ActionScript 2.0 :: Dynamically Build A SQL Statement?
Apr 19, 2007
I have 2 dynamic arrays (which for the times being I hard coded values to).
[Code]...
What I need to do is dynamically build a SQL statement that will insert total_split_text into the total_split_location.The final output should be the following
[Code]...
The current loop I am working with is
[Code]...
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May 4, 2006
I have some code to build a menu dynamically from an xml file.
Code:
var myXML = new XML();
myXML.ignoreWhite = true;
myXML.onLoad = function(success) {
[Code]....
Which works fine, pulls in the attributes, label, colour and so on and builds the menu. However it hapens all at once as the for loop executes, how would I insert a pause so that the menu appears to build over time?
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Jan 26, 2009
I was wondering where did go the for statement with attachMovie from library in AS 3.I mean i was having in AS 2:
for (i=0; i<5; i++) {
attachMovie("sim", "sim"+i, i);
}
Now in AS 3:
for (var i=0; i<5; i++) {
addChild(new sim());
}
I can't figure out how to name every instance of the "sim" object from library that i add to the stage without using string.How do I dinamically name the added instances of the object from the library for future reference and usage throughout the code?
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Mar 31, 2011
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
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Apr 14, 2011
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
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Jul 30, 2011
Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
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May 14, 2009
Having a few problems with what I thought was a simple if statement. Here is the code:
[Code]...
I can't quite figure out the small problem with the code. It seems to just bypass the first requirement of the if statement when I do type in the proper input and go straight to the else statement.
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Aug 31, 2011
if (variable == 1){
//code
//Execute this code.
} else if (variable == 2) {
//code
[Code]...
I dont want to copy the code from the first into the second and the first and second into the third.
My mind isn't working and there is probably an extremelly simple way to get this working.
I know I could used functions but for some reason it stops the instance referencing working: _root["bullet"+j] doesnt work in a function.
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Oct 10, 2008
The Flash movie contains 2 Text files, one Component button, and 1 component checkbox.The purpose of the application is to load an XML file(works)Populate 2 text fields with information from the XML file(works)Compare the two text fields, if they contain the same information then the checkbox, via AS is told to be selected. (Heres the problem);
Heres the code:
Code:
runCode_btn.onPress = function() {
data_xml = new XML();
data_xml.ignoreWhite = true;
data_xml.onLoad = function(success) {
[code]....
The idea behind this app is that its an electronic form. The user fills it out, the information is then sent to a newly created XML file, months later the open the XML file in flash, and Flash fills out text fields and check and or unchecks Checkboxes based on the XML data.CheckBoxes are mandatory.But I don't see how I'll be able to use them if i can't create and condition statements based on the loaded Data.
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Mar 30, 2011
why this code won't work
[Code]...
I'm sure you can put if statements inside other if statements, seriously I can't figure it out
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Sep 22, 2010
I need to write an if statement inside an if-else statement. But no matter how I write it it keeps giving me a syntax error.The syntax error is "1083: syntax error: else is unexpected".[code]No matter how or where I place the braces, it keeps giving me errors.
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Jul 12, 2010
what I'm trying to do is create an else if argument for each object in an array based on a user set number
Code:
for(var i:int=0; i < numberOfElseIfs; i++){
GENERATE AS3 CODE
}
to which I want it to GENERATE THE FOLLOWING CODE:
Code:
}else if(baskets[i].used == false){
baskets[i].used = true;
drawButton(i);
}
the problem is obviously that the compiler reads this code rather than understanding I'm trying to regenerate the code within the for loop...does that make sense :S? So basically I need as3 to read the code between the for statement as if it is going to echo that out later. Is this even possible?
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Sep 22, 2010
I have a script which is giving me a lot of trouble since I have no idea how to write another "if statement" inside another if-else statement. I keep getting errors, I guess I don't know where to put the braces exactly...
example:
if(bla == bla) {
<------------how would I write another if statement here?
}else if (bla == bla){
}
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Dec 18, 2011
I have a movieclip on the screen called "mc_bg". Within this movieclip are 7 movieclips called "barrier1" through "barrier7".From main.as I want to be able to do this call:
for (var i: int = 1; i < 3; i++ ){
trace("got here")
trace(mc_bg["mc_barrier" + String(i)])
[code]....
