100px and y=200px on the stage at a rate of 5px.im not sure how to code this, i would like the code to be in as3 if possile as i do not know as2.
View 2 RepliesHow to load a random image (movieclip) onto the stage using actionscript 3?
View 3 RepliesI am creating a memory sequence game and I was wondering:
1. Is there a way to random position movieclips on the stage without having them overlap each other?
2. Is there a way to have flash draw a vector line from one clip to another in sequence and then have the user retrace what flash did? I have 6 movieclips on the stage, each with their own instance (ex. obj1_mc, obj2_mc, etc.). Is there a way to tell flash to always draw a line between movieclips in sequence even though the movieclips are randomly placed on the stage?
I have a black stage, and I use the following code to add images to the stage at random positions container.x = stage.stageWidth / 5 + Math.floor(Math.random() * (stage.stageWidth / 2)); container.y = stage.stageHeight / 5 + Math.floor(Math.random() * (stage.stageHeight / 3)); My maths is a bit terrible, so when I try moving the images about, I tend to just play with the numbers, not knowing what they are for. At the moment, the images all get placed roughly in the middle of my stage, which is basically what I want. However, If possible, I dont want the images so close to each other. At the moment, some images end up sitting on top of other images etc. Is there anything I can do to the code above to spread the images out a bit?
View 1 Replies