ActionScript 2.0 :: Delete Object Declared Within Function?

Mar 6, 2010

"you cannot delete variables that are declared within a function with the var statement".Which, as it happens, is precisely what I was trying to doI want to delete the object because it holds a bunch variables that are no longer needed, to prevent potential speed/memory issues later on.it's impossible (probably with reason) and I know vars are local to a function, so now I'm wondering if it is actually necessary to remove local variables

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ActionScript 3.0 :: Access A Shared Object Declared In A Certain Function?

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I am trying to access a shared object declared in a certain function, from another function. I am having

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ActionScript 3.0 :: When Is A Var Declared, In A Function Within A Function

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if i have:

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ActionScript 3.0 :: Declared Vars As A Function Argument?

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I want to add about 10 textBoxes and I want them all to be contained in different variable names. I need to declare them outside the document constructor function because of scope, but how then can I use them in a function? I want something like

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ActionScript 3.0 :: Can't Access Variable That Was Declared Outside Function

Feb 1, 2010

I have a problem accessing a variable which is to store a frame label. Code has been shortened to relevant parts. The following is on the main timeline.

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I have a movieclip called "sections" which loads different sections of the website.When the first section is clicked thencontainerCenter is true and the evt.target.name is loaded in to the nextSection variable.Now if a 2nd section is clicked then containerCenter is false. It plays the sections movieclip. Within that movieclip it will eventually play and come to the following script:

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Actionscript 3 :: Instance Name Is Declared On Object Flash

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Scene 1, Layer 'auto button', Frame 1.The instance name 'semisideview' is declared on an object of type flash.display.SimpleButton but there is a conflicting use of the instance name 'semisideview' on an object of type flash.display.MovieClip.

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ActionScript 2.0 :: Function Declared At The End There Is No Output - Movieclips Never Played?

Apr 21, 2010

I'm using flash MX, and this was written in the only frame. Before this, I had the function declared and then called, and the output was 1 then 2 then 3.With the function declared at the end there is no output.In both cases the movieclips never played.

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ActionScript 2.0 :: Private Var Number Declared Outside The Function In The Class?

Dec 25, 2005

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Feb 24, 2012

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ActionScript 3.0 :: [object Class] Instead Of [object MovieClip] - Delete The Targets ENTER_FRAME Event?

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When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.

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ActionScript 3.0 :: Possible To Delete A Function?

Feb 4, 2009

Is it possible to delete a function?

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Flash8 :: Delete A Function From One Clip To Another?

Oct 2, 2009

The order of events are this. From the main stage I load a movie clip (movie clip 1), within that movie clip I have a button that loads another movie clip (movie clip 2) and also starts a timer that will automatically unload movie clip 2 . Within movie clip 2 I would like to create a button that stops the timer on movie clip 1 and starts it again.

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I have a function that creates a snowfall effect in Flash as2.

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ActionScript 3.0 :: Delete An Un-needed Function?

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I have:

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I have a problem with deleting the object .. whether anyone can tell me how to write a function that will delete the "car" when y> 500 | | y <0.[code]

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Actionscript 3 :: Delete All The Properties That Have Been Set On An Object?

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ActionScript 3.0 :: Delete Object From ContextMenuEvent?

Sep 28, 2011

I have a contextMenuItem on an object that I want to use to delete the object. The object being deleted will not have an ID so how can I remove this object from the stage?

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ActionScript 3.0 :: Delete An Object From Stage?

Apr 7, 2011

I've read many many articles and I've asked others if the can help, but I'm stumped. The functionality I'm looking for apparently works in CS5 of as3, but it's not working in my cs4 version of as3.

This is what I'm trying to do. I've created a first person shooter game. I have bullets come out of a gun and hit the bad guys. When the bad guys are hit, I want to do the following -

1. make the bad guy and bullet invisible - done, works.

2. remove all references to both the bad guy object and bullet object - done, seems to work.

3. delete the bad guy object and the bullet object from the stage - doesn't work, can't seem to figure out why not.[code]...

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ActionScript 3.0 :: Delete An Obj From Inside A Function With A Call?

Sep 13, 2010

when we write

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var objC=new Object();objC.name = "Jhon";[code].........

it seems that when setting tar to null, the obj outside in the function didn't changeit seem taht everything you do will pass to the real object, but not setting it to null;

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ActionScript 2.0 :: Delete Undelete MouseMove Function

Nov 16, 2009

I am working on a paintbrush application in AS2.Currently I am working with drawing a circle. I have a circle movieclip in library. Whenever users click and drag on the stage they can design a circle. I am using mouseDown, mouseMove and mouseUp event for this.So for mousedown I am calculating the current x and y position then for mouseMove the circle starts to grow depending upon the x and y position of mouse.Then for mouseUp I am deleting the mouseMove function, so that it stops drawing. This is working fine. But when I want to draw another object on the stage the mouseMove function does not work. I am confused on how to undelete the mouseMove function.[code]

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ActionScript 3.0 :: Delete A Drawn Object From The Stage?

Feb 18, 2009

How can I delete a drawn object from the stage to then use the same function to draw it up again?

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Actionscript 3 :: RemoveChild() Used To Completely Delete Object?

Feb 9, 2011

All of the bullets are of the "Bullet" class and are stored in an array called "bullets" in the main class. When bullets exit the screen, removeBullet(bulletID) in the main class is called.

private function removeBullet(id:int)
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In my Bullet class I have an enterFrame listener that traces "stillHere". So as soon as a bullet is added to the main stage using addChild, "stillHere" starts popping up in my output panel.

My problem is that even after I call the removeBullet, "stillHere" keeps popping up in the output panel, which tells me that the object which I tried to delete is still sticking around somewhere in the memory.

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Flash - Delete Value In Loaderinfo.parameters Object?

Oct 17, 2011

Flash gives access to query-string parameters via calling loaderInfo.parameters() method.And I couldn't delete the field on the object. IS it possible to delete some fields in the object? how can I do this?

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ActionScript 3.0 :: Removing Object With Delete Button?

Feb 2, 2010

I have created a delete button, and when the user clicks it.. I want it to delete the selected movie clip. I have created a variable selecteddrawing to store whatever movie clip is currently selected.

when i call the event listener, and tried removeChild(selecteddrawing) it gives me this error:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at SendLove/deleteListener()

Here is the code that i just wrote for the delete button. I will attach the entire AS3 file as well.

ActionScript Code:
create.delete_btn.addEventListener(MouseEvent.MOUSE_UP, deleteListener);
private function deleteListener(event:MouseEvent):void {

[Code]....

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ActionScript 3.0 :: Delete Object On Frame Change?

Sep 4, 2009

Flash will automatically remove the objects that you added onto the stage when the frame changes, but leaves all the objects created by actionscript. cleaning them up/removing from stage when the frame changes?

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ActionScript 2.0 :: Delete Vars Local To A Function In A Class?

Mar 2, 2007

Is there any advantage to deleting vars instantiated within public or private functions in a class, or are they removed from memory after the function has been invoked/run? The function below is completely arbitrary for example:

Code:
private function someFunctionHere(_ar:Array):Void {
var _swf:String = _ar[0];
var _nm:String = _ar[1];

[Code]....

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