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Oct 27, 2011
I have a game where i add some cartoonish ants, that when they are clicked, they need to be removed from stage. There are 4 differend kinds of ants, so im doing a Math.random for picking which one to add. (ant 1+2+3 have 50% chance to spawn and 4th 50%)
Code:
rnd_nbr = (Math.random() * 5)+1;
I have a timer doing 10 tick, and i reset the timer to make neverending. Then i have a math random and if sentences adding mc' to the stage with movement from Tweener, and event listeners for clicks. But i cant figure out how to remove them when clicked. I have done alot of failed tries right inside the click_candy_anty function. I've left them commented out.
Code:
import caurina.transitions.Tweener;
var ant_index:Array = new Array(10);//index for ants
var ant_number:int;
[Code].....
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May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
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Apr 2, 2010
[Code]...
That's the correct syntax for this? I want to be able to dynamically write to several textfields that exist on the stage but have not been dynamically placed there.
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May 2, 2009
I am trying to build a web banner, the functionality of which has to be pretty identical to the one on the following home page http://www.perfectblue.co.uk/. The only difference is that I am using static images, not flvs like in that banner. I am sitting here planning how to build it but its going right over my head. Can anyone give me any advice about how to script something that works like that? At a first glance, I thought possibley onRollOver / RollOut functions but now I'm not so sure.
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Feb 23, 2009
[URL].. looking to build a gallery like that with fade transitions and next/previous buttons. that particular one is using an XML file for the photos. Any ideas or tutorials?
The one they are using is from a $30 program but I would like to see if there is a way to do it without paying for a program.
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Jan 14, 2010
what I'm trying to make first, so: [URL] the big main box that shows the lastest stuff You can mouse over the small boxes and the content in the main box changes, and if you don't do anything, it goes through the different stories like a slideshow [URL] - like the ign box but hovering over it doesn't do anything, you have to click the button for the content to change So I'm trying to create a mix of the above two, like a slideshow but doesn't change when you mouseover, instead need to click it (see attached file).
What I've done so far is add the time interval, and created links on each page to each other, but if I click a link or let the slideshow run more than one loop it starts speeding up uncontrollably. I think I need to use clearInterval or something, but can't find any tutorials that actually make sense.
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Mar 29, 2010
I have tried some tutorials but I can't ever get one to work. This program is so complicated. how it was created? All the layers only have one keyframe. Where are the edits/tweens?
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Apr 2, 2010
I want to put preloader in one sene1 and other content in another sene give me the code which calculates the total bytes and loaded percentage and loaded bytes.how to iniciate in flash cs4.
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Feb 2, 2011
IŽd like to know, how to build a ranking.
Could I build a ranking only with actionscript?
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Apr 24, 2011
Not sure if this better for stackoverflow or apple.stackexchange.com (as there is a programming angle and a apple angle) so hopefully this is the right place. i need to build a website that normally would need to be done in flash (because of the requirements for animation) but the owner wants to run this site on ipad and iphone. i thought that all of the iOS stuff didn't support flash but looking into the adobe flash website here, it says that it has iOS support.
Can someone please clarify if iPad, iPhone will support a website if i create it in flash If it doesn't, then does anyone know what it means on the link that it has support for Apple iOS ??
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Jun 13, 2011
I'm trying to recreate a modernized version of this tutorail here - but I'm having problems building building and referencing an SWC file for inclusion in my project in Flash Builder. Whenever I try to reference the SWC, flash says it's "not a compile time constant" - can anyone help me with the process of building a SWC (mainly, naming it so that Flash Builder can reference it) - and then, in Flash Builder, creating that reference to the SWC?
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Jun 1, 2009
Is it possible to set up FDT so that it only builds the workspace when I save (as opposed to constantly or manually) like it does in Flash Builder (previously Flex Builder) and if so, how?
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Sep 9, 2009
I got the nice 3d cube from eric Lin. [URL]It would be very cool if the cube can build itself, before it starts rotating. So that 6 faces(left on the stage) transform to one cube(right on the stage).
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Feb 6, 2003
Does anyone know how to build a guestbook in flash. I guess it would require some knowledge of either ASP or PHP, of which I know nothing about.
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May 8, 2003
where I can find a GOOD tutorial on how to build an equalizer. I tried the one at flashkit.com but it tried to make me download all these software and the links were all broken and I thought it was explain poorly.And I was also wondering if there was any action script amoungs the lines of [code]Is "movieloaded" a valid actionscript?
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Jan 5, 2009
I have to make a graph with 2 parts the main view which you can drag and a bottom part which will show your location on the whole graph. how can i make the 2 move together, I have attached a small jpg of what i mean.
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