ActionScript 2.0 :: Detecting The End Of An External Swf File In An Empty Mc Or Loader
Jun 27, 2007
Im currently trying to upload an external swf file trough an empty mc. But since in this case i will be changing the swf file at times, i hope i could have an actionscript that detects the end of the external swf file and then gets the command gotoAndPlay(2).
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Aug 6, 2009
I'm trying to write a script that will check to see if an image or video file exists in an external directory. If the file is detected, then a new MC will be created and the file will be imported into it. If the file is not detected, then nothing will happen.
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Mar 6, 2012
I'm creating a simple quiz which has 3 questions. Each question has an input text field next to it for the user to type their answer. There is also one submit button underneath the 3 questions.
What I'm needing is some actionscript so they can only progress to the next frame by clicking the submit button once ALL 3 text fields have text in it. It doesn't have to detect any specific text, just that there is something put into each one. If there hasn't been, then it'll pop up with text asking them to complete all the questions first.
[Code]....
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Mar 6, 2012
I'm creating a simple quiz which has 3 questions. Each question has an input text field next to it for the user to type their answer. There is also one submit button underneath the 3 questions.
What I'm needing is some actionscript so they can only progress to the next frame by clicking the submit button once ALL 3 text fields have text in it. It doesn't have to detect any specific text, just that there is something put into each one. If there hasn't been, then it'll pop up with text asking them to complete all the questions first.
ActionScript Code:
submit.onRelease = function() {
if ((theanswer.text == "" || theanswer.text == undefined) && (theanswer2.text == "" || theanswer2.text == undefined) && (theanswer3.text == "" || theanswer3.text
[Code].....
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Mar 3, 2009
I have a list of 99 item (something like a phone book) and I will like to sort them in different method. Part of the 99 item might be empty, so the requirement is to move the empty field behind the sorted data in every sorting behavior, here the code we have so far:
[Code]...
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Mar 12, 2009
I'm very new to flash - I'm trying to use a pre-loader that loads an external SWF file. Its working except the percentage in the bar is actually reflecting how much of the entire page is loaded, not how much of just the flash banner is loaded. The result is that the percentage bar is still visible over the top of the flash banner when it begins to play and the percentage bar continues to load until the whole page is loaded.
[Code]...
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Apr 26, 2011
I want my product button to click on it, to load an external sfw into a loader and the text of this external swf too. The text is loading good when i click the swf file on its own, but with the index page not. when i click the product button the loader is loading only the swf file of product but not the text on it. The text is coded to the product swf.This is the code of index Page which i want to load the product page:
stop();
productMenu_btn.onRelease = function(){
myLoader.contentPath = "contents/lingerie/lingerie_page.swf"
}
and this is the code of the product page which is loading on the loader :
stop();
myData = new LoadVars();
myData.onLoad = function(success){
if (success){
[code]....
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Jul 6, 2011
Im trying to work out how to get the file list to be updated.Ill get the user to chose a number between 1 and 5. each number will have an animation attached to it. However if the number has no animation assigned I want it to either prompt the user for a file path or load the animation from a usbe stick if its attached.
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Nov 13, 2009
I am trying to import a SWF file into a custom loader and then treat the loaded SWF file as a MovieClip object. The code for the functionality can be seen below.
public function loadMyMovie(movie:String)
{
var now:Date = new Date();
var rnd:String = "?randomize=" + now.time;
[Code].....
When I do this I get the following error.
"Implicit coercion of a value with static type flash.display:DisplayObject to a possibly unrelated type flash.display:MovieClip."
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Jan 18, 2011
I am a bit stuck here for the past few days. I have a SWF running in Security.LOCAL_TRUSTED sandbox. I can load my JPEGs and simple SWFs without any problems
[Code]....
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Mar 26, 2010
I have the following code which simply loads an external swf, puts it in the right place and should all be hunky dory.This works:
Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest=new URLRequest("foobar.swf");[code].....
to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.
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Sep 19, 2011
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
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Jul 29, 2009
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
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Dec 12, 2009
I have a main swf file that needs to stop, load & play an external swf file the main timeline, & then resume the main timeline when the external swf has finished playing.
So I have the follwing code in a frame in the main timeline:
stop();
var swf:MovieClip;
var loader:Loader=new Loader();
var defaultSWF:URLRequest = new URLRequest("url/.swf");
[Code].....
This loads and plays OK but it's the unload and play that I'm struggling with.
What code can I use to detect the end of the external swf and either call swfComplete of goto a main timeline label?
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Nov 17, 2010
as3 is new for me, but i would like to write a script using loader to load an external swf, and control the external swf. But I find I can't control the swf, because there are no fixed instance name. here is my script.
[Code]...
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Oct 4, 2010
Before the mp4 plays I have a preloader set up in Frame 1to preload the movie and play in Frame 3.
myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded/myTotal;if (myLoaded == myTotal)
{ gotoAndStop(3);} else { gotoAndPlay(1);}
[code].....
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Aug 31, 2009
I have this script to load external swfs to the stage. But I want to load them into a empty clip called "emptymc".I know I need this: MovieClip.addChild(Loader);But not sure where to place it.
Code:
package
{
[code]....
