ActionScript 2.0 :: Code That Can Load Any Playlist Using Class?
Feb 23, 2006
I'm trying a code that can load any playlist using class. However, it seems there's a wrong implementation somewhere. I know I can use IDtag 3 instead but I was wondering why the array data can't be stored.In myPlaylist.as
Code:
class myPlaylist {
private var TrackInfo:Array =[[]];
[code].....
View 14 Replies
Similar Posts:
Sep 22, 2010
I'm relatively new to AS3 and I'm working on this site/mp3 player. Everything is perfect except I can't figure out how to get the next song to play automatically. I know it's a couple lines of code that I should know by now.
Code:
import fl.events.SliderEvent;
//create instances of the three sound related classes that will be used for this project
var snd:Sound;[code]............
View 3 Replies
May 20, 2011
I am trying to get flash to load an external info from a php file and output it in the playlist file location. Can this be done?
here is my code information I would like to know what I am doing wrong.
ActionScript Code:
stop();
playlist = new XML();
playlist.ignoreWhite = true;
[Code].....
View 1 Replies
Mar 27, 2011
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
View 1 Replies
Oct 22, 2011
I had a 2 frame setup with some actionscript for each frame. Tried to move it all into one class file and a
1. frame .fla. ; Hiding and showing the resp. moviclips when i virtually move from frame 1 to frame
2. Now I get these ...Error #1069: Property edit_panel_mc not found on flash.display and there is no default value. errors or..
when i thought beeing clever adding the stage. prefix ReferenceError: Error #1069: Property edit_panel_mc not found on flash.display.Stage and there is no default value. The mc's are on the stage... i have a single .as classfile. Why cant I reference them? or how should i do it/ what should i do to change it from beeing .fla script to class script.
View 9 Replies
Oct 1, 2009
I see a lot of tutorials about coding actionscript 3 when they use all the code in a Class.I keep thinking every time why they use it in a class, instead of using actionscript on the stage.why it is more functional to code a class instead of putting code in the stage actionscript?
View 3 Replies
Feb 3, 2010
Say you were importing flash.events.KeyboardEvent and you wanted it to extend the MovieClip class, is this possible? Where you dont have access to the class to just type "extends XXX"
View 14 Replies
Jan 6, 2011
Here is code for drag. i want to change as3 class to normal code as3
View 6 Replies
Dec 19, 2011
I have an xml snippet that contains an object hierarchy:
doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />
[Code]...
View 1 Replies
Jul 25, 2011
why my image won't load when I have it's class referenced from the document class rather that being in the document class?
This produces no errors and the second class traces the note, but it doesn't load the image.
// ----- Main Class
package {
import flash.display.Sprite;
[Code]....
View 2 Replies
Aug 18, 2009
I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....
View 1 Replies
Mar 2, 2010
There i have some keyframes with labels.On .fla file in property in Class field i adde MyMatching class.
Also i have main code:
package
{
[code]......
View 10 Replies
Apr 28, 2011
I added a font Arial to the library. In properties for the font the Class box is greyed out. Do I need to add the font class in the code?Also I have a dynamic text box on the stage. Which anti-alias setting do I use and can / should it be selectable? I also selected character embedding and selected ALL for Arial Narrow Bold.
The text is not showing up arial narrow bold
var mainText = new TextFormat();mainText.font = "Arial Narrow"; mainText.size = 18;mainText.color = 0x333333;mainText.bold = true;
View 1 Replies
Nov 25, 2008
I have a mc on stage that I want to "grow big" when you rollover it and then "grow small" when you roll off. But, then I want to be able to load another mc (or swf) into this growing and shrinking mc all simultaneously. I can't figure out how to load the external swf into this mc as it grows and shrink.[code]
View 1 Replies
Aug 14, 2010
the first code (which I put into a frame) is somehow in conflict with my document class.I get these error messages:
1046: Type was not found or was not a compile-time constant: URLRequest
1180: Call to a possible undefined method URLRequest.
1180: Call to a possibly undefined method navigateToURL
But when I only use that code and unlink the document class it works. So there must be somehow a conflict between the two, but I have no idea how to integrate this code into my document class -I already tried it but the error messages keep coming, probably I didn't do it right.
code in frame:
Actionscript Code:
btn_contact.addEventListener(MouseEvent.CLICK, contactClickHandler);function contactClickHandler(event:MouseEvent):void { var url:URLRequest = new URLRequest("../Subpages/SubpageContact.html"); navigateToURL(url, "_top");}
[CODE]....
View 1 Replies
Apr 28, 2009
This is the file before the move [URL]... when you click the contact us button it should dissolve now I get:
ArgumentError: Error #2005: Parameter 0 is of the incorrect type. Should be type IBitmapDrawable. at flash.display::BitmapData/draw()at WebSite/$construct/gotoContact()[C:AS3projectsfullBrowserscaleVid WebSite.as:65]
here's the code: the offending code is in bold everything but the pixel dissolve works as before com is the instance of flvPlayback component that's on stage at author time there is nothing else on stage at author time and no action script in the flv
[Code]...
View 4 Replies
May 9, 2011
How i can use this code in mxml application,as we know we can not use public class in mx script so what are the way to do that as you can see .mx_internal,i am getting error on that saying'define object before dot' as i remove mx_internal and tried using import mx.binding.mx_internal and use namespace mx_internal application not desplaying anything
package components
{
import flash.events.*;
import flash.utils.*;[code].....
