ActionScript 2.0 :: Different GetBytesTotal Behavior On Images Created With GD In PHP?
May 13, 2008
The XML file of the image list is created from DB and images are fed to flash through script which creates images on the fly with PHPs GD library. Images are shown and browsing through pictures works.The thing not working is the preloader. the loaded bytes are never equal to total bytes so the preloader never gets shown.
When I trace the getBytesTotal inside enterFrame I get two different numbers. First two frames the total bytes equal to 4 then on the other frames function returns the right size value of the file.This issue persist only when I feed the FLASH with GD images. If I pass the normal image file, the preloader works great.
I'm assuming the issue is when GD creates the image the fileSize is uknown. I tried getting the file size of GD created file by caching the created file, checking the filesize and passing it through headers but the preloader still won't work and getBytesTotal still returns 4 before giving the right size...
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Dec 11, 2003
I'm doing my portfolio in FlashMX using Actionscript. Everything in that sites has a preloader.
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Feb 20, 2009
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Jul 22, 2009
I am using Flash CS3 with ActionScript 2 and am having a problem getting getBytesLoaded and getBytesTotal to work properly. Probably I am taking the reading in the wrong spot, but I can't figure out where I should be doing it. The code will read an xml file which contains pictures and url links to where I want each picture to go, and then loads and shows a picture for 3 seconds, then goes on to the next one. I am trying to show the preloader bar "LOADING" by adjusting the _xscale as a percentage of BytesLoaded/BytesTotal. The code should work, but my getBytesLoaded and getBytesTotal is either showing 0% or 100% and nothing in between. Here is my code and I have left some of my trace statements in the code below as well. The problem occurs in the this.onEnterFrame = function() which is about half way thru the code:
[Code]...
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Jul 23, 2010
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[Code]....
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Dec 13, 2010
I am dynamically loading an image into a movieclip using a preloader but cannot successfully calculate the percent loaded since I cannot get the getBytesTotal() method to work. I understand why it is not printing the percentage but what I do not understand is how getBytesTotal is behaving. Here is a segment of my output. l means loaded and t means total.
Code:
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[code]......
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May 31, 2005
I'm using this code to load a .jpg into a movieclip with the instance name picholderCode:_root.picholder.loadMovie("pic.jpg");How do I get getBytesTotal() or getBytesLoaded() to work with this picture? I've tried to get the total and loaded this way:
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_root.picholder.getBytesLoaded()
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Jun 15, 2007
i'm trying to load a series of external jpg images. What to be loaded is stored in an external xml file, which indicates the folder along with the file name pattern and the number of images. This is handy since images are numbered incrementally (image_1.jpg, image_2.jpg...) Finally, i need to position these images as a strip, that is, one next to each other horizontally.
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[AS]
function doStrip(obj:XML)
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Jun 16, 2011
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Nov 9, 2011
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Sep 1, 2003
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Mar 14, 2009
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Jan 17, 2010
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private var _sp:Sprite;
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[code]....
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Mar 9, 2011
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