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Jan 22, 2010
I've got a flash site where most of the content is loaded with external swf's. Instead of creating a holder, I create a "container" and load the movie onto it. Here's the code for that:
Code: Select all_root.createEmptyMovieClip("container", 1);
loadMovie("swf/print_pfsads.swf", "container");
container._x = 200;
container._y = 150 ;
How do I make a preloader for this? Every tut I see you have to have a physical empty movie clip called "holder_mc" in order to preload. Is there a way, or should I just physically make a "holder"? It'll be a giant pain for me to redo all of this so I'd prefer to know if there's a way of preloading...
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Mar 20, 2006
I'm working on a site for a friend's art gallery.I have a dynamic html file I'm using to list an archive of shows so that it can be easily updated by the curator.Is it possible to code a link in the externally loaded xml file that will tell my flash movie to load an external swf into an empty mc on the root? is there a way to:
create a variable in AS that when added to the xml file, triggers something like loadMovie("g_0306.swf", "_root.empty"); ?
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May 28, 2009
In AS2 I would normally create an empty MovieClip, give it an instance name and then in the actions I would make the linkage with emptyMC_mc.loadMovieClip("intro.flv");
In AS3 I'm breaking out to figure this out..., I'm making a game and I want the first frame to load an external FLV, then when the FLV is over, go to frame 2 and load another external FLV and then when this second FLV is over, go to frame number 3..
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Feb 9, 2012
as what is mentioned in this tutorial, there's a script in the class,url..but i found when i open the script, it is empty.I am a beginner with no knowledge on flash, gotta know a bit through your tutorial.
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May 29, 2009
I am working on a small section of my game and am attempting to detect key presses from an external class but I cannot get it to work. This code worked just fine when within the document class but now it's unresponsive. I'm not getting any errors, simply no activity whatsoever.Here's the applicable code:
My document class:
Code:
package
{
import flash.display.MovieClip;
public class Engine extends MovieClip
[code]....
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Mar 28, 2011
I'm building a drag and drop quiz. each draggable mc (drag#) has a base class of DragDrop. I want to detect when an drag mc has been dropped on a target
Code:
if(this.hitTestObject(target)) {}
And then add a new drag from the drops Array. so that each time a drag finds its target a new one appears. I tried to make a public var named dropped to switch from "yes" to "no" in the drop function. and even tried making the drop function public.
This code is on the timeline
stop();
var drag1:Drag1;
drag1 = new Drag1;
addChild(drag1);
drag1.x = 100;
drag1.y = 100;
[Code] .....
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Oct 25, 2006
I'm trying to load an existing webpage using the loadMovie command into an empty movieclip.
I thought this would be easy, but I can't seem to get the code to work and have tried several variations of the code below....
//catrun_mc=the empty movieclip//
catrun_mc.loadMovie.getURL("http://www.website.html");
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Mar 22, 2010
how to load external SWFs into an empty movieclip, and then having them unload when another is selected. At the moment, all I can do is load the swf onto the stage with no positioning, and clicking the other button just loads the next swf on top.
Actionscript Code:
stop();standard_btn.addEventListener(MouseEvent.CLICK, onLoadClick);function onLoadClick(evt:MouseEvent):void{ var loader:Loader = new Loader();
[code].....
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Nov 28, 2010
I would like to automatically load an external swf inside an existing empty mc (or a new one) and load/unload different external swf on several button click functions. I've been trying so many different methods until its probably loaded with irrelevant functions!
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("homepage.swf"); myLoader.load(url);
myLoader.x=477;
myLoader.y=0;
/* Click to Load/Unload SWF or Image from a URL.
Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
Instructions:
1. Replace "[URL]" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
*/
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
var fl_Loader:Loader;
//This variable keeps track of whether you want to load or unload the SWF
var fl_ToLoad:Boolean = true;
function fl_ClickToLoadUnloadSWF(event:MouseEvent):void
[Code] .....
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Jul 8, 2004
I'm loading an external swf into an empty mc called "emptyMC" on my main timeline. That loaded swf loads another swf into an empty mc called "view2" when a button is pressed. Code:
on (release) {
loadMovie("tabletennis.swf", "_root.emptyMC.view2");
}
The above code isn't working right. I'm not sure how to target each empty MC in sequence in order for this to work.
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Dec 11, 2006
I'm trying to make an empty movieclip (content) that loads an external swf move above some other movieclips after is is fully loaded, and another movieclip (stage_mc) hits frame 25. It needs to load behind and the stage_mc, then move above it when stage_mc hits frame25. I tried this code on the main timeline, and the main timeline is one frame.
[Code]...
and it's not working. I've also tried it without the this.onEnterFrame, and another variation on the content mc.None of these things are working.
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Jan 30, 2004
Is it better to load external .swf's into levels or empty clips?
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Nov 4, 2011
I'm loading a number of MP3 files into my Flash (the number changes dynamically). I would like to be able to say, in total, how much longer all the files will take to load.
I can do this for each individual sound.Mp3.addEventListener(ProgressEvent.PROGRESS, test_function);
But each sound is loaded by an instance of my sound loader class, how can I pass the ProgressEvent up to the parent object, and then have it calculate the total time to load?
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