View 1 Replies
Jul 25, 2009
i download an external class from code.google.com. now i want to know where should i put that class so that i can import it into my actionscript code.
View 1 Replies
Feb 15, 2011
This will probably seem a moronic question, but I've only been using Actionscript for about a week... Either way, I've written a very long and complicated (8500 lines w/ autoformat) code for a game I've decided to program. The game is functional, the AI can respond to outside inputs etc, and I know reasonably well how to use SharedObjects.
What I'd now like to do is make a menu system surrounding my game that can pass variables in and out of this existing program. The program is currently in the shapely form of a Document Class, meaning the code runs on load. I'd prefer if there was a way to simple make the code run upon being called. How would I best do this? The only inputs presently used are keyboard inputs...
View 3 Replies
Jun 26, 2005
i'm using "iloveitaly"s easing scrollbar class, and it works great. however, i added an effect that i want on my scrollbar, and it doesnt work quite how it should. what should happen is when u press the dragger, it should duplicate itself and then fade out, giving it kinda a "mouse trail" type effect i guess you can call it. anyway, here is the code for the part in the class that doesnt work:
Code:
private function onPress() {
startDrag(this, false, lockPos[0], lockPos[1], lockPos[2], lockPos[3])
[code].....
View 1 Replies
Apr 18, 2006
Is there a way to make code hints appear for the Tween Class? I declare a new Tween with the constructor var X:Tween=new Tween... But there are no code hints when I try to use its methods.
View 2 Replies
Nov 1, 2011
There's another thing I don't fully understand in ActionScript 3 yet...
Let's say I have a class that takes care of certain things (KeyPress events, to be specific). But when I want to access the functions inside this class, do I have to create a new instance of it?[code]....
View 1 Replies
Feb 15, 2004
I need to run code in a class declaration before its instanciation. This would be especially useful to automatically register classes in a factory. See:
// Main.as
public class Main extends Sprite
{
[code].....
View 1 Replies
Mar 18, 2009
I must be missing a capital or something because this just doesn't work.
Code:
import flash.text.*;
import flash.display.*;
import flash.net.*;
[code]....
Note: No runtime errors. No nothing. The text shows up entirely unformatted. I even made an HTML document and imported the same exact css file into that, and it worked fine... It just doesn't work in flash.
View 2 Replies
Jul 28, 2010
There are 100 buttons in my movie clip and a timeline of 10 frames length.If user clicks on button1, the movie clip will play and at the last frame it will redirect to second scene (scene2) and then "on scene2's first frame" "externalscene1.swf" will be loaded.If user clicks on button 5 then on scene2's first frame "externalswf2.swf" will be loaded
Here the normal code i wrote :
//SCENE1 - 1st frame :
st1.addEventListener(MouseEvent.CLICK, a1001e);
[code].....
View 3 Replies
Mar 25, 2011
I'm having an issue running a swf within another. It seems to be running an incorrect version of the code. Here is an explanation of the environment.[code]...
View 1 Replies
Jan 31, 2004
here is the situation, I have the button that loads two swfs, one is the backround and the other is the news bar. However, I would like the news bar to load no sooner than the backround swf loads. I dont why but I thought this code would work - it doesn't
on (release) {
loadMovie("films/news/news.swf",_root.content);
}
[code]......
View 1 Replies
Jul 31, 2004
I have a movie with two squares. Depending on which button is pressed, the demmensions of the both squares change for which I used the following function:
Code:
function scaleMoveClip(clip, breed, hoog, xpos, ypos, snelheid) {
clip.onEnterFrame = function() {
eindX = xpos-this._x;
this._x += eindX/snelheid;
[Code]...
View 3 Replies
Jan 6, 2010
I've written a game in Flash using timeline code like this:On the main timeline:
Code:
stop();
include "includes/mySourceCode.as";
init();
Then,in mySourceCode.as I have a set of functions (including init(), of course).I know this technique of coding is frowned upon by many,but it was what I learned when I started out with Flash and it has always worked well for me. It also means I don't usually have to bother with importing classes to make most methods work as I guess they are all 'built in' to the main timeline already.
The problem I have now is that I have got the game sponsored, and the sponsor needs me to include his preloader, which is a document classfile.So I have his preloader working, and once loaded it tells the main timeline to proceed to the next frame, where I have my usual code as above - which now doesn't work.Firstly, it can't find my include files because it is now looking in the document class folder instead of the main .fla folder it usually looks in.Secondly, once I have moved my include files to the same folder as the document class, it gives me around 70 errors about undefined properties and methods, and things not being'compile time constants' whatever that means.
I am guessing that for some reason, since there is now a document class, Flash is no longer importing all the classes it usually does automatically for me - so could it be that I need to go through my whole game and figure out the class import paths for all the methods I have used? Or is there an easier way to get my code working how it was before without having to change it? If I do impoort all the right classes, should it work then or will I still face problems?
View 2 Replies
Feb 29, 2012
I have no trouble invoking a Class using the code on the main timeline shown below; var testClass:MyClass = new MyClass(); //code on maintimeline invoke Class. However, if I were to remove this code and just use the Flash Class Input Field and insert; MyClass //the name of the Class. I get throwback errors:
1 - Call to possible addFrame Script?
2 - MyClass must subclass flash.display.MovieClip etc
I've tried variations of adding and removing the flsh.display.MovieClip Class
View 2 Replies